Titanfall looks alright, but lets not act like...

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Lambent7

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#1 Lambent7
Member since 2008 • 926 Posts

Its going to do better than BF4 in terms of multiplier quality and delivery. Also its seems that the "Arcadey" (ala COD) feel in games is starting to get more and more outdated as the years go by. I believe openworld and rich environments will be the next standard in a few years and I'm pretty spoiled by the large environments of BF3 on PC. In terms of vehicles, all you get in Titanfall is a mech, but in Bf4 there a large number of vehicles you can pilot instead just being limited to one thing. Btw before people say that TitanFall is doing "new things" they really aren't stuff that is in Titanfall has already been done long before the game was even mentioned...Titanfall is just as original as BF4 is as a FPS. As for the whole futuristic setting I think Destiny will be doing it much better...but that's just me.

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RR360DD

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#2 RR360DD
Member since 2011 • 14099 Posts

xkik.jpg

You were saying? :cool:

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lostrib

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#3 lostrib
Member since 2009 • 49999 Posts

cool blog, bro

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Lambent7

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#4 Lambent7
Member since 2008 • 926 Posts
Since when did E3 awards really matter? Last time I checked "The Last Flop" as you say got similar awards and it still "flopped" in your eyes right. Lets not kid ourselves here.
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Basinboy

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#5 Basinboy
Member since 2003 • 14499 Posts

You forgot to equip your flameshield

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NEWMAHAY

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#6 NEWMAHAY
Member since 2012 • 3824 Posts

cool blog, bro

lostrib
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ZoomZoom2490

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#7 ZoomZoom2490
Member since 2008 • 3943 Posts

best online multiplayer award, rofl, game is MP only and game is not even out.


best action award, rofl, its a mp game.


most original award, rofl, its just COD with mechs.


best console award, rofl, wtf?


How much $$$ did MS invest in these BS awards?

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BlackShirt20

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#8 BlackShirt20
Member since 2005 • 2631 Posts

xkik.jpg

You were saying? :cool:

RR360DD

OhSnap.gif

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deactivated-5ba16896d1cc2

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#9 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="Lambent7"]Its going to do better than BF4 in terms of multiplier quality and delivery. Also its seems that the "Arcadey" (ala COD) feel in games is starting to get more and more outdated as the years go by. I believe openworld and rich environments will be the next standard in a few years and I'm pretty spoiled by the large environments of BF3 on PC. In terms of vehicles, all you get in Titanfall is a mech, but in Bf4 there a large number of vehicles you can pilot instead just being limited to one thing. Btw before people say that TitanFall is doing "new things" they really aren't stuff that is in Titanfall has already been done long before the game was even mentioned...Titanfall is just as original and Bf4 is as a FPS. As for the whole futuristic setting I think Destiny will be doing it much better...but that's just me.

oh ofc BF4 and all these other shooter games will blow out Titanfall, its not even a comparison bahahah
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lostrib

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#10 lostrib
Member since 2009 • 49999 Posts

Since when did E3 awards really matter? Last time I checked "The Last Flop" as you say got similar awards and it still "flopped" in your eyes right. Lets not kid ourselves here.Lambent7

a flop doesnt not equal a bad game

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Heil68

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#11 Heil68
Member since 2004 • 60718 Posts
DF just reported problems with the game too, I'm concerned. :(
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BlackShirt20

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#12 BlackShirt20
Member since 2005 • 2631 Posts

[QUOTE="Lambent7"]Its going to do better than BF4 in terms of multiplier quality and delivery. Also its seems that the "Arcadey" (ala COD) feel in games is starting to get more and more outdated as the years go by. I believe openworld and rich environments will be the next standard in a few years and I'm pretty spoiled by the large environments of BF3 on PC. In terms of vehicles, all you get in Titanfall is a mech, but in Bf4 there a large number of vehicles you can pilot instead just being limited to one thing. Btw before people say that TitanFall is doing "new things" they really aren't stuff that is in Titanfall has already been done long before the game was even mentioned...Titanfall is just as original and Bf4 is as a FPS. As for the whole futuristic setting I think Destiny will be doing it much better...but that's just me. xboxiphoneps3
oh ofc BF4 and all these other shooter games will blow out Titanfall, its not even a comparison bahahah

BF 4 2 month timed exclusive on all DLC with Xbox One LOL

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RR360DD

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#13 RR360DD
Member since 2011 • 14099 Posts

TitanFall has large enviroments. Loads of tall buildings to scale, and space to accomodate Titans. See those huge warships flying over the map? You can even get yourself on one of those and try and take it out.

