• Gelugon_baat’s Activity
  • Gelugon_baat posted a message on the post Psychonauts In The Rhombus Of Ruin Review.

    @butterworth: I don't think that anthro-fish goons would have much of a mind to plumb. ;)

  • Gelugon_baat posted a message on the post Psychonauts In The Rhombus Of Ruin Review.

    I wonder if any cent from the Kickstarter funds for Psychonauts 2 had gone into this.

  • Gelugon_baat posted a message on the post Horizon Zero Dawn Review.

    Good that this game pulled through. Guerrilla really needs to step away from Killzone.

  • Gelugon_baat posted a message on the post Horizon Zero Dawn Review.

    @kyelo: @spartanx169x: Or you could just watch someone else play it. :P

  • Gelugon_baat posted a message on the post Halo Wars 2 Review.

    @skot_free: It's not a real-time strategy game.

  • Gelugon_baat posted a message on the post Halo Wars 2 Review.

    @Tomcat2007: The statement that it is a "serviceable rts for casual rts gamers" already has its own slant.

  • Gelugon_baat posted a message on the post Halo Wars 2 Review.

    @Stevo_the_gamer: You can make that jab if you can catch people making mistakes after they watched videos.I, for one, have caught people who played a game but didn't know something that I do know, lik...

  • Gelugon_baat posted a message on the post Halo Wars 2 Review.

    @pspearman: Limiting the gameplay designs to the controller is silly. Also, PC Gamer and some others may find it acceptable, but others don't. For example, Giant Bomb didn't think it was acceptable fo...

  • Gelugon_baat posted a message on the post Resident Evil 4 Episode 8 - Resident Kinevil.

    @hotkoolaid:At 6:30, you could have realized that you can avoid hitting the lock if you have been standing on a location with a different angle to the kennel. Also, the dogs already have their parasit...

  • Gelugon_baat posted a message on the post Halo Wars 2 Review.

    And you know what? Microsoft managed to sneak in microtransactions too - the player can "buy packs" for the "Blitz" mode, which has the player setting up a "deck" of stuff to activate, the variety dep...

  • Gelugon_baat posted a message on the post Halo Wars 2 Review.

    @emptycow718: Ah, of course, there are still people bringing up Gerstmann as an end-all-be-all argument.I bet you don't even know the details.

  • Gelugon_baat posted a message on the post Halo Wars 2 Review.

    A lot of the positive reviews which I have read about this game mentioned that they are glad that there is an RTS title for the Xbox One. In other words, they make the "scratch that itch" argument, an...

  • Gelugon_baat posted a message on the post Halo Wars 2 Review.

    @Aleperez75: That aggregate is loaded with a lot of lesser-known sites. I do wonder if their reviewers had ever played any RTS game that is more sophisticated.Also, a lot of them use this yardstick: "...

  • Gelugon_baat posted a message on the post Halo Wars 2 Review.

    @girlusocrazy: Indeed. But then, there is this game...

  • Gelugon_baat posted a message on the post Phoenix Wright: Ace Attorney Trilogy Review.

    One thing that I have noticed in the first game is that all the witnesses are for the prosecution to utilize for its case. The defendant conveniently has no alibi or supporting witnesses. Also, plenty...

  • Gelugon_baat posted a message on the post Halo Wars 2 Review.

    Just for anyone who does not know this already: before Bungie was acquired by Microsoft many years ago, the Halo IP was supposed to be a real-time strategy game, before it was turned into "Space Invad...

  • Gelugon_baat posted a message on the post Halo Wars 2 Review.

    @gokartmozart89: I, for one, don't think that the Halo series is known for good story-telling. It might impress less-experienced story-goers, but the stories in Halo are really cookie-cutter.That said...

  • Gelugon_baat posted a message on the post Halo Wars 2 Review.

    @gokartmozart89: Now Creative Assembly is like another Wayforward and PlatinumGames - shitty in their side projects.

  • Gelugon_baat posted a message on the post Halo Wars 2 Review.

    It's hard to believe that this was developed by Creative Assembly.

  • Gelugon_baat posted a message on the post Paper Mario: Color Splash Review.

    @wolfpup7: I disagree.For one, I don't see many other developers doing things like having the player's options strictly limited by whatever he/she found as loot. Even for games where loot matters, the...