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Heatdrifter

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#1 Heatdrifter
Member since 2008 • 67 Posts
Consoles are superior to the PC.SODRChief
Says the one who lives under a rock :lol:
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#2 Heatdrifter
Member since 2008 • 67 Posts

Valve, Bioware, Crytek, Konami

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#3 Heatdrifter
Member since 2008 • 67 Posts

It's still not practical to buy one. Maybe next year when PS3's done filling holes with their great upcoming games.

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#4 Heatdrifter
Member since 2008 • 67 Posts

[QUOTE="flippin_flames"]

[QUOTE="VIDEOGAMESRIP"] it makes the game feel like it's trying to hard. earlier in the video the a.i said follow me ok, ur climb up below him he never and he doesnt say let me check the ice untill after they start climbing and lol he didnt even have to say that, he could of just checked then say hey the ice isnt good enough on this side we gotta find another way that would of been more realistic. it's clear no thought was put into this because i shoot guns in real life been doing so since i was a kid and you can run and shoot, you still cant shoot while running in call of duty mw2. the games cookie cutter as hell, seems to lack physics also or good use of them.jkjkfkdkskskfkk

made another account to say that? you aint fooling anyone

you posted that in my thread just to piss me off? im gonna use everyones nerdy forum terms ur a troll. you contributed jack **** to my thread you cannot sprint while shooting or shoot while sprinting or reload that means there's no thought put into the game because you can in real life.

I think you should change the title to "lol TC here is laughable" :lol:

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#5 Heatdrifter
Member since 2008 • 67 Posts

http://www.nzherald.co.nz/technology/news/article.cfm?c_id=5&objectid=10576246

Jaws dropped yesterday when Microsoft revealed its 'body control' technology for gaming - but Sony matched the software giant today when it demonstrated hugely effective motion controller for the PlayStation 3.

Whereas Microsoft's Project Natal is very much in its early stages, Sony leapt into the race today at E3, demonstrating a mind-blowingly effective controller system that Sony Computer Entertainment America boss Jack Tretton said could be on the market by autumn of next year.

Nintendo, the leader of the motion-based controller in recent times courtesy of its WiiMote, has further increased its lead at this innovative end of the market with its more accurate MotionPlus add-on.

But Sony's demonstration of its prototype Motion Control, which works in conjunction with the PlayStation Eye camera was incredibly impressive, and seemed like technology far closer to market than Project Natal

Shown by Dr Richard Marx, who worked on the PS2's EyeToy project, the control stick uses a glowing sphere on top of the device, which is tracked three-dimensionally by the camera.

"This far surpasses anything you can get on the market now," said Marx. "We've been hard at work on it for a few years. It's a new set of experiences for PS3.

"Its most distinctive feature is the glowing eye that the PS Eye can track. When you're playing RPG, for an example, you can choose fireball, and you throw to cast spell."

Another Sony engineer, Dr Antony Mikhaeloff, took on the role of stunt gamer while Marx explained the concept and talked the audience through a few functions. Mikhaeloff was rendered on the monitor on a virtual screen, in a three-dimensional virtual room. He was shown playing with a number of objects, hitting at tennis balls with a giant racket, swinging a baseball bat, even waving a dainty pink fan - although this was replaced with a massive gold Desert Eagle handgun, quickly restoring his dignity.

The one-to-one tracking was extremely precise, with an exercise stacking child's blocks showing just how accurate the Motion Control could be - even at this point in development

"One thing that we learned from the EyeToy is that some experience need a button," Marx said. This does make sense, considering how strange it would feel to fire a gun in a first person shooter without actually pulling a trigger.

Mikhaeloff then demonstrated painting software, writing his name on the wall of the virtual room with a paintbrush, the pressure on the controller's analogue button determining pressure of brush strokes. This proved far more accurate than the results achieved at yesterday's Microsoft demonstration where gestures were vague, at best.

But what got the gamehead crowd really excited was when Marx announced it was time to go into a virtual arena to demonstrate just how fun Motion Control will be when unleashed on FPS or fighting games. The 3D tracking is clever enough that Mikhaeloff was able to reach behind enemies for more effective attacks. The next trick was the clincher - reaching over his own shoulder to pull arrows out of a quiver before dispatching them at enemies.

The three-way scrap for motion control supremacy is obviously far from over - two quite different principles which are still in development and a more rudimentary system that's already at market and getting better by the year. Only time will tell which of the big three really have got the best moves.


sony wins, cows lemmings and sheep fail...

adizorz

Now I know what fanboys do due to excessive daydreaming :lol:

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#7 Heatdrifter
Member since 2008 • 67 Posts

Counter-Strike

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#8 Heatdrifter
Member since 2008 • 67 Posts

This thread is the lulz :lol:

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#9 Heatdrifter
Member since 2008 • 67 Posts

[QUOTE="nhh18"]

[QUOTE="DaViD_99"] Second that. I don't buy it. If you were there, then thats pretty sick. If not, then no one cares.DaViD_99

I don't have a camera I would just say what is on the back of it

"Win Win Win"

" + Trauma Team +"

" A chance to appear in the upcoming game!"

"Drop off this entry at the Atlus Booth, West Hall #4913"

"Trauma Team takes you beyond the O.R. with 6 doctors and 6 specialties!

Diagnose patients, perform orthopedia surgery, work on endoscope, treat emergency patients, do forensic investigation, and more!"

"Visit: www.atlus.com/traumateam"

This is on the back of my e3 pass

lol system wars need a picture. Trust me, picture proof or didn't happen :P.

Unsuccessful troll is unsuccessful :lol:

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#10 Heatdrifter
Member since 2008 • 67 Posts

Get the remake if you've played the original one already. But if you still seek nostalgia, go and buy them both.