Which platform makes the most $ for games, Consoles v PC? Numbers/Charts inside

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iamrob7

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#1 iamrob7
Member since 2007 • 2138 Posts

As most of us know, video game sales charts are never accurate, especially where the PC is concerned. Digital sales are not released by Steam and never accounted for in any chart. This leads to a lot of confusion.

One source the video game industry uses to assess who is selling what is Newzoo. They have a long list of clients, including the below;

Zynga

Blizzard

EA

RTL

Microsoft

Gamestop

Warner Brothers

...and many more. The following information is from their 2011 reports on various markets around the world. You can find this information for yourself at the following link;

http://www.newzoo.com/ENG/1589-Infograph_US.html

This is an assessment of the 6 largest gaming markets in the world, USA, Germany, UK, Brazil, Russia, France. For the sake of clarity, all currencies will be translated into $. We will ignore social/casual gaming (which could be considered PC gaming, i.e. facebook) and we will ignore mobile gaming. Here are the relevant charts;

Consoles = Xbox360 + PS3 + Wii + Handhelds + all older consoles (combined)

PC/MAC Boxed/Download = PC games bought either boxed or from a digital source.

MMO = PC MMO games.

If you want to skip the specific numbers and get to the grand totals, skip to the bottom of this post.

In the US market;

PC Boxed/Download = $4.3 Billion

PC MMO = $2.6 Billion

Consoles = $8 Billion

Germany;

PC Boxed/Download = $2.2 Billion

PC MMO = $0.61 Billion

Consoles = $2 Billion

UK;

PC Boxed/Download = $1.2 Billion

PC MMO = $0.5 Billion

Consoles = $2.5 Billion

Brazil;

PC Boxed/Download = $0.6 Billion

PC MMO = $0.3 Billion

Consoles = $0.4 Billion

Russia;

PC Boxed/Download = $0.6 Billion

PC MMO = $0.3 Billion

Consoles = $0.2 Billion

France;

PC Boxed/Download = $1.1 Billion

PC MMO = $0.3 Billion

Consoles = $2 Billion

Grand Totals

PC/Boxed/Download=$10 Billion

PC MMO = $4.6 Billion

Consoles = $15.1 Billion

Grand Total - PC v Consoles 2011

PC = $14.6 Billion

Consoles(every single console and handheld combined)= $15.1 Billion

As you can see, the PC market is very nearly the same size as the entire console market combined. Even if we disclude MMO games the PC Boxed/Download market is approximately 66% of the size of the entire console market combined.

This demonstrates that the PC market is by a huge margin the largest single platform market out there. Larger than the Xbox360, the PS3 or the Wii and almost as large as all of them combined + the handhelds.

If we also consider that PC games are cheaper than consoles generally, we can assume that the PC market in terms of numbers is larger than all the other consoles combined. Piracy is not as big an issue for the PC as you might have been lead to believe.

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Link3301

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#2 Link3301
Member since 2008 • 2001 Posts

An this kids is why so many developers are on the pc.

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lowe0

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#3 lowe0
Member since 2004 • 13692 Posts
Not a huge surprise. Neither side has a compelling lead. However, one thing to keep in mind is that region and genre play a huge role in what platform brings in the most money for a given title. And since revenue directly translates to future development for a platform, the only thing that matters is "where do the games that YOU want to play sell best?" The answer will vary from person to person.
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Planeforger

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#4 Planeforger
Member since 2004 • 19583 Posts
So, as a rough estimate...MMOs alone produce as much money annually as any single console platform? Interesting. Also, I do find these numbers a bit strange - shouldn't the PC digital sales be -much- closer to the boxed sales? Or are these stats missing a lot of PC DD sales numbers (such as Steam's)...hm...
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LordRork

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#5 LordRork
Member since 2004 • 2692 Posts

What is perhaps slightly more interesting is that consoles are getting squeezed more than the PC by new platforms. The PC's percentage seems to stay roughly the same over time, while the consoles appear to lose ground.

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Spartan070

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#6 Spartan070
Member since 2004 • 16497 Posts

An this kids is why so many developers are on the pc.

Link3301

Yes but the biggest profits are also made on consoles. MS and Bungie spent hundreds of millions on Halo and it's marketing, most of the time they make it all back in, you know, 16 hours or so after launch.

