Karjah's comments

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Karjah

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amazing how we have violent video games and movies in Europe and Canada yet so few mass shootings.

It's almost like there's no correlation.

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Karjah

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funny how fanboys will cry about how Yamcha can't fight beerus or such crap.

It's a 2d fighter. changes need to be made for balance. The world of Dragon ball isn't the best fit for this kind of game.

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Karjah

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I am just done at this point. I'll only buy games going forward that don't contain loot boxes.

These companies don't deserve our money. They are actually causing the artistic story driven games to the backburner and even then cram microtrans in there.

There are great games with great dlc being released (witcher 3, Xcom 2, etc) but every game that does it right has 20 games behind it doing it horribly.

If we ever want this medium to be taken seriously as art we need to speak loudly and clearly that we are more then the dolphins and whales EA thinks we are.

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Karjah

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Bullshit. No one is forcing you to use loot boxes. Unless you know EA did. At which point just tell us that and dissolve to start over without being under their thumb.

But that would take balls and would be something an actual gamer who believes in the art form would do.

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Karjah

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Edited By Karjah

Seriously what is GTA V doing that far up the list? It's campaign is fun yes but not so mind blowing it still deserves to sell over recent excellent games like Horizon: Zero Dawn.

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Karjah

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I see a lot of "I'll wait for 3Rd party support" comments here. 3Rd parties won't develop for the wii until it has a good solid unit count.

People won't buy it until it has 3Rd party games to close gaps between 1St party releases.

Round and round we go and the switch will die before two years are up.

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Karjah

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The T-rex was in the top 2. My money is on the T-rex being the new piece.

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Karjah

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@lithus: to be exact it felt like the controls had too much delay and no sense of weight. This is what I mean by learning from dark souls. In the souls games different weapons have very distinct and different feels to them. For Honor felt lacking in this area. Also Bushido blade had a very good idea of stances and how each felt distinct and advantageous in very different ways even in the same weapon.

For Honor lacks all the depth in both these areas despite there being games to show how to do both of these things well. That's why the game is probably going to get a critical thrashing on release.

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Karjah

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After playing the beta im underwhelmed. The combat system feels clunky and a little lucky at times.

The game modes are also very standard fare with nothing new or even creative.

I can see where they were going with the combat but they needed to take notes from dark souls and Bushido blade on how to handle controls and feel.

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Karjah

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I'm actually in the middle of the game now and it's refreshing in an era of chest high wall shooters. It's far faster and more "quick thinking" Then any shooter I've played since half life 2.

The stagger, chainsaw mechanism means your constantly trying to balance staying on the move with going in for the melee kill to recover health or ammo.

Best game I've ever played from ID software.