The Titans are not vehicles. They are exoskeletons that are available to every player. You can't jump in another persons Titan, so its not the same as just vehicles on a map.

And no, nothing like TitanFall has been done before. You can list 10 games that do aspects of what TitanFall does, but you can't list one that does it all.

Try harder :cool:

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Granny_Spanked

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#14 Granny_Spanked
Member since 2013 • 1341 Posts

[QUOTE="Lambent7"]Since when did E3 awards really matter? Last time I checked "The Last Flop" as you say got similar awards and it still "flopped" in your eyes right. Lets not kid ourselves here.lostrib

a flop doesnt not equal a bad game

Lems would beg to differ.
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lostrib

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#15 lostrib
Member since 2009 • 49999 Posts

[QUOTE="xboxiphoneps3"][QUOTE="Lambent7"]Its going to do better than BF4 in terms of multiplier quality and delivery. Also its seems that the "Arcadey" (ala COD) feel in games is starting to get more and more outdated as the years go by. I believe openworld and rich environments will be the next standard in a few years and I'm pretty spoiled by the large environments of BF3 on PC. In terms of vehicles, all you get in Titanfall is a mech, but in Bf4 there a large number of vehicles you can pilot instead just being limited to one thing. Btw before people say that TitanFall is doing "new things" they really aren't stuff that is in Titanfall has already been done long before the game was even mentioned...Titanfall is just as original and Bf4 is as a FPS. As for the whole futuristic setting I think Destiny will be doing it much better...but that's just me. BlackShirt20

oh ofc BF4 and all these other shooter games will blow out Titanfall, its not even a comparison bahahah

BF 4 2 month timed exclusive on all DLC with Xbox One LOL

when did they say two months?

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TrooperManaic

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#16 TrooperManaic
Member since 2004 • 3863 Posts

xkik.jpg

You were saying? :cool:

RR360DD

I wonder how much they had to pay to recive all those awards.

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lostrib

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#17 lostrib
Member since 2009 • 49999 Posts

[QUOTE="lostrib"]

[QUOTE="Lambent7"]Since when did E3 awards really matter? Last time I checked "The Last Flop" as you say got similar awards and it still "flopped" in your eyes right. Lets not kid ourselves here.Granny_Spanked

a flop doesnt not equal a bad game

Lems would beg to differ.

then they don't understand the rules

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lostrib

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#18 lostrib
Member since 2009 • 49999 Posts

[QUOTE="RR360DD"]

xkik.jpg

You were saying? :cool:

TrooperManaic

I wonder how much they had to pay to recive all those awards.

or it could actually be a great game

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deactivated-5ba16896d1cc2

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#19 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

TitanFall has large enviroments. Loads of tall buildings to scale, and space to accomodate Titans. See those huge warships flying over the map? You can even get yourself on one of those and try and take it out.

The Titans are not vehicles. They are exoskeletons that are available to every player. You can't jump in another persons Titan, so its not the same as just vehicles on a map.

And no, nothing like TitanFall has been done before. You can list 10 games that do aspects of what TitanFall does, but you can't list one that does it all.

Try harder :cool:

RR360DD
non destructible environments, static lighting, poor physics, terrible facial animations(remember the girl in the pink with the blocky face LOL) struggles to run a Source Engine game at 60 fps etc etc
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lostrib

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#20 lostrib
Member since 2009 • 49999 Posts

[QUOTE="RR360DD"]

TitanFall has large enviroments. Loads of tall buildings to scale, and space to accomodate Titans. See those huge warships flying over the map? You can even get yourself on one of those and try and take it out.

The Titans are not vehicles. They are exoskeletons that are available to every player. You can't jump in another persons Titan, so its not the same as just vehicles on a map.

And no, nothing like TitanFall has been done before. You can list 10 games that do aspects of what TitanFall does, but you can't list one that does it all.

Try harder :cool:

xboxiphoneps3

non destructible environments, static lighting, poor physics, terrible facial animations(remember the girl in the pink with the blocky face LOL) struggles to run a Source Engine game at 60 fps etc etc

and it still beat out all those PS4 games, how sad

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ZoomZoom2490

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#21 ZoomZoom2490
Member since 2008 • 3943 Posts
[QUOTE="RR360DD"]

TitanFall has large enviroments. Loads of tall buildings to scale, and space to accomodate Titans. See those huge warships flying over the map? You can even get yourself on one of those and try and take it out.

