Guild Wars 2 Preview - The Engineer Revealed
Guild Wars 2's new engineer profession will use gadgets, turrets, and flamethrowers. Get the details here.
Guild Wars 2's new engineer profession will use gadgets, turrets, and flamethrowers. Get the details here.
PAX East 2011: ArenaNet discuss some of the ways in which it will play with the formula for its upcoming massively multiplayer online game.
We meet the Norn race and play as both a guardian and the newly revealed thief class in this massively multiplayer sequel.
Arena Net designers Jon Peters and Isaiah Cartwright unveil the new guardian profession in Guild Wars 2, as well as discuss more details on the game and how it will ...
Once again a shortlist of PC games for this year that you should be aware of, if you aren't already. And if you see a game I missed on this ...
We cast off the burden of convention and get +5 to world boss with a look at Guild Wars 2.
Convention's jury crowns Sony's long-awaited, 3D-enabled racing game as best of show, best console title; PlayStation Move, Guild Wars 2, Crysis 2 also take prizes.
We get more details on this upcoming action role-playing sequel in this new interview.
Comic-Con 2010: ArenaNet design director James Phinney joined by lore master Jeff Grubb, others to discuss opportunities in upcoming online role-playing game.
We get the first details on Guild Wars 2's overhauled combat system, profession system, and the elementalist class.
We discuss the way Guild Wars 2's lore and gameplay details will be covered by the developer.
Korean MMOG publisher sees 2009 revenue rise 83% to $546 million, as Q4 profit rockets up more than 1,000%.
NCsoft West CEO says follow-up to ArenaNet's online RPG may enter beta testing sometime in 2010, with a full launch the following year.
Korean publisher's newest MMOG pushes July-Sept. net income to $40 million on revenue of $142 million.
The debut trailer was unveiled at GamesCom 2009, and ArenaNet was on hand to provide some more juicy details.
South Korean publisher's latest MMOG continues paying dividends, boosting April-June revenues 70% to $111.6 million.
ArenaNet president of product development Jeff Strain parts amicably with South Korean MMOG company; publishing president David Reid also out.
NCsoft and ArenaNet's online RPG franchise surpasses new milestone nearly four years after original installment's launch.
Guild Wars publisher sees growing sales during 2008, profits drop 40% on marketing spend; Aion exceeds expectations in Korea.
Guild Wars publisher plans to cut 70-90 support positions in US, Europe as part of final Western-focused label reorganization; rehire up to 80.
Korea-based MMOG publisher rebrands Western operations under one label; new focus to be on big-budget online games.
Home region again bolsters Korea-based MMOG publisher's fiscal performance, as revenues hit $78 million with net income falling off 42 percent.
[UPDATE 2] Following Activision/Vivendi's departure from the ESA, more studios say they will not be attending this year's E3 Media & Business Summit; id status unclear.
American-branch CEO says a desire for entry into the console market was behind the Korean publisher's alliance with the Japanese game giant.
NCsoft's free-to-play MMOG hits sales milestone through combined tally of original game and first two expansions.
The D.I.C.E.-thrower and AIAS president is hoping his Into the Pixel exhibit will help settle the debate about games being artistic expression.
Korea-based developer of Guild Wars and upcoming Tabula Rasa reports second-quarter financials.
The ArenaNet cofounder tells GameSpot his opinions on gold farming, how the company has managed to survive on a no-subscription online model, and why he feels games have to justify ...
Sequel to ArenaNet's online role-playing game will have persistent worlds, won't have subscription fee; Guild Wars Eye of the North due out this summer.
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