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Raven87

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#1 Raven87
Member since 2003 • 179 Posts

I'd like to post this open question. Why the hell do rubbish ideas get to prosper through out the industry. And which ones really get your goat, case in point the QT event... Why oh why do designers think that these methods of making sure you are engaged in the story of what would otherwise be a cut scene are a good idea, I actually enjoyed them in the earliest incarnation that i know of -Shenmue- but now ugh. I know i'm by no means alone.

But anyway the one that is really bugging me at the moment is the cliffhanger ending (coz about 5 minutes ago [potential spoiler] i just finished crysis [well not that much of a spoiler admittedly]) almost every high budget release i play these days seems deliberately unfinished, i think it started with HL2, but im more than likely wrong.

Any particular trend that you feel like getting irritated over here?

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Raven87

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#2 Raven87
Member since 2003 • 179 Posts
I'm gonna say deus ex.. But if I can sneek in oblivion or morrowind assuming you play with the bow then that should count shouldn't it.:D