@Evil_Saluki: Dragon's Dogma has fun combat but it's very rinse and repeat in it's design. Again, all those things are linked to your skill set. If I find a bigger, better sword, I have the same options I did with my previous sword. Plus there's little variety in enemy design, so almost all encounters play out the same way regardless if you're fighting a different monster.
The Souls games reward experimentation with your weapon set and tactics vary wildly depending on what weapon you're using. Use a sickle to move around shields, bash someone with a greatshield, use a finely crafted rapier to rip through armor, and so on. Hell, I'm using a Captain Hook claw just because people don't know how to react.
Of course if you find the combat slow that's cool too. I'm not going to try and convince you you're wrong for not enjoying the game. I'm just saying the weapon variety is unmatched, and as someone who sank over 80 hours and loved every minute of it yes, that includes Dragon's Dogma.
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