@Pyrosa Agreed, the only thing was the southern draw on the narrator's voice. Other than that, the game is great. Arguably the best (and very inspirational personally) video game soundtrack of last year. (PC wise)
I look forward to more games in this style, or similar in some ways.
I am definitely looking forward to what the WiiU will have to offer, but we will be waiting until next summer more than likely. Priorities for other equipment before next new game console.
One of the reasons is because they did wait a little too long for us too honestly.
Doesn't really matter anyways, I don't think all 3 companies are ready for a step such as this yet. Either in technology, or philosophy. Both would need much more maturing before we reach the point where those projects are a reasonable risk.
Until then I think hoping for better optimization (and focus on) PC is a better bet. Because that is as close to that as we will get for some time, especially with all the license chaos going on.
I think it has the potential to breed complacency of course, and the usual issues that come along with monopoly. That being said, there is also potential for collaboration to provide just as much as competition.
Competition doesn't always lead to good things, just as collaboration doesn't always yield good things. Both can drive innovation. Though often one, or the other gets foolishly accepted as always leading to bigger, and better things.
For instance if even more console makers were to hit the market, we are going to have to worry about getting those exclusives with those systems as well. If you see that too much, then that would hurt the majority of gamers, more than it would help them. Too much pick, and choose.
Just my Idea, there is a Yin and Yang to this option. Not just one, or the other. It really depends on how devoted all the major players in project really are, among other things.
@linuxg100 Actually this is wrong, when the ps3, and 360 launched there were plenty of higher end PCs that would match, and surpass both the 360, and ps3.
The correct statement, and its still pushing it, was: at the time of those consoles it was hard to get a gaming pc that would beat them, for the "same price."
Do you realize that if they released a console that was truly more powerful than any high-end gaming pc that it would cost more than any console has in history, including the 3DO that was over $1000.
I just hope the Next Doom has more level design like the originals, meaning all the cards to get in the doors, but hidden throughout a level that you may have to retrace steps several times to. I remember Doom 64 (it was my favorite one).
Duke Nukem Forever failed with this and became as linear if not more linear than COD. DN3D was like much more like the original Doom games than this new linear, hand-holding to the next checkpoint, context-sensitive, block-buster set moment.
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