Worst Game Dev of all time?

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rilpas

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#1 rilpas
Member since 2012 • 8161 Posts

LJN was just a Publisher and I don't think Philips actually had any internal studios

 

EDIT: In fact, aren't all of these publishers?

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gamefan67

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#2 gamefan67
Member since 2004 • 10034 Posts

[QUOTE="MonsieurX"]

Ubisoft

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caseypayne69

I thought they were a publisher.

Ubisoft also develops games.

 

- though Im not sure if they developed this particular game.

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caseypayne69

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#3 caseypayne69
Member since 2002 • 5395 Posts
Who made and hyped Lair. Factor 5? Same goes for Heavenly Sword.
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YearoftheSnake5

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#4 YearoftheSnake5
Member since 2005 • 9716 Posts

Spark Unlimited is definitely on my list. Turning Point: Fall of Liberty and Legendary were both great ideas on paper, but they SOMEHOW managed to crash and burn on the execution.

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blackace

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#5 blackace
Member since 2002 • 23576 Posts

THQ maybe some great games. They shouldn't even be on the list.

LJN was a publisher. They released Karate Kid game (made by Atlus), which was actually pretty good for back then. http://en.wikipedia.org/wiki/The_Karate_Kid_%28video_game%29 . The did release a lot of crap as well, like the Back to the Future games and Friday the 13th.

Acclaim was a developer and publisher. They too made some decent games like DAve Mirra BMX, Aggressive Inline Skating, Mortal Kombat 1 & 2 and Re-Volt to name a few. Yes, they made a lot of crap games too.

Phillips manufactured the CDi (Compact Disc Interactive). They released some education and gaming CD's for it, but the price of the unit was $700. Huge waste of money. It was released in 1991 and died in 1998. In 7 years they only sold about 570K units. http://en.wikipedia.org/wiki/Philips_CD-i AS a game system it was crap. Their game pad controller sucked badly.

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Tony-Baxter

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#6 Tony-Baxter
Member since 2003 • 6498 Posts
(Poll)
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MonsieurX

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#7 MonsieurX
Member since 2008 • 39858 Posts

Ubisoft

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lamprey263

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#8 lamprey263
Member since 2006 • 44595 Posts
Silicon Knights
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bobbetybob

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#9 bobbetybob
Member since 2005 • 19370 Posts
Good job listing a bunch of publishers.
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Silenthps

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#10 Silenthps
Member since 2006 • 7302 Posts
bigrigs/warz dev
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PernicioEnigma

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#11 PernicioEnigma
Member since 2010 • 6662 Posts
I think you mean "publishers", TC... As a PC gamer, I tend to keep my distance from EA and Ubisoft games, among others.
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Gxgear

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#12 Gxgear
Member since 2003 • 10425 Posts

The worst single developer is the guy that made both Big Rigs and Warz.

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deactivated-5acbb9993d0bd

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#13 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts
Why the hell is THQ on that list?
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Ghost120x

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#14 Ghost120x
Member since 2009 • 6059 Posts
Who ever made two worlds. And if someone lives near their headquarters, go there and tell them I want my money back.
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deactivated-5d6bb9cb2ee20

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#15 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
THQ is awesome :|
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freedomfreak

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#16 freedomfreak  Online
Member since 2004 • 52444 Posts
Who ever made two worlds. And if someone lives near their headquarters, go there and tell them I want my money back.Ghost120x
Good grief, what a garbage game.
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caseypayne69

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#17 caseypayne69
Member since 2002 • 5395 Posts
Slant Six. They f^cked up two of my all time favorite game series. Resident Evil and Socom.
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deactivated-59b71619573a1

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#18 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

This thread is so wrong and broken that it's not worth actually answering properly. 

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caseypayne69

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#19 caseypayne69
Member since 2002 • 5395 Posts

Ubisoft

images?q=tbn:ANd9GcQAeP__-4fyv3XR-tAl5AC

MonsieurX
I thought they were a publisher.
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trollhunter2

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#20 trollhunter2
Member since 2012 • 2054 Posts

huh? THQ:?

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caseypayne69

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#21 caseypayne69
Member since 2002 • 5395 Posts
Zipper because Socom 2 rocked and then the text sucked.
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Rattlesnake_8

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#22 Rattlesnake_8
Member since 2004 • 18452 Posts
Good job listing a bunch of publishers.bobbetybob
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caseypayne69

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#23 caseypayne69
Member since 2002 • 5395 Posts
Who ever makes EA's sports games. All cash grabs. Just make one amazing sports game ant sell updates.
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Goyoshi12

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#24 Goyoshi12
Member since 2009 • 9687 Posts

*Publishers

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Zeviander

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#25 Zeviander
Member since 2011 • 9503 Posts
Silicon Knightslamprey263
This. They get taxpayer money to build sh!t games.
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lamprey263

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#26 lamprey263
Member since 2006 • 44595 Posts
[QUOTE="lamprey263"]Silicon KnightsZeviander
This. They get taxpayer money to build sh!t games.

