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Netret0120

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#1 Netret0120
Member since 2013 • 3594 Posts

@Mozelleple112 said:

1. Ellie from The Last of US

2. Elizabeth from Bioshock Infinite

3. Atreus from God of War

Nadine Ross from Uncharted

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Netret0120

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#2 Netret0120
Member since 2013 • 3594 Posts

My very first PS4 game and DANG! What a game lol.

Twas one of the main reasons I got a PS4 especially after I saw the trailer at E3. Excellent game. Gonna replay it again in the near future.

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#3 Netret0120
Member since 2013 • 3594 Posts

1. $50 PSN Voucher

God Of War-$21
Persona 5-$20
The Last Of Us Remastered-$6

$2.03 to spare.

These 3 games along with RDR2 should keep me me playing till mid 2019 with ease along with the PS+ games i am currently enjoying. (Yakuza) Safe to say, My gaming backlog is healthy.

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#4 Netret0120
Member since 2013 • 3594 Posts

@NathanDrakeSwag said:

I'm sure the employees were well compensated for their overtime work. They likely have incentives in their contract for bonuses when the game hits certain review scores and sales milestones. No one forced them to work 80+ hours a week. They voluntarily did it because they thought the pay was worth it.

I'd be willing to bet 99% of the people who worked on the game are extremely proud of what they accomplished right now. Instead everyone will focus on the 1% that speak out anonymously pretending that they were held hostage by R* against their will until the game was finished.

The article states that this "voluntary overtime" wasn't really voluntary at all. If you didn't do it, you would be singled out and if you did, you would end up sleeping under your desk.

I am sure they are proud of the review scores as they should be. They need to know these long hours resulted in something good. The article states they earned basic wages but seeing as it is an anonymous source, it could be bogus but I understand why they wouldn't come out publicly.


@freedomfreak said:

Let's get children to do it, then. They don't tend do whine as much.

You wouldn't complain if you worked 80 hour weeks?


@enzyme36 said:

I work in an industry that revolves around budgets and deadlines and it is not fun all the time. The crunch can be real. I can't imagine what developers go through when the stakes are much higher... but i think they all understand what they are getting into. Also between the crunch, work life cant be that bad.

That said, I do see the current game development model not sustainable moving forward. All gamers do is clamor for more power, but that is only as good as the development team that takes advantage of the extra power. With that comes more work and more polish more budget and more hours.... and a lot less risk with new ideas.

Look at FF13 as an example.. the 1st HD FF. The game had a fraction of content of the games that came before it. I remember the developers saying they wanted to add more content to the game... but spent too much time polishing rocks.

Agreed. We gamers are too blame as well. We complain and moan when a game gets delayed to the point social media becomes toxic so more game developers will enforce crunch.

These workers obviously chose to be in the profession but there is nothing ordinary or normal about sleeping under your desk and working 80 hour weeks for a year.

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#5 Netret0120
Member since 2013 • 3594 Posts

@boycie said:

Probably awareness and naming and shaming those devs that do treat there QA teams like dirt. It's not just R* as Naughty Dog, CDPR and EA have all have had accusations of poor working conditions.

Incidentally I live down the road from Rockstar Lincoln in the UK which is where they do the QA.

Have you ever visited them? How did it look like?

Agreed, nearly all major developers do this to their employees and until the masses and the media begin to call them out on this nonsense, sadly it will continue. Are game developer workers unionised?


@Sevenizz said:

You want your games to make the street date, be of quality, keep the cost on par, and please the masses? This is how you do it.

This is nothing out of the ordinary in most salaried, non government positions. For management, it’s practically part of the job.

I stated I am fine with the game coming out a year later if it means they don't have to go through these pathetic working conditions. Its not like Rockstar are suffering financially that releasing it a year later would have been fatal for the company.

To answer the second point, it shouldn't be normal. Sleeping under your desk? 80 hour week? There is nothing ordinary about that at all.

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#6 Netret0120
Member since 2013 • 3594 Posts

This needs to stop.

I came across the article today and believe it is a good read for anyone interested in what goes into making a game. It is a bit lengthy but it is detailed and well written.


To summarise the main points are:


1. "The fear is those at the top have seen how profitable this is working at 150, 200 per cent."

2. "It got to the point where I was napping under my desk. I wasn't the only one."


3. "I see Red Dead Redemption 2 developers putting in 70 or 80 plus hours a week being taken advantage of."

4. "You make billions of dollars. The people at the bottom are being overworked on minimum wage."

5. "It's completely optional but you'll probably be putting your colleagues out if you don't help." (Voluntary overtime that really isn't)


As I am sure everyone and their dogs knows that RDR2 is out today and everyone is excited to start playing it over the weekend. However, how often do we actually sit back and think about the hours and sacrifices that went into making the game?

Crunch is a term that has been used a lot lately due to Telltale's collapse and Dan Houser mentioning last week and from a mental standpoint, i am surprised more suicides haven't been reported because of it.

I would be okay with a game I am anticipating to be delayed by a year if it means that the people working on it don't have this "voluntary overtime" enforced on them and can work normal hours over the course of a week. I understand the need for all hands on deck come the month of release but in RDR2's case this seemed to have happened for an entire year of crunch.

What do you guys think can be done to address the issue? People say boycott the games but the people working on the games sometimes have their salaries and wages attached to how successfully a game sells and the review scores so its a catch 22 situation.

