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Patrickstar1986

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Edited By Patrickstar1986

Meh, I wrote something too long so screw it. OP needs more perspective on the topic and... how F2Ps cash shops work, how selling power in a game can destroy your player base, how there is an in game gold shop in D3, how equipment requires certain levels to equip, how to not just try and get payed for rehashing trolling topics that people cry about all day in forums, how an RMAH is an extension on retail not a F2P model shoved into retail (Since they're both different in many ways), how it costs money to post in RMAH so the only items you'll likely see are Inferno drops, yadda yadda. Thanks to those that have posted below and also know what's up. And yes I wrote a long ass grating run on. Sorry to grammar fans, or just plain lovers of English. Good to see the site still makes gaming journalism look like any dolt can get paid to not know about what they're writing about. You should save yourself the trouble of paying the writers, GSpot and well most crappy gaming glorification sites like IGN, when you can just go into the forums yourselves and just take any longish post and shove a video of relevance in the middle. Hell fatter paychecks for you, and no hassle to actually find people to halfway understand subjects. TD;LR See you in D3! Coming Sumday, Whentober, 20XX!

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Patrickstar1986

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Edited By Patrickstar1986

The irritating thing is when multiplayer is junk or excluded on titles that seems perfect for it. Horde on the PSP is a great example, whats the use for a fun simple multiplayer title like this if you force buyers to just play with computers? And agreed RE5 took so much from the fomula that it just didn't feel inspired enough to be a complete, entertaining game. I want to say Rule 1 would be: Never put games into acts and stages. The best way to take someone out of the fun is by making it feel predictable and set up.