Worst Game Dev of all time?

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#1 Posted by rilpas (8222 posts) -

LJN was just a Publisher and I don't think Philips actually had any internal studios

 

EDIT: In fact, aren't all of these publishers?

#2 Posted by gamefan67 (9903 posts) -

[QUOTE="MonsieurX"]

Ubisoft

images?q=tbn:ANd9GcQAeP__-4fyv3XR-tAl5AC

caseypayne69

I thought they were a publisher.

Ubisoft also develops games.

 

- though Im not sure if they developed this particular game.

#3 Posted by caseypayne69 (5390 posts) -
Who made and hyped Lair. Factor 5? Same goes for Heavenly Sword.
#4 Posted by YearoftheSnake5 (7499 posts) -

Spark Unlimited is definitely on my list. Turning Point: Fall of Liberty and Legendary were both great ideas on paper, but they SOMEHOW managed to crash and burn on the execution.

#5 Posted by blackace (20890 posts) -

THQ maybe some great games. They shouldn't even be on the list.

LJN was a publisher. They released Karate Kid game (made by Atlus), which was actually pretty good for back then. http://en.wikipedia.org/wiki/The_Karate_Kid_%28video_game%29 . The did release a lot of crap as well, like the Back to the Future games and Friday the 13th.

Acclaim was a developer and publisher. They too made some decent games like DAve Mirra BMX, Aggressive Inline Skating, Mortal Kombat 1 & 2 and Re-Volt to name a few. Yes, they made a lot of crap games too.

Phillips manufactured the CDi (Compact Disc Interactive). They released some education and gaming CD's for it, but the price of the unit was $700. Huge waste of money. It was released in 1991 and died in 1998. In 7 years they only sold about 570K units. http://en.wikipedia.org/wiki/Philips_CD-i AS a game system it was crap. Their game pad controller sucked badly.

#6 Posted by Tony-Baxter (6498 posts) -
(Poll)
#7 Posted by MonsieurX (30484 posts) -

Ubisoft

images?q=tbn:ANd9GcQAeP__-4fyv3XR-tAl5AC

#8 Posted by lamprey263 (24236 posts) -
Silicon Knights
#9 Posted by bobbetybob (19292 posts) -
Good job listing a bunch of publishers.
#10 Posted by Silenthps (7278 posts) -
bigrigs/warz dev
#11 Posted by PernicioEnigma (5390 posts) -
I think you mean "publishers", TC... As a PC gamer, I tend to keep my distance from EA and Ubisoft games, among others.
#12 Posted by Gxgear (10425 posts) -

The worst single developer is the guy that made both Big Rigs and Warz.

#13 Posted by MBirdy88 (8336 posts) -
Why the hell is THQ on that list?
#14 Posted by Ghost120x (3917 posts) -
Who ever made two worlds. And if someone lives near their headquarters, go there and tell them I want my money back.
#15 Posted by charizard1605 (58300 posts) -
THQ is awesome :|
#16 Posted by freedomfreak (41031 posts) -
Who ever made two worlds. And if someone lives near their headquarters, go there and tell them I want my money back.Ghost120x
Good grief, what a garbage game.
#17 Posted by caseypayne69 (5390 posts) -
Slant Six. They f^cked up two of my all time favorite game series. Resident Evil and Socom.
#18 Posted by seanmcloughlin (38216 posts) -

This thread is so wrong and broken that it's not worth actually answering properly. 

#19 Posted by caseypayne69 (5390 posts) -

Ubisoft

images?q=tbn:ANd9GcQAeP__-4fyv3XR-tAl5AC

MonsieurX
I thought they were a publisher.
#20 Posted by trollhunter2 (1214 posts) -

huh? THQ:?

#21 Posted by caseypayne69 (5390 posts) -
Zipper because Socom 2 rocked and then the text sucked.
#22 Posted by Rattlesnake_8 (18414 posts) -
Good job listing a bunch of publishers.bobbetybob
#23 Posted by caseypayne69 (5390 posts) -
Who ever makes EA's sports games. All cash grabs. Just make one amazing sports game ant sell updates.
#24 Posted by Goyoshi12 (9687 posts) -

*Publishers

#25 Posted by Zeviander (9503 posts) -
Silicon Knightslamprey263
This. They get taxpayer money to build sh!t games.
#26 Posted by lamprey263 (24236 posts) -
[QUOTE="lamprey263"]Silicon KnightsZeviander
This. They get taxpayer money to build sh!t games.

