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HAZE-Unit

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#1 HAZE-Unit
Member since 2007 • 10564 Posts

@Maroxad said:
@Zuluking187 said:
@jg4xchamp said:

gamers - video games are art

gamers - no no no no don't express your politics in your creations

dumbest fanbase of anything ever.

It ever occur to you that the people who say either of those things don't say both?

Video games aren't art btw.

Actually I have seen a few do maintain both positions. Sometimes even do both in the same breath...

Video game with politics they agree with: Video Games are art

Video games with politics they dont agree with: Muh artistic integrity ruined. Pandering to [insert audience I dont like here]

So people like that should just shut up ? there is nothing wrong with expressing both those feelings/views if it's clearly forced/shoehorned from creators. I find issue with forced diversity in any type of entertainment or art, you can express your personal views as a creator without being a dick about it, without insulting a large demographic or without belittling their views of the world.

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HAZE-Unit

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#2  Edited By HAZE-Unit
Member since 2007 • 10564 Posts

@artillery77 said:

Got it hooked up black screen only sound works. Call customer support and they tell me most 4k LGs arent working with the pro wtf???!!!! Pretty huge freakin blunder sony!

try this.

Go to general settings > HDMI ultra HD deep color > ON.

If it's already ON pretend you're blind.

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#3  Edited By HAZE-Unit
Member since 2007 • 10564 Posts

@lamprey263 said:

I was just having a conversation the other day that MGS should do a Telltale game, since fans are in it mostly for the story and don't really care about the gameplay, as was seemingly the case after MGS5. That was they can be story heavy but not so much it bores me to death by giving me nothing to do.

thats a lie.

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HAZE-Unit

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#4 HAZE-Unit
Member since 2007 • 10564 Posts

Will be like what happened to RE after 4 or Silent Hill, gutter trash standard.

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#5  Edited By HAZE-Unit
Member since 2007 • 10564 Posts

Uncharted was a bad example champ, it's just bad. That is if you are going to talk about seriously moving the industry to better storytelling, and it's not for the reasons listed in this thread, it's just Uncharted stories are not serious, it's supposed to be a fun summer flick type of game that doesn't need critical thinking.

The whole Nathan Drake is a mass murderer thing is laughable to be honest, the first guy who made this connection is a psycho lol

I bet of 99.9% of people who finished the games, that thought haven't even crossed their minds after they have walked away from playing the game. And the people who made the game never ever wanted this thought to be the message Uncharted delivers like ever, that is never the meaning of Uncharted games.

The guys who crossed their minds and thought of it that way tho? the 0.01% ? high af.

I understand the "supposed" flaw of the story synchronization with the gameplay mechanics and that it should be one rule but Uncharted is not a game to mention in this type of discussion/narrative you going for, not even implying you should edit the post, it's good when you make mistakes champ lol.

I mean if we are really going to go to the game's set of rules...etc, If we're going to add the artificiality of the game then Nathan Drake needs a lot of explaining to do. Why stop at killing? how about the many times he dies in the game then magically comes back to life to continue ? Nathan Drake confirmed immortal! how about the ridiculous amount of hulk strength he has? him and every partner goes with him they climb mountains without breaking a sweat! The amount of total destruction...etc.

These things are never going away, these are exaggerations and few games actually address the situation since the setting and story are completely different it's justifiable and they can get creative, for instance, a dark fantasy like the Souls series actually explains the dying part of the game mechanics but you can't do that in a modern setting based game on real events like a COD, Uncharted or MGS....etc.

Games need some kind of fantasy/sci-fi setting to explain things better in the world to be free with their mechanics/systems OR they have to go the crappy route to minimize stuff to the point developers questions if the mechanic/system even needs to exist in their game? I mean lets go back to Uncharted again, if they minimize it to like total shootouts are 3 or 4 and you kill like 15 to 30 max, is it really worth it to even consider pouring resources to shooting mechanics? they would scrap it all together and the game becomes barebones only climbing, puzzles and adventure just to keep the story and characters more believable through mechanics.

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#6  Edited By HAZE-Unit
Member since 2007 • 10564 Posts

Thats my stance from the start of this gen, I've always wanted upgradable closed systems. Thats me talking about it 2 years ago and Sony's approach is almost exactly what I've wanted.

http://www.gamespot.com/forums/system-wars-314159282/upgradeable-consoles-30959622/?page=1

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#7  Edited By HAZE-Unit
Member since 2007 • 10564 Posts

Street Fighter V looks to be one of the most impressive looking games ever. The characters look like action-figures in motion very beautifully recreated.

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#8 HAZE-Unit
Member since 2007 • 10564 Posts

Another win for the PS4.

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#9  Edited By HAZE-Unit
Member since 2007 • 10564 Posts

Sephiroth is definitely the best from the FF series and is above there top 5.

But there is only one correct answer.

Loading Video...

Luca Blight, he's the villain who's sitting on dead soldiers in the trailer.

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#10 HAZE-Unit
Member since 2007 • 10564 Posts

They need to make the next Zelda cross-gen plus bring the handful of great Wii U titles to the NX and Im aboard, I'd like to see a Nintendo console that is exciting again.