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Planeforger

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#7 Planeforger
Member since 2004 • 19583 Posts

[QUOTE="Link3301"]

An this kids is why so many developers are on the pc.

Spartan070

Yes but the biggest profits are also made on consoles. MS and Bungie spent hundreds of millions on Halo and it's marketing, most of the time they make it all back in, you know, 16 hours or so after launch.

I suspect that that's only true for a very small number of console developers, particularly those who happen to have the full blessings of one of the major publishers. Anyone who doesn't have tens of millions of dollars to spare on marketing will only rarely see the same kind of profits.

Also, if they fail to make the money back in the first couple of weeks, those developers would most likely be screwed. Console sales drop off very quickly (except for Nintendo's first party titles, of course).

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Kinthalis

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#8 Kinthalis
Member since 2002 • 5503 Posts

[QUOTE="Link3301"]

An this kids is why so many developers are on the pc.

Spartan070

Yes but the biggest profits are also made on consoles. MS and Bungie spent hundreds of millions on Halo and it's marketing, most of the time they make it all back in, you know, 16 hours or so after launch.

Uhm... maybe you didn;'t read the TC? I mean you couldn't have read that and came to the conclusion you just came to.

OVERALL, the PC is the more profittable market for the game industry. OVERALL.

Yes, a few SPECIFIC titles on console can sell tons of copies vs individual titles on the PC. But that doesn't mean jack $hit for the 99.9% of other developers making games. only the .01% that have spent BILLIONS in marketing and growing a franchise get to capitalize. The rest... not so much.

So you tell me. Let's say you're a game developer. You've got an idea for a great game. Do you target the crowded console market where development ANd marketing costs will be huge, and HOPE that EA, or Sony, or MS, or Activsion decide NOT to release some big title when you release your game, and hope that it becomes a hit so that you can pay the huge marketing/development and royalty fees?

Or do you release on the PC, where even small developers with tiny marketing and development budgets can move well over a million copies fo a good game in a year, and where the community and market is structured in such a way that you will CONTINUE to receive revennue from your game, even 2, 4, 6 years down the line?

I know wher eI'd go.

Of course if you're really smart you'll do what CD Project Red did with Witcher 2. Capitalize on creating a good, solid, PC game in the Pc market, spending only a small amount of capital on development and a small marketing campaign. Sell over a million copies in 7 months, and THEN invest in the console market.

You'll have word of mouth, so a marketing campaign might go further now on the console space, you have the money to invest in that more expensive market, and if you get super lucky, you cna can make just as much money as you did on the PC.

The bottom line is: The markets are NOT as lopsided as console fanboys here and elsewhere insist are. The PC market is HUGE and siginificant to the industry, regardless of what ignorant consolites in damage control mode keep on syaing.

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DeadMan1290

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#9 DeadMan1290
Member since 2005 • 15752 Posts

[QUOTE="Link3301"]

An this kids is why so many developers are on the pc.

Spartan070

Yes but the biggest profits are also made on consoles. MS and Bungie spent hundreds of millions on Halo and it's marketing, most of the time they make it all back in, you know, 16 hours or so after launch.

Yeah, for Bungie and MS. But, the rest? Where's there place? If they develop a game and spend millions in marketing and advertising and the game doesn't sell or simply gets a bad review(Example: Kane and Lynch) that dev and publisher are pretty much screwed. Then that's where we don't have sequels, studios close etc...

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Stalkerfieldsis

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#10 Stalkerfieldsis
Member since 2011 • 659 Posts

Not a huge surprise. Neither side has a compelling lead.lowe0

What? PC (a single platform, as diverse as it is, its just one platform, maybe 2 if Macs are counted in the PC total) is only 3% behind ALL CONSOLES AND HANDHELD's COMBINED!! (At least FIVE different platforms), that means as a single (possibly two counting Mac) platform PC is FAr ahead of everything else. Such hypocrisy, if PS3/X360/Wii mad around as much as all the other consoles and PC combined, people would declare it the clear winner, but when using PC everyone downplays how good its doing, I'm tired of this lying, hypocritical bullcrap when non-PCer's talk about PC games!!

