Skyrim has a huge amount of NPCs in its game world, and the problem with them is that none of them are very memorable. None of them have very much voice acting at all to begin with, because it would cost Beth loads of money and resources to do more voice acting, and it would take up too much disk space.
Voice acting kind of locks down and in bethesdas plotline. If they decide to do a last minute change, they can't just fly in an actor to have him do ten lines on a few days notice.
If all dialouge was just written text, Bethesda would have the opportunity to create loads more dialouge for their characters, bringing the opportunity to flesh each and every one of them out in ways that they can't be with their limited amounts of lines in present skyrim.
Bethesda would also have a lot more time to work on the plot, and not worry about locking it down a year before release when voice actors get flown in to record, as they would be able to change it at any time.
I think that if the next elder scrolls game is not burdened with voice acting, It would have much more complex and interesting characters that all have different stories to tell, as well as a better plot that has more lore integrated into it.
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