PrinceRhymz's forum posts

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PrinceRhymz

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#1  Edited By PrinceRhymz
Member since 2013 • 96 Posts

@Lyrebon: well for me it just seems dishonarable. Like the devs got it the wrong way round or something.

I mean i invade a world and i cant heal? I could in dark souls 1. Now put me in an honorable duel and i CAN heal? I think it should be the other way around

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PrinceRhymz

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#2  Edited By PrinceRhymz
Member since 2013 • 96 Posts

@Captain_Swosh69: hahahahaha sorry man. Completley agree there though. I dont get why they do it. One of the reasons i steer clear of the arenas.

(The other is the SL range seems off. Like im 150 and i match up with guys 200+!?)

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#3  Edited By PrinceRhymz
Member since 2013 • 96 Posts

I agree its very annoying isnt it. But i expect it when i am invading someone who i can see is clearly PvE'ing. So i change my tactics i stick close dont give em an inch they soon stress out and panic and make a mistake.

Because these guys as a general rule dont have the pvp expirience that i do.

Now if i am dueling someone via red soapstone or dragon eye etc. then i find it very frustrating and dishonarable when they run off and heal.

Btw - i also hate it when i get summoned via redstone only to get ganked by two sunbros and a host.

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#4 PrinceRhymz
Member since 2013 • 96 Posts

Ok great thanks guys!

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#5 PrinceRhymz
Member since 2013 • 96 Posts

Is pvp in new game ++ more or less active then NG+? Or does it not matter?

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#6 PrinceRhymz
Member since 2013 • 96 Posts

@indzman: things are gonna get hard in ng++++ lol. Thats just the way it goes. Moonlight greatsword was way too OP and so was WoG.

Looking forward to some more nerfs aswell tbh. Hitboxes need sorting out. Thrusting weapons have ridiculous phantom range. And they need to sort out stunlocks which are ridiculous right now.

All in all though i really am enjoyin pvp at the moment.

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#7  Edited By PrinceRhymz
Member since 2013 • 96 Posts

@Lyrebon: maybe your soul level is affecting ur invasion rate? Im Sl150 and id say on average 6 attempts at invading and il hit a match.

Whats ur SL?

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#8  Edited By PrinceRhymz
Member since 2013 • 96 Posts

@Lyrebon With the mechanics in dark souls 2 2v1's /3v1's are very tough. Near impossible. I find this is due to the overpowered spells and the broken poise/stunlock.

Very annoying when i could comfortably win a 2v1 in dark souls 1.

Ive heard alot of people mentioning the dark brotherhood kill requirements and it does seem a little harsh. I could understand if it were like it is simply to give people more of a goal to aim for. But when pvp just feels broken sometimes it doesnt seem fair.

Im sure the patches will gradually fix some things. Its either that or i just need to sdjust to the new way of PvP'ing.

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#9  Edited By PrinceRhymz
Member since 2013 • 96 Posts

@ExtremeWealth: it doesnt suck. What do u want a good spell handed to you? That way everyone would be using it.

Its good for there to be rewards like this espeacially for pvp.

EDIT: wouldnt be much of a REWARD otherwise.

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#10  Edited By PrinceRhymz
Member since 2013 • 96 Posts

Yeah the main one for me was the moonlight greatsword. Too many people buffing it and overusing it.

Yeah poise and stunlock seem broken and need fixing, this should be a priority in my opinion.