there are perfectly good reasons for 3rd parties to drop wiiu support.
at the end of the day everyone is partly to blame for this.
nintendo: they didnt make the hardware and platform 3rd parties were looking for. 3rd parties want a platform where they can reuse as much tech/assets etc. as possible and they want as little hassle as possible in delivering services and addon content to the user. on both counts nintendo does not deliver. the wiiu has very little in common with the PS4 and X1 and would require a lot more time and resources to port games over. online wise nintendo are around 10 years off the pace. so 3rd parties are at a disadvantage in making games for the wiiu...the wiiu version is going to suffer in one way or another for most games.
third party developers/publishers: as i say above, 3rd parties just cant help some of the problems they are going to have on the wiiu. the online is going to suffer in some way. the graphics, compared to their PS4, X1 and PC counterparts, are also going to suffer. nothing 3rd parties can do. however 3rd parties also seem determined to shoot themselves in the foot. the classic example: wiiu got mass effect 3 at launch. it was a full priced title at launch. very soon afterwads they announced the ME trilogy for every platform for a lot less money....except for the wiiu. i mean they may as well just not have bothered. why would anyone pick up the wiiu version when they could pay less and get 3 games in one?
nintendos customers: given the two above its understandable why nintendos customers are reluctant to pick up 3rd party games (especially multiplats). one way or another they are going to get burned. however even when a 3rd party puts in a genuine effort to deliver a great game AND delivers a great game.....it sells bupkis. i dont think red steel 2 managed to breach even 100,000 and thats a dam fine game. i know the first was rough (though credit where its due...ubisoft were trying) but RS2 is brilliant. it delivers on what they tried to do with the first. sold nothing. bayonetta 2, more that one perfect score and many rave reviews. published by nintendo themselves. nada. okami (and this should have done much better on nintendos consoles...it can give zelda a run for its money and is excellent)....zilch. sure it was a port but a dam fine port of an excellent game. ubisoft are right...nintendos customers seem to be more interested in just dance and the like. nothing else 3rd party sells.
so it just comes down to 3rd parties making a half hearted attempt on a platform not suited to 3rd party requirements, and delivering the content to a segment to the market that is either indifferent or hostile to it. whats the point in anyone getting invovled in that mess?
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