JulianMatheson's comments

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JulianMatheson

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@iandizion713: I wouldn't call it amazing, Ubisoft and EA provided about as much support for the Gamecube as they did for Xbox and the PS2, but Rockstar never ported its massively successful Grand Theft Auto games over, Konami didn't bring any of its blockbuster Metal Gear Solid games over other than a port of the first game, and the popular Final Fantasy series stayed exclusive to Sony. Capcom was supposed to provide exclusivity for Viewtiful Joe and Resident Evil 4, but those games were ported to PS2 less than a year after their initial Gamecube release. Mid-tier developers like Acclaim supported the console initially but began to drop out around 2003, for example Burnout 1 and 2 came to Gamecube where Burnout 3 and Revenge did not. Or take LucasArts, great initial support with Rogue Squadron 2 and Jedi Knight 2 but then Jedi Outcast, Republic Commando, Battlefront 1 and 2, and Knights of the Old Republic 1 and 2 were not released on Gamecube.

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JulianMatheson

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This may just be nostalgia talking, but I want one of the companies to make something like the original Xbox again, a console with great couch multiplayer (something that seems like it was phased out during the last console generation), good third party support, and good first party support. I guess the Nintendo equivalent would be the Gamecube but with more third party support, since the Gamecube had great couch multiplayer and first party support (I still occasionally play WarioWare, Mario Kart Double Dash, Super Mario Strikers, and Smash Bros Melee with friends today) but lacked third party support.

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JulianMatheson

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I won $20 on an instant lottery ticket today, now I won a duplicate key! I guess it's best I quit while I'm ahead then.

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JulianMatheson

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The worst is when publishers show a vertical slice of a game at e3 years before it's even close to being finished and make the game look way better than it will ever be, Watch Dogs for example.

I remember back in 2012 my friends and I were hyped for Watch Dogs because of this "gameplay" trailer: https://www.youtube.com/watch?v=FcMRkyoHKeA

Then the game was delayed and the graphics were downgraded. https://youtu.be/Ml3jjWssiCs?t=26s

By the time it finally came out in May 2014 I had completely lost interest and never bought it, my friends who bought it said it was okay, but it didn't live up to the hype.

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JulianMatheson

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@repulsive44552: I liked the first Bioshock, but I didn't like 2. I haven't played Infinite yet. Although I'm pretty sure Bioshock 2 was made by a different studio, 2K Marin. Bioshock 1, Infinite, and System Shock 2 were made by Irrational Games.

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JulianMatheson

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@unreal849: I'm pretty sure what happened was that Irrational Games owned the IP rights but EA owned the rights to the name System Shock, thus both parties would have had to come together to make a System Shock 3. However, EA sold the name System Shock to an insurance company who obviously did nothing with it. (Hence why Irrational Games made Bioshock instead of System Shock 3) I'm guessing Night Dive Studios bought the trademark from who are allowing former developers to make the game.

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JulianMatheson

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@repulsive44552: But wasn't Bioshock made by ex-System Shock 2 devs?

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JulianMatheson

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You should play Arma Cold War Assault, it's free on steam right now.

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JulianMatheson

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Good Point Danny. In my opinion Nintendo should release a Wii U Lite (64Gb console that includes a smaller, lighter tablet with more battery life). If they release it alongside a big exclusive (Zelda, Starfox, Metroid) then maybe they could turn the Wii U around, if not Nintendo can abandon it and release a new console with normal controllers like you suggested.

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JulianMatheson

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Edited By JulianMatheson

@Diegoctba @cavs25 @JulianMatheson @Kevin-V Its hard to determine sarcasm on the internet. So do you really believe that COD and BF4 support our "boys in the war" and GTA 5 is an apology for being a criminal or not?

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