rumor on why Cod Ghost is at 720p on xboxone .

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ROCKINGFOOL

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#1 ROCKINGFOOL
Member since 2005 • 1795 Posts

Rumor: Activision wanted to utilize the full Xbox One GPU power for Ghosts, Microsoft declined

According to Thuway, who has been pretty accurate with his prediction of Battlefield 4 resolution on Xbox One/PS4 along with Call of Duty: Ghosts resolution on Xbox One/PS4; Activision wanted to utilize extra 10% of GPU power that is allocated for Kinect use but Microsoft denied it saying “No it would result in the environment being too unstable.”

This latest revelation came from Thuway himself on twitter. This 10% GPU allocation for Kinect is pretty well known and Digital Foundry also talked about it recently in their article, written by Richard Leadbetter himself. In that article, Leadbetter talks about the 10% GPU allocation by default for Kinect, which means that Xbox One could theoretically only utilize about 90% of the GPU instead of full 100%. He also says that Microsoft is working on a method to utilize this 10% for games since it is reserved for Kinect and is used solely for it.

http://gearnuke.com/rumor-activision-wanted-utilize-full-xbox-one-gpu-power-ghosts-microsoft-declined/

i guess TV and sports are much more important than gaming hehe .

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Shewgenja

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#2  Edited By Shewgenja
Member since 2009 • 21456 Posts

1.1 Teras of flop.

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Boddicker

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#3 Boddicker
Member since 2012 • 4458 Posts

This is going to anger a lot of dudebros

Who am I kidding lol. Sports and TV FTW

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Pray_to_me

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#4  Edited By Pray_to_me
Member since 2011 • 4041 Posts

double the pixels would take more than a 10% gpu boost though I would think. Anyway no 1080P on fugly CoD is a serious problem.

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k2theswiss

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#5 k2theswiss
Member since 2007 • 16599 Posts

thats not a rumor... MS came out month ago that they was going unlock that 10%

also didn't IW said somewhere that they didn't bother using the esram or w/e because it was close to release?

rumour has it the x1 is suffering from driver issues and ms tools isn't up to par yet which is resulting in lower res for bf/cod

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mkeyou

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#6 mkeyou
Member since 2008 • 995 Posts

teh cloud will make the game look better and the upscale to 1080p will add more detail . loooool

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jhcho2

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#7 jhcho2
Member since 2004 • 5103 Posts

Anyone who has done benchmarks before will know that it'll take much more than 10% extra power to go from 720p to 1080p. Doubling the resolution is quite taxing on your hardware.

That 10% power might give you an extra 5fps at most.

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Krelian-co

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#8 Krelian-co
Member since 2006 • 13274 Posts

@jhcho2 said:

Anyone who has done benchmarks before will know that it'll take much more than 10% extra power to go from 720p to 1080p. Doubling the resolution is quite taxing on your hardware.

That 10% power might give you an extra 5fps at most.

this is probably a PR move to make people think the difference is not so great and it was by choise or some other bs.

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Telekill

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#9 Telekill
Member since 2003 • 12061 Posts

If a game doesn't use Kinect, why would Microsoft make it so 10% is held for it when the 10% could be used to better the game?

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jhcho2

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#10 jhcho2
Member since 2004 • 5103 Posts

@Telekill said:

If a game doesn't use Kinect, why would Microsoft make it so 10% is held for it when the 10% could be used to better the game?

That's because Kinect is a core feature of the Xbox One, pretty much like the dashboard or the cross media bar for PS3. Hardware resource always has to be segregated for core features. I believe Windows demands this as well.

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TheEroica

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#11 TheEroica  Moderator
Member since 2009 • 22675 Posts

So much for kinect not ruining the new xbox... :(

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Telekill

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#12 Telekill
Member since 2003 • 12061 Posts

@jhcho2: Thanks for the explanation.