The Titans are not vehicles. They are exoskeletons that are available to every player. You can't jump in another persons Titan, so its not the same as just vehicles on a map.

And no, nothing like TitanFall has been done before. You can list 10 games that do aspects of what TitanFall does, but you can't list one that does it all.

Try harder :cool:

xboxiphoneps3
non destructible environments, static lighting, poor physics, terrible facial animations(remember the girl in the pink with the blocky face LOL) struggles to run a Source Engine game at 60 fps etc etc

MS didn't lie when they said that they will invest billions to promote X1, pay devs not to show 3rd party games, buy timed exclusives and dlc. MS has so much faith in X1, that's why, rofl.
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deactivated-5ba16896d1cc2

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#22 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="xboxiphoneps3"][QUOTE="RR360DD"]

TitanFall has large enviroments. Loads of tall buildings to scale, and space to accomodate Titans. See those huge warships flying over the map? You can even get yourself on one of those and try and take it out.

The Titans are not vehicles. They are exoskeletons that are available to every player. You can't jump in another persons Titan, so its not the same as just vehicles on a map.

And no, nothing like TitanFall has been done before. You can list 10 games that do aspects of what TitanFall does, but you can't list one that does it all.

Try harder :cool:

lostrib

non destructible environments, static lighting, poor physics, terrible facial animations(remember the girl in the pink with the blocky face LOL) struggles to run a Source Engine game at 60 fps etc etc

and it still beat out all those PS4 games, how sad

yeah how sad Microsoft had to pay for all these awards, its a shame a bunch of games at E3 couldnt be judged and played otherwise there wouldnt be no Titanfail threads on here
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RR360DD

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#23 RR360DD
Member since 2011 • 14099 Posts

[QUOTE="RR360DD"]

TitanFall has large enviroments. Loads of tall buildings to scale, and space to accomodate Titans. See those huge warships flying over the map? You can even get yourself on one of those and try and take it out.

The Titans are not vehicles. They are exoskeletons that are available to every player. You can't jump in another persons Titan, so its not the same as just vehicles on a map.

And no, nothing like TitanFall has been done before. You can list 10 games that do aspects of what TitanFall does, but you can't list one that does it all.

Try harder :cool:

xboxiphoneps3

non destructible environments, static lighting, poor physics, terrible facial animations(remember the girl in the pink with the blocky face LOL) struggles to run a Source Engine game at 60 fps etc etc

Poor physics? talking out your ass

Don't care about facial animations, its an online multiplayer game. Not some superficial Killzone clone that only garners attention through flashy graphics LOL

Also, E3 demo was a steady 100% 60FPS :cool:

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lostrib

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#24 lostrib
Member since 2009 • 49999 Posts

[QUOTE="lostrib"]

[QUOTE="xboxiphoneps3"] non destructible environments, static lighting, poor physics, terrible facial animations(remember the girl in the pink with the blocky face LOL) struggles to run a Source Engine game at 60 fps etc etc xboxiphoneps3

and it still beat out all those PS4 games, how sad

yeah how sad Microsoft had to pay for all these awards, its a shame a bunch of games at E3 couldnt be judged and played otherwise there wouldnt be no Titanfail threads on here

So you have proof microsoft paid people off or is that just your completely biased opinion?

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Rattlesnake_8

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#25 Rattlesnake_8
Member since 2004 • 18452 Posts
Titanfall looks crap. Highly over rated.
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22Toothpicks

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#26 22Toothpicks
Member since 2005 • 12546 Posts

xkik.jpg

You were saying? :cool:

RR360DD
Stop fapping to that.
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BlackShirt20

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#27 BlackShirt20
Member since 2005 • 2631 Posts

[QUOTE="xboxiphoneps3"][QUOTE="RR360DD"]

TitanFall has large enviroments. Loads of tall buildings to scale, and space to accomodate Titans. See those huge warships flying over the map? You can even get yourself on one of those and try and take it out.

The Titans are not vehicles. They are exoskeletons that are available to every player. You can't jump in another persons Titan, so its not the same as just vehicles on a map.

And no, nothing like TitanFall has been done before. You can list 10 games that do aspects of what TitanFall does, but you can't list one that does it all.

Try harder :cool:

RR360DD

non destructible environments, static lighting, poor physics, terrible facial animations(remember the girl in the pink with the blocky face LOL) struggles to run a Source Engine game at 60 fps etc etc

Poor physics? talking out your ass

Don't care about facial animations, its an online multiplayer game. Not some superficial Killzone clone that only garners attention through flashy graphics LOL

Also, E3 demo was a steady 100% 60FPS :cool:

Oh yeah? well killzone averaged 21FPS so in your FACE!