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iamrob7

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#11 iamrob7
Member since 2007 • 2138 Posts

So, as a rough estimate...MMOs alone produce as much money annually as any single console platform? Interesting. Also, I do find these numbers a bit strange - shouldn't the PC digital sales be -much- closer to the boxed sales? Or are these stats missing a lot of PC DD sales numbers (such as Steam's)...hm...Planeforger

Depends on the country, as you can see in the US the digital sales market for the PC is larger than the boxed, but in Germany it is the other way round. Ultimately digital sales account for over 50% of PC sales globally.

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RyuRanVII

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#12 RyuRanVII
Member since 2006 • 4257 Posts

PC Gaming reigns in Brazil. It's not surprising considering the abusive tax policy for imported console games and console hardware. For example, Uncharted 3 costs R$ 199,00 (~US$100) while Shogun 2: Fall of Samurai costs R$ 24,00 (~US$12,00) on Nuuvem (brazilian DD store) .

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Kinthalis

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#13 Kinthalis
Member since 2002 • 5503 Posts

Holy cow, I just noticed something.

The list of partners for newzoo doesn't include Steam. So valve games, some of the biggest PC selling publisher, and the ton of games NOT published by other partners, but available through Steam aren't even counted in there!

What about Bethesda, are they in there too?

So it mgiht be that, the slice of the pie for PC is at least a bit larger than listed in those numbers.

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Kinthalis

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#14 Kinthalis
Member since 2002 • 5503 Posts

PC Gaming reigns in Brazil. It's not surprising considering the abusive tax policy for imported console games and console hardware. For example, Uncharted 3 costs R$ 199,00 (~US$100) while Shogun 2: Fall of Samurai costs R$ 24,00 (~US$12,00) on Nuuvem (brazilian DD store) .

RyuRanVII

and while that's good, I think Steam and other digital places and their publisher/deeloper partners need to do better at addressing this issue.

You can't charge the same for a new game in Venezuela than in the U.S. It's a price that the maarket there won't support.

Providing a legit way fo rgamers from all over the world to have access to games, provide localization services for devs, AND aggressive price placement in various markets is the #1 way to fight piracy, IMHO.

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lowe0

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#15 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"]Not a huge surprise. Neither side has a compelling lead.Stalkerfieldsis

What? PC (a single platform, as diverse as it is, its just one platform, maybe 2 if Macs are counted in the PC total) is only 3% behind ALL CONSOLES AND HANDHELD's COMBINED!! (At least FIVE different platforms), that means as a single (possibly two counting Mac) platform PC is FAr ahead of everything else. Such hypocrisy, if PS3/X360/Wii mad around as much as all the other consoles and PC combined, people would declare it the clear winner, but when using PC everyone downplays how good its doing, I'm tired of this lying, hypocritical bullcrap when non-PCer's talk about PC games!!

Yes, but consider substitution of goods. The 360 and PS3 are really the only substitutes for one another, the core and casual markets on PC are really not substitutes for one another, the Wii has no substitute, and arguably, neither does the DS. This chart needs a few more divisions to accurately represent the different market segments, but we'll have to make do with what we have.
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Heil68

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#16 Heil68
Member since 2004 • 60718 Posts
Awesome data and validates PC as a juggernaut gaming platform.
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TheDarknesses

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#17 TheDarknesses
Member since 2012 • 47 Posts

So, as a rough estimate...MMOs alone produce as much money annually as any single console platform? Interesting.Planeforger

Not surprising at all. You have 10+ million people paying 15$ a month to play WoW and there's millions more throwing money at other MMORPG's.

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tjricardo089

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#18 tjricardo089
Member since 2010 • 7429 Posts

Good love from Germany and Russia on the PC.

DD will become a bigger pro and it will always sell more.

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TheDarknesses

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#19 TheDarknesses
Member since 2012 • 47 Posts

[QUOTE="Link3301"]

An this kids is why so many developers are on the pc.

Spartan070

Yes but the biggest profits are also made on consoles. MS and Bungie spent hundreds of millions on Halo and it's marketing, most of the time they make it all back in, you know, 16 hours or so after launch.

Funny, there's still a fair amount of people who still play Halo:CE on PC.

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Spartan070

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#20 Spartan070
Member since 2004 • 16497 Posts

So, as a rough estimate...MMOs alone produce as much money annually as any single console platform? Interesting.Planeforger

Yep, teh ultimate milkage.