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bezza2011

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#13 bezza2011
Member since 2006 • 2729 Posts

The fact is MS made a console to be DRM enabled they paid more attention on tv, they half heartedly made a gaming console with the intention that people were so Xbox they would do anything and they would use the cloud to help make the graphics up, 10% is rubbish they just don't have it, fact is they have said it makes everything unstable so that's it they are just praying on the fact Xbox has already made its name. This also shows how much they care when they have got rid of the Xbox division and have put it in one big group with people in charge who have no passion in games and no insight.

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lamprey263

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#14 lamprey263
Member since 2006 • 44560 Posts

@jhcho2 said:

Anyone who has done benchmarks before will know that it'll take much more than 10% extra power to go from 720p to 1080p. Doubling the resolution is quite taxing on your hardware.

That 10% power might give you an extra 5fps at most.

that would be under the assumption that it's using 90% of the resources already, it might not be

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RR360DD

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#15 RR360DD
Member since 2011 • 14099 Posts

"this 10% GPU allocation for Kinect is pretty well known"

Exactly. Even I could have made up this rumour and I have no insider knowledge at all. But I guess everyone believes it anyway.

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Krelian-co

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#16 Krelian-co
Member since 2006 • 13274 Posts

@RR360DD said:

"this 10% GPU allocation for Kinect is pretty well known"

Exactly. Even I could have made up this rumour and I have no insider knowledge at all. But I guess everyone believes it anyway.

whatever helps you sleep at nights i always say

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Netret0120

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#17  Edited By Netret0120
Member since 2013 • 3594 Posts

Lemmings are being Xboned.

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danabo

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#18 danabo
Member since 2003 • 2438 Posts

I made a thread about this here - http://www.gamespot.com/forums/system-wars-314159282/1080p-damage-control-thread-30900541/ - but it was locked for being too coherent for SW.

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lhughey

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#19 lhughey
Member since 2006 • 4862 Posts

@Pray_to_me said:

double the pixels would take more than a 10% gpu boost though I would think. Anyway no 1080P on fugly CoD is a serious problem.

Come on man. I know you can do better than that.

Its very likely that the game could be rendered at a higher resolution than 720p (768p, 900p, 1050p) if they wanted, but they probably decided to go with 720p as it a standard resolution. Its possible that the extra 10% could have put them over the top and allowed them to reach 1080p.

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AmazonTreeBoa

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#20  Edited By AmazonTreeBoa
Member since 2011 • 16745 Posts

@Shewgenja said:

1.1 Tears of flop.

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KiZZo1

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#21 KiZZo1
Member since 2007 • 3989 Posts

So the lems pay more for a gimmick they don't use, which steals power from their hardware ...?

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ReadingRainbow4

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#22  Edited By ReadingRainbow4
Member since 2012 • 18733 Posts

Pretty sad that they needed the full power of the xbone to run COD in 1080p,

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jhcho2

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#23 jhcho2
Member since 2004 • 5103 Posts

@lhughey said:

@Pray_to_me said:

double the pixels would take more than a 10% gpu boost though I would think. Anyway no 1080P on fugly CoD is a serious problem.

Come on man. I know you can do better than that.

Its very likely that the game could be rendered at a higher resolution than 720p (768p, 900p, 1050p) if they wanted, but they probably decided to go with 720p as it a standard resolution. Its possible that the extra 10% could have put them over the top and allowed them to reach 1080p.

What you said may have made sense if the ps4 version was also 720p, but it isn't. So it isn't 'standard' as you put it. And no, generally, 10% isn't enough to go from 720p to 1080p with all else being equal. And if what you said about them being able to render at higher resolutions if they wanted were true, it would have been 900p. If BF4 could run at 900p for the ps4, I don't see why COD can't do the same for the X1. The answer is a lot simpler than you think. To achieve the same visual quality as the ps4, IW had to cut back somewhere. They decided to cut back on the resolution. This indirectly but not explicitly implies that the ps4 has more horsepower. And if that 10% segmentation were solely responsible for the X1 not achieving 1080p, then it probably would have been 900p, not 720p. But since it is indeed 720p, the X1 probably is 20%-30% less powerful than the ps4. A part of that probably due to that 10% segmentation.