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RR360DD

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#28 RR360DD
Member since 2011 • 14099 Posts

[QUOTE="RR360DD"]

[QUOTE="xboxiphoneps3"] non destructible environments, static lighting, poor physics, terrible facial animations(remember the girl in the pink with the blocky face LOL) struggles to run a Source Engine game at 60 fps etc etc BlackShirt20

Poor physics? talking out your ass

Don't care about facial animations, its an online multiplayer game. Not some superficial Killzone clone that only garners attention through flashy graphics LOL

Also, E3 demo was a steady 100% 60FPS :cool:

Oh yeah? well killzone averaged 21FPS so in your FACE!

]

LOLOL

Thats 40FPS shared between Killzone and Drive Club

:lol:

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Granny_Spanked

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#29 Granny_Spanked
Member since 2013 • 1341 Posts

[QUOTE="RR360DD"]

[QUOTE="xboxiphoneps3"] non destructible environments, static lighting, poor physics, terrible facial animations(remember the girl in the pink with the blocky face LOL) struggles to run a Source Engine game at 60 fps etc etc BlackShirt20

Poor physics? talking out your ass

Don't care about facial animations, its an online multiplayer game. Not some superficial Killzone clone that only garners attention through flashy graphics LOL

Also, E3 demo was a steady 100% 60FPS :cool:

Oh yeah? well killzone averaged 21FPS so in your FACE!

Titanfall was played on PC
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lostrib

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#30 lostrib
Member since 2009 • 49999 Posts

[QUOTE="xboxiphoneps3"][QUOTE="RR360DD"]

TitanFall has large enviroments. Loads of tall buildings to scale, and space to accomodate Titans. See those huge warships flying over the map? You can even get yourself on one of those and try and take it out.

The Titans are not vehicles. They are exoskeletons that are available to every player. You can't jump in another persons Titan, so its not the same as just vehicles on a map.

And no, nothing like TitanFall has been done before. You can list 10 games that do aspects of what TitanFall does, but you can't list one that does it all.

Try harder :cool:

RR360DD

non destructible environments, static lighting, poor physics, terrible facial animations(remember the girl in the pink with the blocky face LOL) struggles to run a Source Engine game at 60 fps etc etc

Also, E3 demo was a steady 100% 60FPS :cool:

"However, it remains unconfirmed whether what we're seeing is running on bona fide Xbox One hardware, or if the Xbox controller prompts seen on-screen are simply a show of gamepad support for the PC version"

and unknown native res

http://www.eurogamer.net/articles/digitalfoundry-titanfall-tech-analysis

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Krelian-co

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#31 Krelian-co
Member since 2006 • 13274 Posts

and yet people didnt even care about it, didnt even make it to the finalls, dat 28.5%

mqki.png

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deactivated-5ba16896d1cc2

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#32 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="RR360DD"]

[QUOTE="xboxiphoneps3"] non destructible environments, static lighting, poor physics, terrible facial animations(remember the girl in the pink with the blocky face LOL) struggles to run a Source Engine game at 60 fps etc etc BlackShirt20

Poor physics? talking out your ass

Don't care about facial animations, its an online multiplayer game. Not some superficial Killzone clone that only garners attention through flashy graphics LOL

Also, E3 demo was a steady 100% 60FPS :cool:

Oh yeah? well killzone averaged 21FPS so in your FACE!

unfinished game is unfinished, first KZ demo they showed ran at a steady 30 fps the whole way through, all i know is that if you put a source engine game on a ps4 it wont struggle to run at 60 fps LMFAO
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lostrib

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#33 lostrib
Member since 2009 • 49999 Posts

and yet people didnt even care about it, didnt even make it to the finalls

mqki.png

Krelian-co

people on gamespot

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deactivated-5ba16896d1cc2

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#34 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="RR360DD"]

[QUOTE="xboxiphoneps3"] non destructible environments, static lighting, poor physics, terrible facial animations(remember the girl in the pink with the blocky face LOL) struggles to run a Source Engine game at 60 fps etc etc lostrib

Also, E3 demo was a steady 100% 60FPS :cool:

"However, it remains unconfirmed whether what we're seeing is running on bona fide Xbox One hardware, or if the Xbox controller prompts seen on-screen are simply a show of gamepad support for the PC version"

and unknown native res

http://www.eurogamer.net/articles/digitalfoundry-titanfall-tech-analysis

lmfao, and Microsoft show cased most of their games running on a Nvidia GTX, what a shame.....
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deactivated-5ba16896d1cc2

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#35 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="Krelian-co"]

and yet people didnt even care about it, didnt even make it to the finalls

mqki.png

lostrib

people on gamespot

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BlackShirt20

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#36 BlackShirt20
Member since 2005 • 2631 Posts

and yet people didnt even care about it, didnt even make it to the finalls

mqki.png

Krelian-co

sweet! Watch Dogs won viewers choice! Watch Dog Developers say the best platform to play it is on a Xbox One.