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#7 Netret0120
Member since 2013 • 3594 Posts

@Sgt_Crow said:

Sounds like you’re playing games you’re not enjoying.

Agreed. I never skip cutscenes on my 1st playthrough of games and i don't rush them at all. I like getting as close to 100% completion as I can. I feel like i am doing myself a disservice when I don't tackle the side missions and collectibles as that is when you tend to admire the scenery

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#8 Netret0120
Member since 2013 • 3594 Posts

@blackballs said:

1. Shadow of the colossus - won't discuss what my enterprise is about, but lets say this game left a mark on me, professionally.

2. Suoer Mario Bros - introduced me to videogames, among my favourite franchises

3. The Sims - I have some of the best memories with this franchise, but I'm hoping it goes fully online at some point.

I've actually always wanted The Sims to go online. I reckon it would be great interacting with other Sims who are actual real people. The Sims 2 was easily my favourite one and I remember being so hooked on it that sometimes I would think about my Sims life whilst daydreaming at school lol.

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#9 Netret0120
Member since 2013 • 3594 Posts

@uninspiredcup said:

1. Street Fighter II: Turbo

When I was I a young child, with cherub, obvious to crippling harshness of the world. This hot popped on my radar. The late 80's and early 1990's were a time when young males watched Bloodsport, Rocky and similar masculine themed movies, that are now considered a sin by the majority of Resetera.

In particularly I owed a movie called "Best Of The Best", in this movie, a young man on the American Taekwondo team enters the world tournament to follow in the steps of his brother. We learn through flashbacks his brother was killed by the eye-patched leader, who seem brutal. In reality, he deeply regrets it, and we get an emotional final where the medals are given to America, because go America. It has Julia Roberts brother in it, who would later go on to star in the Dead Or Alive movie.

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) helps form the likes of Street of Fighter II.

After much begging, I received it for Christmas. This came with Super Mario World and Zombies Ate my neighbors, however I ignored these and concentrated on Street Fighter II. It was everyone my little mind envisioned and better. Chun Li's legs, the theme tunes, Ulocking those 4 bosses only to lose them when you reset the cartridge. Even reading the game manual for the characters back-story was exciting. Why did that big bastard have a scar on his chest?

Overall, a masterpiece of games designed with further iterations. No Street Fighter since has never quite managed to capture the magic, and indeed, many simply piggyback it, particularly it's music score and legacy characters.

2. Halflife

This game also arrived at a certain time in culture, when the x-files was at it's peak. Mistrust of the government and a unwavering believe of aliens among us.

Part of the magic of Halflife was going in expected another standard shooter and then slowly being engulfed into an experience. Most people these days will point to Halflife 2, many retrospectives on Halflife from young 20 year old boys will probably be confused. It's one of those games to have been there to see how it changed the world.

As an obese teenager with a fairly mediocre pc , and a computer chair that was terrible, I look back, thankful to have experienced such a masterpiece. It was a first hand demonstration of what video games could do. Unlike the sneering, cynical attitude now, where it seems every company is a little shit dreaming up ways to scam the consumer, that time in pc gaming was full of optimism and experimentation. Halflife was part of that, raising the bar for everyone to follow.

3. Resident Evil 2

It's a good. Bit like the first game but everything is better.

I had no idea Rocky & Dead or Alive were so influential in the making of SF2. I actually only recently watched Rocky (Please don't judge :P) and realise where so many films of today took from it. Especially that running/training montage.

Street Fighter 2 is actually the only street fighter game i've ever played. I'm not huge on fighting games but I remember I played this one quite a bit back on the SNES. Chun-Li & the rivalry between Ryu & Ken is something part of gaming culture now. Not sure how to spell it out but the ball of energy they would throw it. HA-YU-KEN! lol. That was the first thing that popped into my mind when i read your title.

Resident Evil 2 had me screaming like a little baby when I was a kid:P Didn't play another RES game till 4 and even then I'd only play it during the day lmao!

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#10  Edited By Netret0120
Member since 2013 • 3594 Posts

@hrt_rulz01 said:

Interesting question... the easy answer would be to just list my top 3 fav games ever (ie. Half-Life 2, Bioshock, Witcher 3). But I don't think it's that simple.

When I think back, I still think that the 6th generation of consoles had the biggest impact on my love of gaming and that generation really solidified gaming as my main hobby. The OG Xbox & Gamecube are still my favourite consoles of all time, even though the consoles I've owned since are arguably better and I've spent more time with them.

The 3 games that I remember most fondly from that generation, and I suppose really cemented my love of gaming, are:

  • Halo: Combat Evolved
  • Project Gotham Racing 2
  • Super Mario Sunshine

Whilst these aren't my favourite games of all time (only Halo makes it into my top 10 list), these really connected with me at a time when gaming wasn't really my main hobby. But that all changed after I played these games/consoles.

Out of curiousity, what made you love them? It is rare to hear of someone say certain games cemented their love of gaming but not have them in their top 10.

Also, what is your top 10 games?

@henrythefifth said:

If I were to go to anonymous gamers meeting, and show up three games that define me as a gamer to all those strangers, I would hold up...

GTAIV

AC2

Gran Turismo 4

Why these games? I am with you on the GTA4 front though. I much preferred that game's story to GTA5's.