And like someone pointed out just now, all that is assuming IW unlocked 90% of the X1's power. They probably didn't. But that goes for the ps4 as well. Unless we argue that the X1's architecture is a lot more difficult to develop for, in which case, it's the ps3's cell processor syndrome all over again, but with their roles reversed.

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Thaymez

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#24  Edited By Thaymez
Member since 2008 • 183 Posts

10%, 30%, 90%, blah blah blah - In my mind there is no excuse for this disgrace. End of story. Did you guys see the feedbackula about this nightmare? it was funny.

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Couth_

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#25 Couth_
Member since 2008 • 10369 Posts

Thuway didn't say anything about 1080p.. The 7770 is too weak for 1080p. 10% more juice wouldn't change that

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clr84651

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#26 clr84651
Member since 2010 • 5643 Posts

What about Cloud? Xbots have been saying the Cloud would enhance games. Looks like Lems were FoS again!

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dovberg

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#27 dovberg
Member since 2009 • 3348 Posts


My prediction: weaker GPUs from 2/3 consoles will force the next console gen to go back to normal time frame and XO will last about the same length as the first Xbox, Wii U will be right there with it and Sony will have had such success that it would be no problem to put out a new system in 2019(or maybe 2018) a year after the others.

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superclocked

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#28 superclocked
Member since 2009 • 5864 Posts

The 10% jump from 1.19 TFLOPS to 1.31 TFLOPS wouldn't have made much difference..

The decision to go with DDR3 + eSRAM pretty much ruined the XBox's power. The eSRAM prevented them from choosing a better GPU, and also helped make the PS4 better. Sony was limited to 4GB of GDDR5 until they found out what Microsoft had done. They increased it to 8GB of GDDR5 at the last minute...

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silversix_

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#29  Edited By silversix_
Member since 2010 • 26347 Posts

No more rumors, here's a fact for you, its 100% real and im the only one who knows this. Xbox One is weak.

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lhughey

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#30  Edited By lhughey
Member since 2006 • 4862 Posts

@jhcho2 said:

@lhughey said:

@Pray_to_me said:

double the pixels would take more than a 10% gpu boost though I would think. Anyway no 1080P on fugly CoD is a serious problem.

Come on man. I know you can do better than that.

Its very likely that the game could be rendered at a higher resolution than 720p (768p, 900p, 1050p) if they wanted, but they probably decided to go with 720p as it a standard resolution. Its possible that the extra 10% could have put them over the top and allowed them to reach 1080p.

What you said may have made sense if the ps4 version was also 720p, but it isn't. So it isn't 'standard' as you put it. And no, generally, 10% isn't enough to go from 720p to 1080p with all else being equal. And if what you said about them being able to render at higher resolutions if they wanted were true, it would have been 900p. If BF4 could run at 900p for the ps4, I don't see why COD can't do the same for the X1. The answer is a lot simpler than you think. To achieve the same visual quality as the ps4, IW had to cut back somewhere. They decided to cut back on the resolution. This indirectly but not explicitly implies that the ps4 has more horsepower. And if that 10% segmentation were solely responsible for the X1 not achieving 1080p, then it probably would have been 900p, not 720p. But since it is indeed 720p, the X1 probably is 20%-30% less powerful than the ps4. A part of that probably due to that 10% segmentation.

And like someone pointed out just now, all that is assuming IW unlocked 90% of the X1's power. They probably didn't. But that goes for the ps4 as well. Unless we argue that the X1's architecture is a lot more difficult to develop for, in which case, it's the ps3's cell processor syndrome all over again, but with their roles reversed.

Wow. It looks like you missed my point. Either your didn't comprehend it the way I meant it or I didn't do a good job explaining it. Either way, its late and the time change has my body confused. Too lazy to explain... :)

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timbers_WSU

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#31 timbers_WSU
Member since 2012 • 6076 Posts

The problem is Microsoft did not have the hardware ready in time and instead started fucking with the specs way to late. It is Microsofts fault.

