@StealthHimself @Radnen @aleserpinfer No, that takes too much power to always "search you" like Big Brother. It's in the API. Developers choose to use the functionality in games when you are playing them. You are sounding like it thinks for itself!
@aleserpinfer They cannot do that. It's not for them to use the Kinect in that manner. The sensor isn't always tracking you... It just can not that it will.
@Aristowi Everything you said so far is a lie. It will support used games, with care! Kinect is optional even though it comes with it... That's like saying "forced to use Wii's sensor bar". About the portable games thing, that is what gets me worried, but we don't know anything on this until E3, and better yet: until you've tried doing just that with the console.
@JimmyJimJim It can do those, doesn't mean it is doing them. Those are examples of what developers can do with the Kinect. Not that it would be doing it 24/7 like the telescreens in 1984.
@collinmul @Radnen I understand where you're coming from now. :) Another example: The Xbox One has physically more cores and so how can a 360 game know how to accommodate for that?
@collinmul wrong, or otherwise why have upgradeable options in PC games? I can see these kinds of games upgrade visual quality depending on the platform just as if one put an older game into a newer computer and upped the graphics settings.
It's not impossible for these guys to do the same with game consoles. Just because you can't see graphics options doesn't mean they are not there. They are just turned off.
One issue: if you must install games to disc, well then that takes forever. Especially downloading it when you travel! They say the game is yours and say you can move it around with your account. But the last time I installed a game took a half hour. Imagine going to a friends house who may not have a good internet connection and having to download a 40GB game (Blu-ray's can be huge) and taking say 3 weeks to do it. It's bogus!
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