What on earth do you mean?
Skyrim Quest List
Bethesda games do not work that way. If anything the weakest part of a Bethesda game, and most open world games for the record, is the main story line. All the heart of an open world game, and the overwhelming majority of content, is off the beaten path of the main quest line. The entire point of an open world is that there is so much to do that players will often forget all about the main quest line for hours or even dozens of hours at a time.
Yeah. TES games are terrible for this reason. The day Nintendo puts out a Zelda game with only 6-8 hours of meaningful content, and 200 hours of content that includes crap like building homes, becoming a blacksmith, clearing rats out of people's basements, joining various guilds (with no meaningful consequences), etc. is the day I stop buying Zelda games.
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