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Murderstyle75

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#32  Edited By Murderstyle75
Member since 2011 • 4412 Posts

Everybody says 10% wouldn't make a difference but what if they were only 10% short?

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GrenadeLauncher

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#33  Edited By GrenadeLauncher
Member since 2004 • 6843 Posts

Xbone obsolete before launch.

And all because Microsoft is aiming at a casual market that doesn't exist anymore with snapping crap no one wants.

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ronvalencia

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#34 ronvalencia
Member since 2008 • 29612 Posts

@Couth_ said:

Thuway didn't say anything about 1080p.. The 7770 is too weak for 1080p. 10% more juice wouldn't change that

7770 is powerful enough to run BF4 beta with 1080p + Ultra + no-MSAA at about 26 fps. http://gamegpu.ru/images/remote/http--www.gamegpu.ru-images-stories-Test_GPU-Action-Battlefield_4_Beta-test-bf_4_1920.jpg

7770 has the option for 720p/60 fps or 1080p/30 fps.

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ronvalencia

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#35 ronvalencia
Member since 2008 • 29612 Posts

@superclocked said:

The 10% jump from 1.19 TFLOPS to 1.31 TFLOPS wouldn't have made much difference..

The decision to go with DDR3 + eSRAM pretty much ruined the XBox's power. The eSRAM prevented them from choosing a better GPU, and also helped make the PS4 better. Sony was limited to 4GB of GDDR5 until they found out what Microsoft had done. They increased it to 8GB of GDDR5 at the last minute...

If large capacity GDDR5 is a problem, then they should have mirrored the following PC build

PCPartPicker part list: http://pcpartpicker.com/p/1WzId

CPU: AMD Athlon II X4 740 3.2GHz Quad-Core Processor ($67.00 @ Amazon)

Motherboard: Biostar A55MD2 Micro ATX FM2 Motherboard ($38.25 @ Newegg)

Memory: G.Skill Ripjaws X Series 8GB (2 x 4GB) DDR3-2133 Memory ($63.75 @ Newegg)

Storage: Seagate Barracuda 500GB 3.5" 7200RPM Internal Hard Drive ($53.98 @ SuperBiiz)

Video Card: PowerColor Radeon HD 7870 XT 2GB GDDR5 Video Card ($163.98 @ Newegg)

Case: HEC Enterprise MicroATX Mid Tower Case ($9.99 @ Newegg)

Power Supply: CoolMax 500W 80 PLUS Certified ATX12V / EPS12V Power Supply ($19.99 @ Newegg)

Optical Drive: Lite-On iHAS124-04 DVD/CD Writer ($14.99 @ Newegg)

Total: $431.93 (Prices include shipping, taxes, and discounts when available.) (Generated by PCPartPicker 2013-11-04 05:12 EST-0500)

--

7870 XT has ~2.995 TFLOPS via 24 CUs at 925 Mhz base clocks with 975 Mhz boost.

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Gaming-Planet

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#36 Gaming-Planet
Member since 2008 • 21064 Posts

How Microsoft is not familiar with the Xbone's specs is beyond me.

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tormentos

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#37 tormentos
Member since 2003 • 33784 Posts

@k2theswiss said:

thats not a rumor... MS came out month ago that they was going unlock that 10%

also didn't IW said somewhere that they didn't bother using the esram or w/e because it was close to release?

rumour has it the x1 is suffering from driver issues and ms tools isn't up to par yet which is resulting in lower res for bf/cod

First of all they can't unlock the xbox one 10% GPU reservation,the OS need it the xbox one was build that way period,is not only for Kinect is also for the snap feature the xbox one has and the Metro like UI which is hardware accelerated,any attend by MS to cut that 10% ill result in problems,maybe they can free 3 or 4% which i dare say could still compromise the system for nothing.

