@pikachudude860 said:
@MirkoS77 said:
Bullshit. Bullshit, bullshit, bullshit.
Nintendo is to blame. Pika, you come out with this question every so often, people give you the same responses, yet you don't seem to get it or just don't wish to acknowledge it. Even Nintendo has come out numerous times and expressed their feelings on third parties. Yamauchi once referred to them as "garbage companies" (his past monopolistic behavior is indicative of his contempt) and said he did not believe in creating a product that offers the same software. Iwata said not too far back, nigh verbatim, "Nintendo does not believe in strong third party support".Developers like Bethesda have come out and expressed dissatisfaction on how Nintendo designs its hardware with other developers in mind. There was an article on Eurogamer about a third party testifying what a hassle it was trying to get even the simplest of technical support developing one title.
There is abundant evidence, both from within the developmental community and Nintendo themselves, that demonstrate perfectly clearly as to why third parties struggle. Do you honestly believe that every third party holds some type of grudge? That they don't wish to make a profit if possible? That it's a grand conspiracy? This is a business, these companies ultimately want to make money above all else, and it's obvious Nintendo is not doing anything right to make selling wares on their systems a viable one, of which I believe has been borne and bred out of longstanding culturally ingrained philosophical dogmatism and extreme arrogance.
Add to all of that the fact that the U is performing worse than any system they've ever released (sans one), the user-base is small and audience strictly Nintendo focused, they suffer an image problem, the online lacks, the hardware is underpowered and architecture unique which is not conducive to cost effective ports, and consumer momentum dead (all of these are on the shoulders of NINTENDO's decisions, no one else's). I don't blame third parties. At all. They don't owe Nintendo a damn thing when it comes to the dollar. In fact, I consider any third party game on the Wii U to be a move of extreme good faith. Apparently working with Nintendo (at least from past history and everything out there still evidencing as much) is a nightmare, and once that's done these publishers still have to look at sales numbers which show little, if any payoff for the effort.
So you tell me: why do you see it as a smart business move to put out games on Nintendo's machines? Not a rhetorical question, I'm actually curious as to any benefit you can think of. Look at it from a business perspective, and not a consumer. If you were a investor that was putting millions of dollars at stake, why would you bother?
However, why would I expect my 3rd party games to actually sell decently on Wii U when they all come out later and have missing features? Is it Nintendo's fault that I released MY games on other platforms BEFORE on Nintendo's platform? Is it Nintendo's fault that I ripped some of the features and content from the Nintendo versions? Is it Nintendo's fault that I barely even marketed the Wii U versions in comparison to the others, AND charged full price for a game that was already available on other platforms months ago...For cheaper....And that had more content...And ran better. Is all of that Nintendo's fault, or my fault for not putting as much effort into the Wii U version as I do on other platforms?
Maybe because big demanding 3rd party games can't run on Wii U? That's fine. But what about the games that CAN? What about Mortal Kombat X, Dragon Ball Xenoverse, Naruto Ultimate Ninja Storm 4, Plants VS Zombies: Garden Warefare, Saints Row 4, and all of those other "Remasters"? If Zelda U and Xenoblade Chronicles X can run just fine on Wii U, then so can GTA 5 and AC Unity.
Yet, if those games that can actually can run of Wii U, were actually released on Wii U...They'd be released later than the other platforms, they'd have content cut, and they probably wouldn't even be marketed that well. Then those same 3rd parties would just blame Nintendo and Nintendo gamers for everything.
Nintendo could of made it easier for developers, developers could could of made they're games actually worth buying on Wii U. BOTH are to blame.
"Sure both are to blame, but not nearly to equal extent. You have to remember that the horse comes before the cart. Why would any developer or publisher put their full effort into a losing prospect? That's basically what Nintendo's systems are (or have been for a few gens now, sans the Wii). Why should these developers be having to get out of the cart, dirty in the mud, attempting to push the horse that Nintendo is responsible for? That is Nintendo's job. Why shouldn't they simply leap onto the carts behind Sony and MS's horses doing laps around Nintendo into an ecosystem where their desires have been listened to, heeded, the audience is there, the momentum to back it, the online and tech to enable it?"