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Spartan070

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#21 Spartan070
Member since 2004 • 16497 Posts

[QUOTE="Spartan070"]

[QUOTE="Link3301"]

An this kids is why so many developers are on the pc.

Planeforger

Yes but the biggest profits are also made on consoles. MS and Bungie spent hundreds of millions on Halo and it's marketing, most of the time they make it all back in, you know, 16 hours or so after launch.

I suspect that that's only true for a very small number of console developers, particularly those who happen to have the full blessings of one of the major publishers. Anyone who doesn't have tens of millions of dollars to spare on marketing will only rarely see the same kind of profits.

Also, if they fail to make the money back in the first couple of weeks, those developers would most likely be screwed. Console sales drop off very quickly (except for Nintendo's first party titles, of course).

All very true, survival of the fittest :P

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Spartan070

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#22 Spartan070
Member since 2004 • 16497 Posts

[QUOTE="Spartan070"]

[QUOTE="Link3301"]

An this kids is why so many developers are on the pc.

Kinthalis

Yes but the biggest profits are also made on consoles. MS and Bungie spent hundreds of millions on Halo and it's marketing, most of the time they make it all back in, you know, 16 hours or so after launch.

Uhm... maybe you didn;'t read the TC? I mean you couldn't have read that and came to the conclusion you just came to. Not without having literal holes in your brain.

OVERALL, the PC is the more profittable market for the game industry. OVERALL.

Yes, a few SPECIFIC titles on console can sell tons of copies vs individual titles on the PC. But that doesn't mean jack $hit for the 99.9% of other developers making games. only the .01% that have spent BILLIONS in marketing and growing a franchise get to capitalize. The rest... not so much.

So you tell me. Let's say you're a game developer. You've got an idea for a great game. Do you target the crowded console market where development ANd marketing costs will be huge, and HOPE that EA, or Sony, or MS, or Activsion decide NOT to release some big title when you release your game, and hope that it becomes a hit so that you can pay the huge marketing/development and royalty fees?

Or do you release on the PC, where even small developers with tiny marketing and development budgets can move well over a million copies fo a good game in a year, and where the community and market is structured in such a way that you will CONTINUE to receive revennue from your game, even 2, 4, 6 years down the line?

I know wher eI'd go.

Of course if you're really smart you'll do what CD Project Red did with Witcher 2. Capitalize on creating a good, solid, PC game in the Pc market, spending only a small amount of capital on development and a small marketing campaign. Sell over a million copies in 7 months, and THEN invest in the console market.

You'll have word of mouth, so a marketing campaign might go further now on the console space, you have the money to invest in that more expensive market, and if you get super lucky, you cna can make just as much money as you did on the PC.

The bottom line is: The markets are NOT as lopsided as console fanboys here and elsewhere insist are. The PC market is HUGE and siginificant to the industry, regardless of what ignorant consolites in damage control mode keep on syaing.

Yada yada yada I know I read it lol. Just like pointing out anomolies. Sheesh, crawl out from your shell and get some fresh air lol.

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milannoir

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#23 milannoir
Member since 2008 • 1663 Posts

What's even more amazing, is that PC alone is as profitable as all consoles combined even when not considering casual games on PC.... But the console sales statistics do not separate casual gaming, which means that shovelware, kinect stuff etc is taken into account.

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brennanhuff

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#24 brennanhuff
Member since 2011 • 957 Posts

This clearly doesn't include DLC which is publishers/developers bread and butter on consoles.

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dramaybaz

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#25 dramaybaz
Member since 2005 • 6020 Posts

I am assuming if instead of "amount of money spent", it was "amount of games bought" then PC may fare better.

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iamrob7

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#26 iamrob7
Member since 2007 • 2138 Posts

This clearly doesn't include DLC which is publishers/developers bread and butter on consoles.

brennanhuff

Yes it does, it includes ALL money spent on games, DLC or otherwise.

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slimjimbadboy

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#27 slimjimbadboy
Member since 2006 • 1731 Posts

Would be interesting to see the numbers if paired with Steam.

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Jankarcop

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#28 Jankarcop
Member since 2011 • 11058 Posts

PC absolutely destroys each individual console in $made too?

Nice. So most games, most exclusives, best version of "90%" of multiplats, best gfx, best performance, and now most sales.