Because even the complete 10% will not boost those graphics to 1080p on COD,ESRAM not been use is the excuse on Ghost what is the excuse on,BF4.? Killer Instinct.? Hell even Titanfall which doesn't come this year is say to be 720p,the xbox one is weak as of now it has less than 7770 power this is a fact,and a complex memory setup,the unit should not be under performing so bad,but it is thank to those 2 problems.

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tormentos

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#38  Edited By tormentos
Member since 2003 • 33784 Posts

@ronvalencia said:

@superclocked said:

The 10% jump from 1.19 TFLOPS to 1.31 TFLOPS wouldn't have made much difference..

The decision to go with DDR3 + eSRAM pretty much ruined the XBox's power. The eSRAM prevented them from choosing a better GPU, and also helped make the PS4 better. Sony was limited to 4GB of GDDR5 until they found out what Microsoft had done. They increased it to 8GB of GDDR5 at the last minute...

If large capacity GDDR5 is a problem, then they should have mirrored the following PC build

PCPartPicker part list: http://pcpartpicker.com/p/1WzId

CPU: AMD Athlon II X4 740 3.2GHz Quad-Core Processor ($67.00 @ Amazon)

Motherboard: Biostar A55MD2 Micro ATX FM2 Motherboard ($38.25 @ Newegg)

Memory: G.Skill Ripjaws X Series 8GB (2 x 4GB) DDR3-2133 Memory ($63.75 @ Newegg)

Storage: Seagate Barracuda 500GB 3.5" 7200RPM Internal Hard Drive ($53.98 @ SuperBiiz)

Video Card: PowerColor Radeon HD 7870 XT 2GB GDDR5 Video Card ($163.98 @ Newegg)

Case: HEC Enterprise MicroATX Mid Tower Case ($9.99 @ Newegg)

Power Supply: CoolMax 500W 80 PLUS Certified ATX12V / EPS12V Power Supply ($19.99 @ Newegg)

Optical Drive: Lite-On iHAS124-04 DVD/CD Writer ($14.99 @ Newegg)

Total: $431.93 (Prices include shipping, taxes, and discounts when available.) (Generated by PCPartPicker 2013-11-04 05:12 EST-0500)

--

7870 XT has ~2.995 TFLOPS via 24 CUs at 925 Mhz base clocks with 975 Mhz boost.

lol so now you are reduce to post PC parts without OS keyboard,mouse or blu-ray that 7870 will be forgotten and unsupported 4 years from now,not to mention the whole 2GB of memory when GPU on PC will come with 12GB and some have 6 GB already.

But once again how is large GDDR5 a problem.? And how the PC you posted there changed anything.?

From what i see it you were just looking for a pathetic excuse to post that incomplete list of PC parts since there is no OS or mouse or keyboard,so now you want to make PC seem as cheap as the PS4,since you could not prove the xbox one was on part with the PS4 with all your fantasy arguments..lol

My god how low have you fallen..

Oh one last thing you can't mirror that PC on consoles my lemming friend,over heat do you know it.?

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Krelian-co

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#39 Krelian-co
Member since 2006 • 13274 Posts

@Murderstyle75 said:

Everybody says 10% wouldn't make a difference but what if they were only 10% short?

the difference is way more than 10%, but seems like they are trying to make people think it was only that 10%

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Couth_

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#40  Edited By Couth_
Member since 2008 • 10369 Posts

@ronvalencia said:

@Couth_ said:

Thuway didn't say anything about 1080p.. The 7770 is too weak for 1080p. 10% more juice wouldn't change that

7770 is powerful enough to run BF4 beta with 1080p + Ultra + no-MSAA at about 26 fps. http://gamegpu.ru/images/remote/http--www.gamegpu.ru-images-stories-Test_GPU-Action-Battlefield_4_Beta-test-bf_4_1920.jpg

7770 has the option for 720p/60 fps or 1080p/30 fps.