"You say developers don't do this or that, but I'd like to hear why you think, given the above analogy, they should. What reason has Nintendo given them to release their games at the same time as the others? Like Watch Dogs? Perhaps it was because Ubisoft, concerned that the user-base was so insignificant on the U when they wanted to release it that the game wouldn't sell well in comparison to the other consoles. Who's responsible for that paltry user-base? Nintendo. Yes, it was Ubi's decision, but Nintendo formed the catalyst for making it so Ubi could hopefully see the greatest fruits of their work."
By that, you mean that Nintendo is responsable for the small user base of the Wii U? How? The Wii U, for quite a while, didn't have many games. Mainly because 3rd paries were not making many games for the Wii U. Meanwhile, The Xbox One and PS4 were getting tons and tons of games from 3rd parties.
How could the Wii U's install base grow when nobody but Nintendo made games for it? If 3rd parties abandoned Sony, do you think that the PS4 would of sold this much? I get that the audience isn't there. But I've seen lots of Nintendo owners here on Gamespot say that they'd love to buy those 3rd party games on Wii U. If the games were there, the audience would start to change. 3rd parties would start to make more profit.
"They rip content from their releases, I assume you're alluding to DLC being taken away by (EA was it)? Or perhaps content that was found in other versions but could not be found to be implemented given the Wii U's unique architecture, hardware limitations, and UI? Something that Nintendo didn't give one **** for when designing their hardware as to what third parties might have desired to see? Again, ultimately whose fault is that? Nintendo's."
If the big games can't run on Wii U, I get it. That's fine...That is Nintendo's fault. But what about the games that can run??? What about all of those remasters? Looks at Xenoblade Chronicles X...Now tell me why Sleeping Dogs, Saints Row 4, or Tomb Raider can't run on Wii U?
Why should 3rd parties put their games on Wii U? For profit. It's more money coming it. If 3rd parties are losing more money than they're making, that's a better reason not to make Wii U ports. But I just can't see games like PVZ Garden Warefare, DBZ: Xenovorse, and a few others bombing on Wii U...Unless they, as I said, have features cut and come out later than the other versions. Just let the Wii U version come out before the other versions.
"As for marketing and pricing, this is just an assumption, but I believe Nintendo sets the pricing on all new games for their systems. I mean, is it untrue that most of their games hold their high prices long after release, along with Iwata's "we don't wish to devalue our software" line he spoke not long ago? Kind of peculiar that every single third party game sells for less on other machines, but not on Nintendo's, right? Nintendo's well known to charge highly for their games. And even if Nintendo did not set the pricing, can you then blame third parties for being forced to considering they have to to gain back that money through extortion DUE TO THE FACT that they're putting the game out on a system with barely an audience for it.......caused by Nintendo, yet again."
Not sure where the marketing $$$ comes from though.
"You keep saying they can, they can, they can. Of course they can, but you don't seem to ever be willing to pull back to view it as a larger picture and ask "why they should??" Again, why bet on a losing horse? Sure third parties CAN make more of an effort and that's the only way I can hold them responsible, but when taken in view of how awful Nintendo has been fucking up with nearly everything to do with their business, everything third parties choose to do that you view as half-assing it make absolutely the most sense possible in that context and frankly I can't lay any blame on them at all, only credit. Third party relations have become so bad on Nintendo's machines that even the scraps they get thrown their way should be appreciated and not bemoaned."
There is no audience for 3rd party games on Nintendo systems because there ARE no 3rd party games. If more 3rd party games were on Nintendo consoles, PS and Xbox gamers would start to buy Nintendo consoles. It's Nintendo's fault that the Wii U can't run those big 3rd party games like the Witcher 3, that's nobody else but Nintendo's fault.
The only thing that can fix all of this is Nintendo coming out with a powerful console that's on par with Sony and Microsoft's. Then 3rd parties wouldn't have anymore excuses NOT to port their games. If the audience isn't there, that shouldn't be Nintendo's fault if the 3rd parties STILL won't port their games.
It's all just a big headache, it is.
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