"but, but, they made Legacy of Cain" (17 years ago)... interesting tidbit I read about the development of that game, Silicon Knights was so delayed with it that Crystal Dynamics grew frustrated, had to send employees to Canada to finish the game for them, afterwards they didn't want to work with Silicon Knights again, they decided to develop the next game without them
#27 Posted by Goyoshi12 (9687 posts) -

[QUOTE="Zeviander"][QUOTE="lamprey263"]Silicon Knightslamprey263
This. They get taxpayer money to build sh!t games.

"but, but, they made Legacy of Cain" (17 years ago)... interesting tidbit I read about the development of that game, Silicon Knights was so delayed with it that Crystal Dynamics grew frustrated, had to send employees to Canada to finish the game for them, afterwards they didn't want to work with Silicon Knights again, they decided to develop the next game without them

Wait...they "made" Legacy of Kain?

Wow...that's pretty cool.

#28 Posted by rilpas (8222 posts) -

[QUOTE="lamprey263"][QUOTE="Zeviander"] This. They get taxpayer money to build sh!t games.Goyoshi12

"but, but, they made Legacy of Cain" (17 years ago)... interesting tidbit I read about the development of that game, Silicon Knights was so delayed with it that Crystal Dynamics grew frustrated, had to send employees to Canada to finish the game for them, afterwards they didn't want to work with Silicon Knights again, they decided to develop the next game without them

Wait...they "made" Legacy of Kain?

Wow...that's pretty cool.

they created the first one, Blood Omen

#29 Posted by seanmcloughlin (38216 posts) -

[QUOTE="lamprey263"][QUOTE="Zeviander"] This. They get taxpayer money to build sh!t games.Goyoshi12

"but, but, they made Legacy of Cain" (17 years ago)... interesting tidbit I read about the development of that game, Silicon Knights was so delayed with it that Crystal Dynamics grew frustrated, had to send employees to Canada to finish the game for them, afterwards they didn't want to work with Silicon Knights again, they decided to develop the next game without them

Wait...they "made" Legacy of Kain?

Wow...that's pretty cool.

They also made the remake of MGS1 on Gamecube. The twin snakes

#30 Posted by cain006 (8625 posts) -

Those guys who made that one game that blatantly stole stuff from other games.

#31 Posted by YearoftheSnake5 (7499 posts) -

Those guys who made that one game that blatantly stole stuff from other games.

cain006

Are you referring to Limbo of the Lost by Majestic Studios? I can hardly believe I remembered the game off the top of my head.

#32 Posted by lancea34 (6912 posts) -

Stellar Stone.

#33 Posted by BigBoss255 (3539 posts) -
Nihilist.
#34 Posted by Michael0134567 (28651 posts) -

Out of the games I've played, probably High Voltage. Conduit 2 wasn't even close to being finished.

#35 Posted by rilpas (8222 posts) -

[QUOTE="cain006"]

Those guys who made that one game that blatantly stole stuff from other games.

YearoftheSnake5

Are you referring to Limbo of the Lost by Majestic Studios? I can hardly believe I remembered the game off the top of my head.

but it had the most epic ending ever

 

#36 Posted by whiskeystrike (12068 posts) -

Some small time no name dev that maybe made one really obscure game during the 8 and/or 16 bit era with barely functional gameplay.

Something like that I'd guess.

#37 Posted by TheEroica (13726 posts) -
bigrigs/warz devSilenthps
First one that came to mind from a pure development sense.
#38 Posted by Vatusus (4699 posts) -

THQ was awesome :|charizard1605

fxd

#39 Posted by nutcrackr (12644 posts) -
Gearbox
#40 Posted by Rougehunter (5873 posts) -

[QUOTE="YearoftheSnake5"]

[QUOTE="cain006"]

Those guys who made that one game that blatantly stole stuff from other games.

rilpas

Are you referring to Limbo of the Lost by Majestic Studios? I can hardly believe I remembered the game off the top of my head.

but it had the most epic ending ever

 

What did  I just watch?:|

#41 Posted by Nintendo_Ownes7 (30917 posts) -

TC LJN and Acclaim were basically the same because Acclaim purchased LJN in 1989 but LJN still published games.