That's what I meant.. Either or for the xbone, but they will obviously opt for 60fps 99% of the time and upscale

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StormyJoe

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#41 StormyJoe
Member since 2011 • 7806 Posts

@ROCKINGFOOL:

If you want to know why the XB1 version is at 720P, go on IGN and read the interview with Mark Rubin:

  • Unfamiliarity with the console
  • They were more concerned with 60FPS
  • Incomplete SKUs (MS's fault)

He went on to say 1080P/60FPS will probably be hit on future COD titles on XB1.

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Mr-Kutaragi

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#42  Edited By Mr-Kutaragi
Member since 2013 • 2466 Posts

@tormentos said:

@ronvalencia said:

@superclocked said:

The 10% jump from 1.19 TFLOPS to 1.31 TFLOPS wouldn't have made much difference..

The decision to go with DDR3 + eSRAM pretty much ruined the XBox's power. The eSRAM prevented them from choosing a better GPU, and also helped make the PS4 better. Sony was limited to 4GB of GDDR5 until they found out what Microsoft had done. They increased it to 8GB of GDDR5 at the last minute...

If large capacity GDDR5 is a problem, then they should have mirrored the following PC build

PCPartPicker part list: http://pcpartpicker.com/p/1WzId

CPU: AMD Athlon II X4 740 3.2GHz Quad-Core Processor ($67.00 @ Amazon)

Motherboard: Biostar A55MD2 Micro ATX FM2 Motherboard ($38.25 @ Newegg)

Memory: G.Skill Ripjaws X Series 8GB (2 x 4GB) DDR3-2133 Memory ($63.75 @ Newegg)

Storage: Seagate Barracuda 500GB 3.5" 7200RPM Internal Hard Drive ($53.98 @ SuperBiiz)

Video Card: PowerColor Radeon HD 7870 XT 2GB GDDR5 Video Card ($163.98 @ Newegg)

Case: HEC Enterprise MicroATX Mid Tower Case ($9.99 @ Newegg)

Power Supply: CoolMax 500W 80 PLUS Certified ATX12V / EPS12V Power Supply ($19.99 @ Newegg)

Optical Drive: Lite-On iHAS124-04 DVD/CD Writer ($14.99 @ Newegg)

Total: $431.93 (Prices include shipping, taxes, and discounts when available.) (Generated by PCPartPicker 2013-11-04 05:12 EST-0500)

--

7870 XT has ~2.995 TFLOPS via 24 CUs at 925 Mhz base clocks with 975 Mhz boost.

lol so now you are reduce to post PC parts without OS keyboard,mouse or blu-ray that 7870 will be forgotten and unsupported 4 years from now,not to mention the whole 2GB of memory when GPU on PC will come with 12GB and some have 6 GB already.

But once again how is large GDDR5 a problem.? And how the PC you posted there changed anything.?

From what i see it you were just looking for a pathetic excuse to post that incomplete list of PC parts since there is no OS or mouse or keyboard,so now you want to make PC seem as cheap as the PS4,since you could not prove the xbox one was on part with the PS4 with all your fantasy arguments..lol

My god how low have you fallen..

Oh one last thing you can't mirror that PC on consoles my lemming friend,over heat do you know it.?

haha I remember these closet lemming now hiding behind cheap pc build with missing part. How will they play xbone port with no OS or Keyboard/mouse? If comparable to these consoles must include blu ray drive also and wi fi and controller to play genre that are bad with kbm.

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ronvalencia

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#43 ronvalencia
Member since 2008 • 29612 Posts

@tormentos said:

@ronvalencia said:

@superclocked said:

The 10% jump from 1.19 TFLOPS to 1.31 TFLOPS wouldn't have made much difference..

The decision to go with DDR3 + eSRAM pretty much ruined the XBox's power. The eSRAM prevented them from choosing a better GPU, and also helped make the PS4 better. Sony was limited to 4GB of GDDR5 until they found out what Microsoft had done. They increased it to 8GB of GDDR5 at the last minute...