"but, but, they made Legacy of Cain" (17 years ago)... interesting tidbit I read about the development of that game, Silicon Knights was so delayed with it that Crystal Dynamics grew frustrated, had to send employees to Canada to finish the game for them, afterwards they didn't want to work with Silicon Knights again, they decided to develop the next game without them
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Goyoshi12

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#27 Goyoshi12
Member since 2009 • 9687 Posts

[QUOTE="Zeviander"][QUOTE="lamprey263"]Silicon Knightslamprey263
This. They get taxpayer money to build sh!t games.

"but, but, they made Legacy of Cain" (17 years ago)... interesting tidbit I read about the development of that game, Silicon Knights was so delayed with it that Crystal Dynamics grew frustrated, had to send employees to Canada to finish the game for them, afterwards they didn't want to work with Silicon Knights again, they decided to develop the next game without them

Wait...they "made" Legacy of Kain?

Wow...that's pretty cool.

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rilpas

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#28 rilpas
Member since 2012 • 8161 Posts

[QUOTE="lamprey263"][QUOTE="Zeviander"] This. They get taxpayer money to build sh!t games.Goyoshi12

"but, but, they made Legacy of Cain" (17 years ago)... interesting tidbit I read about the development of that game, Silicon Knights was so delayed with it that Crystal Dynamics grew frustrated, had to send employees to Canada to finish the game for them, afterwards they didn't want to work with Silicon Knights again, they decided to develop the next game without them

Wait...they "made" Legacy of Kain?

Wow...that's pretty cool.

they created the first one, Blood Omen

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deactivated-59b71619573a1

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#29 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="lamprey263"][QUOTE="Zeviander"] This. They get taxpayer money to build sh!t games.Goyoshi12

"but, but, they made Legacy of Cain" (17 years ago)... interesting tidbit I read about the development of that game, Silicon Knights was so delayed with it that Crystal Dynamics grew frustrated, had to send employees to Canada to finish the game for them, afterwards they didn't want to work with Silicon Knights again, they decided to develop the next game without them

Wait...they "made" Legacy of Kain?

Wow...that's pretty cool.

They also made the remake of MGS1 on Gamecube. The twin snakes

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cain006

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#30 cain006
Member since 2008 • 8625 Posts

Those guys who made that one game that blatantly stole stuff from other games.

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YearoftheSnake5

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#31 YearoftheSnake5
Member since 2005 • 9716 Posts

Those guys who made that one game that blatantly stole stuff from other games.

cain006

Are you referring to Limbo of the Lost by Majestic Studios? I can hardly believe I remembered the game off the top of my head.

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lancea34

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#32 lancea34
Member since 2007 • 6912 Posts

Stellar Stone.

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BigBoss255

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#33 BigBoss255
Member since 2010 • 3539 Posts
Nihilist.
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Michael0134567

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#34 Michael0134567
Member since 2008 • 28651 Posts

Out of the games I've played, probably High Voltage. Conduit 2 wasn't even close to being finished.

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rilpas

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#35 rilpas
Member since 2012 • 8161 Posts

[QUOTE="cain006"]

Those guys who made that one game that blatantly stole stuff from other games.

YearoftheSnake5

Are you referring to Limbo of the Lost by Majestic Studios? I can hardly believe I remembered the game off the top of my head.

but it had the most epic ending ever

 

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whiskeystrike

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#36 whiskeystrike
Member since 2011 • 12213 Posts

Some small time no name dev that maybe made one really obscure game during the 8 and/or 16 bit era with barely functional gameplay.

Something like that I'd guess.

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TheEroica

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#37 TheEroica  Moderator
Member since 2009 • 22747 Posts
bigrigs/warz devSilenthps
First one that came to mind from a pure development sense.
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deactivated-5cd08b1605da1

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#38 deactivated-5cd08b1605da1
Member since 2012 • 9317 Posts

THQ was awesome :|charizard1605

fxd

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nutcrackr

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#39 nutcrackr
Member since 2004 • 13032 Posts
Gearbox
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Rougehunter

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#40 Rougehunter
Member since 2004 • 5873 Posts

[QUOTE="YearoftheSnake5"]

[QUOTE="cain006"]

Those guys who made that one game that blatantly stole stuff from other games.

rilpas

Are you referring to Limbo of the Lost by Majestic Studios? I can hardly believe I remembered the game off the top of my head.

but it had the most epic ending ever

 

What did  I just watch?:|

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Nintendo_Ownes7

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#41 Nintendo_Ownes7
Member since 2005 • 30973 Posts

TC LJN and Acclaim were basically the same because Acclaim purchased LJN in 1989 but LJN still published games.