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Jankarcop

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#29 Jankarcop
Member since 2011 • 11058 Posts

Sheesh, crawl out from your shell and get some fresh air lol.

Spartan070

KinthalisPosts: 2350Spartan070Posts: 13842

lol wut.

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Rocker6

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#30 Rocker6
Member since 2009 • 13358 Posts

Yep,was aware of this already,and no suprises there.Glad to be a PC gamer,also a nice thread :)

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Rocker6

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#31 Rocker6
Member since 2009 • 13358 Posts

[QUOTE="Planeforger"]So, as a rough estimate...MMOs alone produce as much money annually as any single console platform? Interesting.Spartan070

Yep, teh ultimate milkage.

Says the person with a Halo avatar :P

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iamrob7

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#32 iamrob7
Member since 2007 • 2138 Posts

Would be interesting to see the numbers if paired with Steam.

slimjimbadboy

I believe they take Steam numbers into account.

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DarthBilf

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#33 DarthBilf
Member since 2004 • 1357 Posts
Misleading numbers are misleading. Where are the numbers from Japan? You just said charts don't tell the whole story. Don't try to change that tune now that you finally found one that favors the PC.
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menes777

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#34 menes777
Member since 2003 • 2643 Posts

Holy cow, I just noticed something.

The list of partners for newzoo doesn't include Steam. So valve games, some of the biggest PC selling publisher, and the ton of games NOT published by other partners, but available through Steam aren't even counted in there!

What about Bethesda, are they in there too?

So it mgiht be that, the slice of the pie for PC is at least a bit larger than listed in those numbers.

Kinthalis

It most definitely is larger, only here in this twilight zone known as SW do console gamers honestly believe that consoles lead the way in gaming.

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DarthBilf

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#35 DarthBilf
Member since 2004 • 1357 Posts

[QUOTE="Kinthalis"]

Holy cow, I just noticed something.

The list of partners for newzoo doesn't include Steam. So valve games, some of the biggest PC selling publisher, and the ton of games NOT published by other partners, but available through Steam aren't even counted in there!

What about Bethesda, are they in there too?

So it mgiht be that, the slice of the pie for PC is at least a bit larger than listed in those numbers.

menes777

It most definitely is larger, only here in this twilight zone known as SW do console gamers honestly believe that consoles lead the way in gaming.

In sales? They absolutely do. Find ANY recent report that shows PC sales surpassing console sales. Plus, some Valve games like Left 4 Dead sell more copies on the consoles than they do the PC, and I would assume the combined PS3/360 sales of Skyrim beat the PC handily, since the 360 and PC were basically a dead heat for Oblivion. Edit: It seems i was giving the PC too much credit. Todd Howard said 90% of Bethesda's audience is on consoles.
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iamrob7

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#36 iamrob7
Member since 2007 • 2138 Posts

Misleading numbers are misleading. Where are the numbers from Japan? You just said charts don't tell the whole story. Don't try to change that tune now that you finally found one that favors the PC.DarthBilf

It is the ONLY one available, it is not a retail sales chart, this is a company who produces reports that guide the industry. Not some VGchartz nonsense based only on retail sales. If you can find another company of similar note doing the same thing then feel free to post their reports. They do not produce a report on Japan, presumably because they can't get the numbers for it. If you can find a similarly reliable report then please feel free to post it here.

As has been stated, this companies reports are used by the biggest gaming companies around. This is obviously a reality check for you. That's not really my fault though is it.

edit - I should also add that Gamespot uses Newzoo as they have used graphs/charts in their news articles multiple times.

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iamrob7

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#37 iamrob7
Member since 2007 • 2138 Posts

[QUOTE="menes777"]

[QUOTE="Kinthalis"]

Holy cow, I just noticed something.

The list of partners for newzoo doesn't include Steam. So valve games, some of the biggest PC selling publisher, and the ton of games NOT published by other partners, but available through Steam aren't even counted in there!

What about Bethesda, are they in there too?

So it mgiht be that, the slice of the pie for PC is at least a bit larger than listed in those numbers.

DarthBilf

It most definitely is larger, only here in this twilight zone known as SW do console gamers honestly believe that consoles lead the way in gaming.

