It seemed this game was made for children when you first pick up the box. Then you put it in the PS3, and, well yes, it was made for children. Everything from the acting, animation and dialogue was made to entertain kids, with little to no entertainment value for the normal adult.
That said, as a game it's actually kind of great. Never have I played a game with so many different game play dynamics as this one. From jet-packs, Sliding on ice, riding a space ship, electric puzzles, and a whole lot more, the game keeps you on your toes on every level.
There are some major flaws that took away from the game, except the dodgy script that is. Graphics would be the one biggest let down. Everything was just drenched in pixels. Every character and location was jagged, it doesn't look like there was any kind of anti aliasing done at all.
The other major issue is the Weapons selection. There's a wheel which you open with the right joystick, then you need to press the R1 buttons to make changes to the wheel. It's impossible to explain how annoying this is, especially int he middle of battle. It sounds easy on paper, but play this game and you'll immediately know what I'm talking about.
It was an okay game. Loads of variety of weapons and level designs. Just the right length for a kids game, and the difficulty is well progressed.
A lot of people will probably hate Deadpool for the simple fact that they love the character but wanted more from a game which seems to be a long time in the making. Me, on the other hand, loved every second of this crazyness.
From the very start of the game I was totally entertained. I don't know much about the character, but the voices in his head and his conversations with him entertained me from the start. They are hilarious.
The story is a basic one. Deadpool wants his own game...so we're going through the script with him as he imagines the game while talking to the developers. Some of the Xmen make a brief appearance in the game, only to add to the comical side of the game, than to please fans.
In terms of game-play, I wouldn't expect to much from it when inserting the game into your xBox or Playstation. It's going to be button mashing from the start to the end, with only a few little twists in terms of new type of game style. There are no puzzles, just slashing, jumping, running and shooting.
The graphics were a bit dated, looking like something meant for a PS2, so I wasn't too happy about that.
I liked the game because it was funny and mindless. I could pop it in, and totally relax and take any aggravation out on my enemies.
Remember Me was one of those games I just got because at the time there was nothing better on the market that I haven't already finished playing. I'm glad this was the case as I would have been thinking to myself "Surely there is something better out there right now?"
It's a great story, something I've never seen in any of the games that I've played. You're a memory hunter who has lost her own memory. You are guided by Edge, a disconnected voice that's communicating through the airwaves to you, guiding you on your lofty quest to find your memory, and destroy the ones who took it.
The story actually has a lot of little unforeseen twists, making it really interesting. Another aspect of the game that is actually very clever was the way you can kind of customize what your combo's do. You're still stuck with a set combination of buttons, but what that attack will achieve is up to you. Will it deal extra damage? Will it heal you? It's all up to you.
The camera, when left unchanged, does sometimes get a bit annoying in fights. It gets stuck in walls and you're left having to let go of your combat buttons to fix it, leaving you open to the relentless incoming barrage. The graphics isn't amazing, maybe it's just because I don't like dark orange spaces. I don't know.
There are some parts of the game where you can manipulate people's me%Amories to change the outcome, and so changing the way the person feels about you or the situation they are in. These sequences are actually a lot of fun, but I was hoping for a bit more than the few you get through the game.
It's a Fair game, with a decent story and some good idea, but I feel that as a first go at a new IP they may still be learning what works and what doesn't. I actually hope there is more of this game but with some tweaks to the combat builder and a bit more memory manipulation.