This is great news. Q1 2020 is already busy with TLOU2, FF7R, Doom Eternal and Animal Crossing and the early demos made this game look insanely janky, especially when combat came in.
A lot of these issues could have been avoided if they had just given us another map that wasn't a sniper/vehicle haven so that we can get a better feel for the balancing of the game.
@genjuroT: I started dying of laughter when the player lifted up the door and his buddy just crawled through it at mach 4, like he was on a slip and slide.
This game looks and animates horribly. Is this in alpha? Why do they just glide across the level when moving? Why is the camera so far off the shoulder, like in Fallout 4? Why does this game exist?
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