In sales? They absolutely do. Find ANY recent report that shows PC sales surpassing console sales. Plus, some Valve games like Left 4 Dead sell more copies on the consoles than they do the PC, and I would assume the combined PS3/360 sales of Skyrim beat the PC handily, since the 360 and PC were basically a dead heat for Oblivion. Edit: It seems i was giving the PC too much credit. Todd Howard said 90% of Bethesda's audience is on consoles.

COD also sells a lot more on consoles than it does on the PC. That's irrelevant though. We are talking not about single games, but the games market as a whole. Which platform sells the most games and makes the most money. Quite obviously as a single platform it is the PC by a wide margin. In fact it is almost equal to every single console and handheld combined in 2011. I apprecaite you can't get your head around it, but this was the point of the thread. Alot of people such as yourself are horribly misinformed. I am just correcting that.

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deactivated-5df236af85f29

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#38 deactivated-5df236af85f29
Member since 2011 • 481 Posts

Misleading numbers are misleading. Where are the numbers from Japan? You just said charts don't tell the whole story. Don't try to change that tune now that you finally found one that favors the PC.DarthBilf
ITS FIVE PLATFORM VS ONE

gimme a fn break consolite

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deactivated-5df236af85f29

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#39 deactivated-5df236af85f29
Member since 2011 • 481 Posts

seems like PC buttraped console.

grade a ass whoopin by pc

lolsole

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Eponique

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#40 Eponique
Member since 2007 • 17918 Posts
The worms have been owned.
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Jankarcop

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#42 Jankarcop
Member since 2011 • 11058 Posts

[QUOTE="Spartan070"]

[QUOTE="Planeforger"]So, as a rough estimate...MMOs alone produce as much money annually as any single console platform? Interesting.Rocker6

Yep, teh ultimate milkage.

Says the person with a Halo avatar :P

:lol:

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DarthBilf

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#43 DarthBilf
Member since 2004 • 1357 Posts

[QUOTE="DarthBilf"]Misleading numbers are misleading. Where are the numbers from Japan? You just said charts don't tell the whole story. Don't try to change that tune now that you finally found one that favors the PC.iamrob7

It is the ONLY one available, it is not a retail sales chart, this is a company who produces reports that guide the industry. Not some VGchartz nonsense based only on retail sales. If you can find another company of similar note doing the same thing then feel free to post their reports. They do not produce a report on Japan, presumably because they can't get the numbers for it. If you can find a similarly reliable report then please feel free to post it here.

As has been stated, this companies reports are used by the biggest gaming companies around. This is obviously a reality check for you. That's not really my fault though is it.

edit - I should also add that Gamespot uses Newzoo as they have used graphs/charts in their news articles multiple times.

This doesn't prove ****, you are leaving out a huge market that overwhelmingly leans console. So, by your logic, I can post here every time the NPD reports that console sales decimated PC sales, because it is the "ONLY one available"? Don't make me laugh.
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DarthBilf

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#44 DarthBilf
Member since 2004 • 1357 Posts

[QUOTE="DarthBilf"][QUOTE="menes777"]

It most definitely is larger, only here in this twilight zone known as SW do console gamers honestly believe that consoles lead the way in gaming.

iamrob7

In sales? They absolutely do. Find ANY recent report that shows PC sales surpassing console sales. Plus, some Valve games like Left 4 Dead sell more copies on the consoles than they do the PC, and I would assume the combined PS3/360 sales of Skyrim beat the PC handily, since the 360 and PC were basically a dead heat for Oblivion. Edit: It seems i was giving the PC too much credit. Todd Howard said 90% of Bethesda's audience is on consoles.

COD also sells a lot more on consoles than it does on the PC. That's irrelevant though. We are talking not about single games, but the games market as a whole. Which platform sells the most games and makes the most money. Quite obviously as a single platform it is the PC by a wide margin. In fact it is almost equal to every single console and handheld combined in 2011. I apprecaite you can't get your head around it, but this was the point of the thread. Alot of people such as yourself are horribly misinformed. I am just correcting that.