#42 Posted by Nengo_Flow (9861 posts) -
Dev and Publisher are two different things.
#43 Posted by lamprey263 (24236 posts) -

[QUOTE="Goyoshi12"]

[QUOTE="lamprey263"] "but, but, they made Legacy of Cain" (17 years ago)... interesting tidbit I read about the development of that game, Silicon Knights was so delayed with it that Crystal Dynamics grew frustrated, had to send employees to Canada to finish the game for them, afterwards they didn't want to work with Silicon Knights again, they decided to develop the next game without themseanmcloughlin

Wait...they "made" Legacy of Kain?

Wow...that's pretty cool.

They also made the remake of MGS1 on Gamecube. The twin snakes

remade, more like porting an 8 year old game to the GameCube with slight changes, and Konami was also involved in the creation of music, character models, and cutscenes, while SK worked on the coding, and new voice acting was added, remaking the same game with slight improvements doesn't say as much as coming up with an original game, story, gameplay mechanics, and such, I'm not one bit impressed to the point I give Silicon Knights much credit for this like they made a new unique entry into the MGS series
#44 Posted by lamprey263 (24236 posts) -

[QUOTE="lamprey263"][QUOTE="Zeviander"] This. They get taxpayer money to build sh!t games.Goyoshi12

"but, but, they made Legacy of Cain" (17 years ago)... interesting tidbit I read about the development of that game, Silicon Knights was so delayed with it that Crystal Dynamics grew frustrated, had to send employees to Canada to finish the game for them, afterwards they didn't want to work with Silicon Knights again, they decided to develop the next game without them

Wait...they "made" Legacy of Kain?

Wow...that's pretty cool.

who knows how much they actually made, Crystal Dynamics had to finish the game for them, it's not a mark of honor when that happens, happened to the LA Noire team and it was a mark of shame, same with 3D Realms and Nuke Nukem Forever
#45 Posted by Mrmedia01 (1917 posts) -

Silicon Knights.

Sure they made better games for gamecube but.......

They made Shvt games this gen Too Human & X-Men, Tried to sew Epic Games but ended up getting Counter Sewed and Totally Owned.

#46 Posted by seanmcloughlin (38216 posts) -

[QUOTE="seanmcloughlin"]

[QUOTE="Goyoshi12"]

Wait...they "made" Legacy of Kain?

Wow...that's pretty cool.

lamprey263

They also made the remake of MGS1 on Gamecube. The twin snakes

remade, more like porting an 8 year old game to the GameCube with slight changes, and Konami was also involved in the creation of music, character models, and cutscenes, while SK worked on the coding, and new voice acting was added, remaking the same game with slight improvements doesn't say as much as coming up with an original game, story, gameplay mechanics, and such, I'm not one bit impressed to the point I give Silicon Knights much credit for this like they made a new unique entry into the MGS series

Never said it was good. I actually dislike Twin Snakes because it's a shell of what MGS1 was and doesn't retain the same atmosphere. The re-done voice work is WAY fof too

#47 Posted by redskins26rocs (2674 posts) -

Ill say lgn just because they are in alot of avgn episodes. Now I think about it I kind of hate bioware because I think they chose to go the wrong direction with Mass Effect, but they probably are far from the worst.

#48 Posted by YearoftheSnake5 (7499 posts) -

[QUOTE="YearoftheSnake5"]

[QUOTE="cain006"]

Those guys who made that one game that blatantly stole stuff from other games.

rilpas

Are you referring to Limbo of the Lost by Majestic Studios? I can hardly believe I remembered the game off the top of my head.

but it had the most epic ending ever

 

Watching that probably shaved two years off my life.

#49 Posted by jake44 (2021 posts) -

The worst single developer is the guy that made both Big Rigs and Warz.

Gxgear
#50 Posted by jake44 (2021 posts) -

[QUOTE="lamprey263"][QUOTE="seanmcloughlin"]

They also made the remake of MGS1 on Gamecube. The twin snakes

seanmcloughlin

remade, more like porting an 8 year old game to the GameCube with slight changes, and Konami was also involved in the creation of music, character models, and cutscenes, while SK worked on the coding, and new voice acting was added, remaking the same game with slight improvements doesn't say as much as coming up with an original game, story, gameplay mechanics, and such, I'm not one bit impressed to the point I give Silicon Knights much credit for this like they made a new unique entry into the MGS series

Never said it was good. I actually dislike Twin Snakes because it's a shell of what MGS1 was and doesn't retain the same atmosphere. The re-done voice work is WAY fof too

Twin Snakes was a disgrace.