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Nengo_Flow

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#42 Nengo_Flow
Member since 2011 • 10644 Posts
Dev and Publisher are two different things.
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lamprey263

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#43 lamprey263
Member since 2006 • 44595 Posts

[QUOTE="Goyoshi12"]

[QUOTE="lamprey263"] "but, but, they made Legacy of Cain" (17 years ago)... interesting tidbit I read about the development of that game, Silicon Knights was so delayed with it that Crystal Dynamics grew frustrated, had to send employees to Canada to finish the game for them, afterwards they didn't want to work with Silicon Knights again, they decided to develop the next game without themseanmcloughlin

Wait...they "made" Legacy of Kain?

Wow...that's pretty cool.

They also made the remake of MGS1 on Gamecube. The twin snakes

remade, more like porting an 8 year old game to the GameCube with slight changes, and Konami was also involved in the creation of music, character models, and cutscenes, while SK worked on the coding, and new voice acting was added, remaking the same game with slight improvements doesn't say as much as coming up with an original game, story, gameplay mechanics, and such, I'm not one bit impressed to the point I give Silicon Knights much credit for this like they made a new unique entry into the MGS series
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lamprey263

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#44 lamprey263
Member since 2006 • 44595 Posts

[QUOTE="lamprey263"][QUOTE="Zeviander"] This. They get taxpayer money to build sh!t games.Goyoshi12

"but, but, they made Legacy of Cain" (17 years ago)... interesting tidbit I read about the development of that game, Silicon Knights was so delayed with it that Crystal Dynamics grew frustrated, had to send employees to Canada to finish the game for them, afterwards they didn't want to work with Silicon Knights again, they decided to develop the next game without them

Wait...they "made" Legacy of Kain?

Wow...that's pretty cool.

who knows how much they actually made, Crystal Dynamics had to finish the game for them, it's not a mark of honor when that happens, happened to the LA Noire team and it was a mark of shame, same with 3D Realms and Nuke Nukem Forever
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Mrmedia01

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#45 Mrmedia01
Member since 2007 • 1917 Posts

Silicon Knights.

Sure they made better games for gamecube but.......

They made Shvt games this gen Too Human & X-Men, Tried to sew Epic Games but ended up getting Counter Sewed and Totally Owned.

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deactivated-59b71619573a1

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#46 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="Goyoshi12"]

Wait...they "made" Legacy of Kain?

Wow...that's pretty cool.

lamprey263

They also made the remake of MGS1 on Gamecube. The twin snakes

remade, more like porting an 8 year old game to the GameCube with slight changes, and Konami was also involved in the creation of music, character models, and cutscenes, while SK worked on the coding, and new voice acting was added, remaking the same game with slight improvements doesn't say as much as coming up with an original game, story, gameplay mechanics, and such, I'm not one bit impressed to the point I give Silicon Knights much credit for this like they made a new unique entry into the MGS series

Never said it was good. I actually dislike Twin Snakes because it's a shell of what MGS1 was and doesn't retain the same atmosphere. The re-done voice work is WAY fof too

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redskins26rocs

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#47 redskins26rocs
Member since 2009 • 2674 Posts

Ill say lgn just because they are in alot of avgn episodes. Now I think about it I kind of hate bioware because I think they chose to go the wrong direction with Mass Effect, but they probably are far from the worst.

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YearoftheSnake5

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#48 YearoftheSnake5
Member since 2005 • 9716 Posts

[QUOTE="YearoftheSnake5"]

[QUOTE="cain006"]

Those guys who made that one game that blatantly stole stuff from other games.

rilpas

Are you referring to Limbo of the Lost by Majestic Studios? I can hardly believe I remembered the game off the top of my head.

but it had the most epic ending ever

 

Watching that probably shaved two years off my life.

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jake44

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#49 jake44
Member since 2003 • 2085 Posts

The worst single developer is the guy that made both Big Rigs and Warz.

Gxgear
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jake44

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#50 jake44
Member since 2003 • 2085 Posts

[QUOTE="lamprey263"][QUOTE="seanmcloughlin"]

They also made the remake of MGS1 on Gamecube. The twin snakes

seanmcloughlin

remade, more like porting an 8 year old game to the GameCube with slight changes, and Konami was also involved in the creation of music, character models, and cutscenes, while SK worked on the coding, and new voice acting was added, remaking the same game with slight improvements doesn't say as much as coming up with an original game, story, gameplay mechanics, and such, I'm not one bit impressed to the point I give Silicon Knights much credit for this like they made a new unique entry into the MGS series

Never said it was good. I actually dislike Twin Snakes because it's a shell of what MGS1 was and doesn't retain the same atmosphere. The re-done voice work is WAY fof too

Twin Snakes was a disgrace.