So we get the best critics choice all to ourselves and the better version of Watch Dogs!

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RR360DD

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#37 RR360DD
Member since 2011 • 14099 Posts

[QUOTE="RR360DD"]

[QUOTE="xboxiphoneps3"] non destructible environments, static lighting, poor physics, terrible facial animations(remember the girl in the pink with the blocky face LOL) struggles to run a Source Engine game at 60 fps etc etc lostrib

Also, E3 demo was a steady 100% 60FPS :cool:

"However, it remains unconfirmed whether what we're seeing is running on bona fide Xbox One hardware, or if the Xbox controller prompts seen on-screen are simply a show of gamepad support for the PC version"

and unknown native res

http://www.eurogamer.net/articles/digitalfoundry-titanfall-tech-analysis

Meaning, they don't have a clue.

Also, these are ex IW guys. 60FPS is a must, which is why they went with the Source engine. People really expect this to ship on XOne and struggle?

LOL

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cheesie253

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#38 cheesie253
Member since 2003 • 1014 Posts
I think the game looks like a lot of fun so far. I like where they are going with it and hope they come through with a great game. All of the love/hate this game is getting just goes to show they are doing something right. Every one is talking about this game and overall it has been very positive outside of forum talk. If they can deliver a game that is balanced and fun to play is what I want to see. I am not going to hype graphics or FPS or cloud crap. So far I am "hyping" what I think looks like could be a great multiplayer game. I still play COD and BF but I am ready for a new team based game and hope this one gets a good following. I am a sucker for Mechs and this game, to me, looks like it has a ton of potential to be a really good multiplayer option.
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Lambent7

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#39 Lambent7
Member since 2008 • 926 Posts
[QUOTE="RR360DD"]

TitanFall has large enviroments. Loads of tall buildings to scale, and space to accomodate Titans. See those huge warships flying over the map? You can even get yourself on one of those and try and take it out.

The Titans are not vehicles. They are exoskeletons that are available to every player. You can't jump in another persons Titan, so its not the same as just vehicles on a map.

And no, nothing like TitanFall has been done before. You can list 10 games that do aspects of what TitanFall does, but you can't list one that does it all.

Try harder :cool:

xboxiphoneps3
non destructible environments, static lighting, poor physics, terrible facial animations(remember the girl in the pink with the blocky face LOL) struggles to run a Source Engine game at 60 fps etc etc

Pretty much what this guy said. Titanfall is all flash and no substance. BF4 has both and then some.
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Far_RockNYC

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#40 Far_RockNYC
Member since 2012 • 1244 Posts

and yet people didnt even care about it, didnt even make it to the finalls, dat 28.5%

mqki.png

Krelian-co

Watch Dogs X1 version > PS4 version 

WIN WIN FOR MS! 

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22Toothpicks

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#41 22Toothpicks
Member since 2005 • 12546 Posts

[QUOTE="Krelian-co"]

and yet people didnt even care about it, didnt even make it to the finalls

mqki.png

BlackShirt20

sweet! Watch Dogs won viewers choice! Watch Dog Developers say the best platform to play it is on a Xbox One.

So we get the best critics choice all to ourselves and the better version of Watch Dogs!

Better version of Watch Dogs relative to what, the 360/PS3 version? Probably.
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Far_RockNYC

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#42 Far_RockNYC
Member since 2012 • 1244 Posts

xkik.jpg

You were saying? :cool:

RR360DD

COWS! = 

26532-Red-Bull-felix-baumgartner-Aba-OV0

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deactivated-59b71619573a1

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#43 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Don't worry BF4 will have plenty of issues when it laucnhes too

But Titanfall looks postively dull to me. 