Selective reading comprehension ftw. I was responding directly to someone who claimed that since Valve and Bethesda games aren't included, the numbers cited actually underrate PC sales. That is BS, since both those companies make the majority of their sales on consoles in many cases. A lot of people like yourself are so mired in bias that you can't conduct a rational debate. Unfortunately, I don't think I can correct that.
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#45 DarthBilf
Member since 2004 • 1357 Posts

[QUOTE="DarthBilf"]Misleading numbers are misleading. Where are the numbers from Japan? You just said charts don't tell the whole story. Don't try to change that tune now that you finally found one that favors the PC.shreshto

ITS FIVE PLATFORM VS ONE

gimme a fn break consolite

Consolite? I love PC gaming. I own 77 games on Steam alone. The only thing I hate is idiocy, which I'm seeing a lot of in this thread.
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#46 Link3301
Member since 2008 • 2001 Posts

[QUOTE="iamrob7"]

[QUOTE="DarthBilf"] In sales? They absolutely do. Find ANY recent report that shows PC sales surpassing console sales. Plus, some Valve games like Left 4 Dead sell more copies on the consoles than they do the PC, and I would assume the combined PS3/360 sales of Skyrim beat the PC handily, since the 360 and PC were basically a dead heat for Oblivion. Edit: It seems i was giving the PC too much credit. Todd Howard said 90% of Bethesda's audience is on consoles.DarthBilf

COD also sells a lot more on consoles than it does on the PC. That's irrelevant though. We are talking not about single games, but the games market as a whole. Which platform sells the most games and makes the most money. Quite obviously as a single platform it is the PC by a wide margin. In fact it is almost equal to every single console and handheld combined in 2011. I apprecaite you can't get your head around it, but this was the point of the thread. Alot of people such as yourself are horribly misinformed. I am just correcting that.

Selective reading comprehension ftw. I was responding directly to someone who claimed that since Valve and Bethesda games aren't included, the numbers cited actually underrate PC sales. That is BS, since both those companies make the majority of their sales on consoles in many cases. A lot of people like yourself are so mired in bias that you can't conduct a rational debate. Unfortunately, I don't think I can correct that.

Are you butthurt bro? He left out countries that lean heavily towards PC, too. Sorry that you can't play sales anymore.

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DarthBilf

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#47 DarthBilf
Member since 2004 • 1357 Posts

[QUOTE="DarthBilf"][QUOTE="iamrob7"]

COD also sells a lot more on consoles than it does on the PC. That's irrelevant though. We are talking not about single games, but the games market as a whole. Which platform sells the most games and makes the most money. Quite obviously as a single platform it is the PC by a wide margin. In fact it is almost equal to every single console and handheld combined in 2011. I apprecaite you can't get your head around it, but this was the point of the thread. Alot of people such as yourself are horribly misinformed. I am just correcting that.

Link3301

Selective reading comprehension ftw. I was responding directly to someone who claimed that since Valve and Bethesda games aren't included, the numbers cited actually underrate PC sales. That is BS, since both those companies make the majority of their sales on consoles in many cases. A lot of people like yourself are so mired in bias that you can't conduct a rational debate. Unfortunately, I don't think I can correct that.

Are you butthurt bro? He left out countries that lean heavily towards PC, too. Sorry that you can't play sales anymore.

So we agree this is a meaningless and ridiculous discussion, since there is not enough data to determine anything. Sorry if logic goes over your little head.
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Spartan070

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#48 Spartan070
Member since 2004 • 16497 Posts

[QUOTE="Spartan070"]

[QUOTE="Planeforger"]So, as a rough estimate...MMOs alone produce as much money annually as any single console platform? Interesting.Rocker6

Yep, teh ultimate milkage.

Says the person with a Halo avatar :P

Halo's milk is always pristine and delivered in a bottle not some crummy carton, well worth the price. :D
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savagetwinkie

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#49 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="Planeforger"]So, as a rough estimate...MMOs alone produce as much money annually as any single console platform? Interesting. Also, I do find these numbers a bit strange - shouldn't the PC digital sales be -much- closer to the boxed sales? Or are these stats missing a lot of PC DD sales numbers (such as Steam's)...hm...

i can't remember the last time I spent more then $5 on a pc game, I doubt they add up as much as you would think.
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#50 Rocker6
Member since 2009 • 13358 Posts

[QUOTE="Rocker6"]

[QUOTE="Spartan070"]

Yep, teh ultimate milkage.

Spartan070

Says the person with a Halo avatar :P

Halo's milk is always pristine and delivered in a bottle not some crummy carton, well worth the price. :D

In bottles,you say?

These bottles perhaps? :P

Kool-Aid

:D