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Kopogero

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#1 Kopogero
Member since 2010 • 149 Posts

I'm 27, been gaming since the days of arcade and bought Nintento when it was released, then SNES, then PSX then DreamCast. When I got my PC 2001 and never bought PS2, Xbox, Wii etc, cuz I enjoyed multiplayer games like Star Craft, Half Life 1, Ultima Online, Star Wars Galaxies and a lot of F2P MMORPG far more, anyways.

I've played most single players with joy over the last 2 decades, but in recent years I cannot see myself playing some of the most popular, top rated games. So that being said I have not played any single player games and cannot find a good reason to do so.

Games I've enjoyed a lot over the last decade were Ultima Online, Star Wars Galaxies, Star Craft 1, World of Warcraft (Only do arena on it now, but thats gonna be over soon cuz Blizzard is doing nothing to stop MMR abuse and win trading)

Planetside 2 feels meh. 3 factions with endless struggle for territory and dont feel I can do much impact alone in that game. Then hacks and players who use multi accounts to ruin the gameplay experience just adds further bump. So thats out of the picture. Popular FPS games like BF3 are not more different for me than CS or HL. Endless FPS without any greater picture, just temporary fun and go kill each other and repeat.

Anyways, I can go on forever or why I am struggling right now to find one great game to play (and I've missed 95% of PC games since 2007) So I hope the community can give me one good reason why there is one game out there that doesn't feel more of the same what I played over the last decade. Xenogears, Suikoden III, FFVIII were some of the most memorable single player games I remember playing with such engaging and serious story, great characters, difficult yet great combat, music and a lot of things to do beside go there, complete that quest, then go do that quest and predictible narrative.

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Kopogero

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#2 Kopogero
Member since 2010 • 149 Posts
My example: CIvilization 5, NBA2K13, Skyrim, Crysis 1+2, Dead Space 1 (I'll add more later) All these games above are very exceptional experiences for me and offer memories that I'll gladly treasure.
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Kopogero

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#3 Kopogero
Member since 2010 • 149 Posts
I must admit I've been gaming for over 2 decades and recently I've been unable to see single player games with the complexity of story, immersion, music, characters progression and adventure the old classic RPG's had. I remember spending 50-100+ hours playing these RPG's and they were just AMAZING. Over the last few years I've rarely played any single games on PC, cuz I don't see half the complexity and depth in recent single player games. http://www.youtube.com/watch?v=XFsDx9czzu0 FFVIII, Xenogears is what made Square so awesome, but what happened? I just saw recently from Square single player being released "Sleeping Dogs" or something, once i saw the video review first thing I thought "garbage"
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Kopogero

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#4 Kopogero
Member since 2010 • 149 Posts
Any game with a kiddie difficulty mode avaliable is designed for the kiddies. Only good thing about "choice" is that at least now games allow you to see how much you suck at the end by how you choose to play your games. If and how often you're quick saving, how many youtube guides you need to google and what kind of difficulty setting you are choosing to complete your game and so on. I would totally had no problem if I get stuck to half of the game and not complete it cuz of how difficult if would get, but most of the kiddies of course would disagree. And difficulty is a broad and overlooked concept now in game design. One thing is for sure if I spend 50-70 hours enjoying a game through the entire content it adds far more value to it. It took me 50+ hours to finish story driven games like Xenogears, Suikoden II and so on back in the days, now most story driven games are completed in couple of hours.
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Kopogero

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#5 Kopogero
Member since 2010 • 149 Posts
At the end I wouldn't want my only reward for playing the game without using quick saves or easy mode to be FAR MORE WASTED TIME than others. And no some medal or replayability doesn't cut it. Companies need to reward their players for going through their game successfuly. Companies can easily make games progressivly difficult as the game continues, at the end thats the point of the game to encounter more difficult content as you skill/level up and your chr becomes stronger. Now companies cater to "special needs" players and thx to them for most the experience of playing the game is ruined. If you got 5% of playerbase able to complete your game and 33% to get to half of it now that is a SUCCESSFUL done game imo. I would feel delightful playing it and feel challenged as well as rewarded for completing it.
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Kopogero

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#6 Kopogero
Member since 2010 • 149 Posts
Instant save/load ruins gameplay Playing delta/insanity/hardest difficulty modes is just extra wasted time. They are doable, but no point doing em when I can just see the entire game so much quicker on easiest mode. Back in the days classic games had one difficulty for everyone out there. These days it seems like developers are scared if they do not release a game that 98%+ of its customers cannot complete it. I always enjoyed games cuz they required me using my brain in them. These days games are like a mini version of a movie where I play them just so I can see the story and nothing else. LOL Skyrim....dunno how so many kiddies out there enjoying it. One/two shotting everything after few hours of gameplay is not enjoyable at all. Skyrim is best example of your typical modern single player game that can be either exploited or cheated my way through. I can't wait to see one publisher out there to grow some balls and release a quality game and purposely make it so one third can experience half of it and one 10th can actually complete it. That would be such awesome experience, knowing that playing this game truly requires ability to think without any easy way out and the pleasure of finishing it at the end knowing only one in ten did it as well would be PRICELESS.
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#7 Kopogero
Member since 2010 • 149 Posts
Are Xenogears, Suikoden II, FFVIII seem to be the only ones on my mind right now. Recent games just bore me to death and I even stop playing after the beginning cuz I know what to expect. Very predictive story, mechanics, it's like going through the same I went 15 years ago, just in 3d graphics.
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Kopogero

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#8 Kopogero
Member since 2010 • 149 Posts
Can be on PSX, PS2 or PC. I'm trying to find memorable, complex, deep, story engaging games to play that will remain in my heart until I die like Xenogears, Suikoden II, FFVIII and so on. On the PC I really enjoyed Crysis 1 and Batman Arkham Asylum. Any other AAA+ single player exceptional game that can compete with any of the games I mentioned above?