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Lambent7

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#44 Lambent7
Member since 2008 • 926 Posts

Don't worry BF4 will have plenty of issues when it laucnhes too

But Titanfall looks postively dull to me. 

seanmcloughlin
I really hope its not as bad as the BF3 launch, but I got hopes that they know what they are doing this time. They really listened to a lot of fan feedback...I'm actually surprised how much they actually did. To be honest I think Bf3 was simply a test drive game though that just so happened to make them tons of money and was a solid effort.
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RR360DD

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#45 RR360DD
Member since 2011 • 14099 Posts

[QUOTE="xboxiphoneps3"][QUOTE="RR360DD"]

TitanFall has large enviroments. Loads of tall buildings to scale, and space to accomodate Titans. See those huge warships flying over the map? You can even get yourself on one of those and try and take it out.

The Titans are not vehicles. They are exoskeletons that are available to every player. You can't jump in another persons Titan, so its not the same as just vehicles on a map.

And no, nothing like TitanFall has been done before. You can list 10 games that do aspects of what TitanFall does, but you can't list one that does it all.

Try harder :cool:

Lambent7

non destructible environments, static lighting, poor physics, terrible facial animations(remember the girl in the pink with the blocky face LOL) struggles to run a Source Engine game at 60 fps etc etc

Pretty much what this guy said. Titanfall is all flash and no substance. BF4 has both and then some.

How is it all flash, when its clear they are focusing more on gameplay and balance than they are pretty graphics.

Also, since when did having non destructable environments automatically equal bad? Battlefield 3 has barely any destructable assets except for a few walls here and there, yet the game is still awesome.

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Lambent7

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#46 Lambent7
Member since 2008 • 926 Posts

[QUOTE="Lambent7"][QUOTE="xboxiphoneps3"] non destructible environments, static lighting, poor physics, terrible facial animations(remember the girl in the pink with the blocky face LOL) struggles to run a Source Engine game at 60 fps etc etc RR360DD

Pretty much what this guy said. Titanfall is all flash and no substance. BF4 has both and then some.

How is it all flash, when its clear they are focusing more on gameplay and balance than they are pretty graphics.

Also, since when did having non destructable environments automatically equal bad? Battlefield 3 has barely any destructable assets except for a few walls here and there, yet the game is still awesome.

When I talking about "flash" I'm talking about stuff like just the gameplay elements in general. I feel like the game is trying to hard persay to be different with assets that aren't different in the first place. I think it will be a fun game, but I feel it will indeed get boring fast...and in the end this game will end up being treated like bulletstrom did. It feels cookie-cutter with some extra additions and doesn't seem to have enough in its back end to keep me interested in the long term. If it means anything I get the same feeling from the new Killzone as well. As for BF3, I just like the way the game feels. I can't really describe it, but when I play BF3 you really get a sense that you are immersed in the game. I get that feeling still by just watching game play. I don't get that with Titanfall...its like a game you rent for a few weeks and return it after you gotten enough out of it. Like a cheesy action flick you watch at the movies, but could have waited on DVD for.
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lostrib

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#47 lostrib
Member since 2009 • 49999 Posts

[QUOTE="lostrib"]

[QUOTE="RR360DD"]

Also, E3 demo was a steady 100% 60FPS :cool:

RR360DD

"However, it remains unconfirmed whether what we're seeing is running on bona fide Xbox One hardware, or if the Xbox controller prompts seen on-screen are simply a show of gamepad support for the PC version"

and unknown native res

http://www.eurogamer.net/articles/digitalfoundry-titanfall-tech-analysis

Meaning, they don't have a clue.

Also, these are ex IW guys. 60FPS is a must, which is why they went with the Source engine. People really expect this to ship on XOne and struggle?

LOL

just saying it doesn't seem to be known if what we saw was on the PC or on the x1

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FragZone

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#48 FragZone
Member since 2007 • 56 Posts

 

BF 4 2 month timed exclusive on all DLC with Xbox One LOL

 

your point being what exactly? grasping at straws

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OneInchMan99

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#49 OneInchMan99
Member since 2012 • 1248 Posts

Its just another multiplayer fragfest..............with added mechs.Nothing to see here move along.......................

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deactivated-59b71619573a1

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#50 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

Don't worry BF4 will have plenty of issues when it laucnhes too

But Titanfall looks postively dull to me. 

Lambent7

I really hope its not as bad as the BF3 launch, but I got hopes that they know what they are doing this time. They really listened to a lot of fan feedback...I'm actually surprised how much they actually did. To be honest I think Bf3 was simply a test drive game though that just so happened to make them tons of money and was a solid effort.

I've been saying BF3 was the BF4 beta for a while now lol it really did seem that way