If large capacity GDDR5 is a problem, then they should have mirrored the following PC build

PCPartPicker part list: http://pcpartpicker.com/p/1WzId

CPU: AMD Athlon II X4 740 3.2GHz Quad-Core Processor ($67.00 @ Amazon)

Motherboard: Biostar A55MD2 Micro ATX FM2 Motherboard ($38.25 @ Newegg)

Memory: G.Skill Ripjaws X Series 8GB (2 x 4GB) DDR3-2133 Memory ($63.75 @ Newegg)

Storage: Seagate Barracuda 500GB 3.5" 7200RPM Internal Hard Drive ($53.98 @ SuperBiiz)

Video Card: PowerColor Radeon HD 7870 XT 2GB GDDR5 Video Card ($163.98 @ Newegg)

Case: HEC Enterprise MicroATX Mid Tower Case ($9.99 @ Newegg)

Power Supply: CoolMax 500W 80 PLUS Certified ATX12V / EPS12V Power Supply ($19.99 @ Newegg)

Optical Drive: Lite-On iHAS124-04 DVD/CD Writer ($14.99 @ Newegg)

Total: $431.93 (Prices include shipping, taxes, and discounts when available.) (Generated by PCPartPicker 2013-11-04 05:12 EST-0500)

--

7870 XT has ~2.995 TFLOPS via 24 CUs at 925 Mhz base clocks with 975 Mhz boost.

lol so now you are reduce to post PC parts without OS keyboard,mouse or blu-ray that 7870 will be forgotten and unsupported 4 years from now,not to mention the whole 2GB of memory when GPU on PC will come with 12GB and some have 6 GB already.

But once again how is large GDDR5 a problem.? And how the PC you posted there changed anything.?

From what i see it you were just looking for a pathetic excuse to post that incomplete list of PC parts since there is no OS or mouse or keyboard,so now you want to make PC seem as cheap as the PS4,since you could not prove the xbox one was on part with the PS4 with all your fantasy arguments..lol

My god how low have you fallen..

Oh one last thing you can't mirror that PC on consoles my lemming friend,over heat do you know it.?

You are forgetting Radeon HD with 320 stream processor count and VLIW5 design was renamed and tweaked from 2900 XT to Radeon HD 6530D.

AMD already recycled Tahiti ASIC for a couple of "marketing" generations i.e.

1. 7970 -> 7970 GE which is similar to any 7970 overclock editions

2. 8970. OEMs asked AMD for marketing product rename.

3. R9 280X and R9 280 non-X. There's another Tahiti ASIC tweak around late November 2013 i.e. Tahiti XTL.

4. There going to be 20nm GCN with Tahiti's 24 CU to 32 CU level power and it would not be a flagship GPU model.

GeForce 8800 GTX/GTS was renamed and tweaked for a couple of "marketing" generations.

-----------

The PC supports the "PC" standards which enables it to recycle existing mouse (2D motion controller) and keyboards.

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Multipass35

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#44 Multipass35
Member since 2013 • 312 Posts

eSRAM isnt being used in either BF4 or CODG, Infact its not really being used in any launch game from what i read. The Xbox One will be fine. Still looks better on BF4.

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BattlefieldFan1

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#45  Edited By BattlefieldFan1
Member since 2012 • 841 Posts

The Xbox ONE has a GPU with a theoretical peak of 1.31 TF in performance. However, because of the inefficient design of the hardware, the Xbox ONE can only utilize 400 GFlops of that 1.31 TF while the PS4 can use 1.83 TF out of its 1.84 theoretical TF.

That's why Xbox ONE's real-world performance is barely above current-gen consoles.

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tormentos

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#46 tormentos
Member since 2003 • 33784 Posts

@Krelian-co said:

@Murderstyle75 said:

Everybody says 10% wouldn't make a difference but what if they were only 10% short?

the difference is way more than 10%, but seems like they are trying to make people think it was only that 10%

Yep that 10% GPU what will make is speed up the game 5 or 6 frames at the same resolution,it will never boost performance from 720p to 1080p.

@StormyJoe said:

@ROCKINGFOOL:

If you want to know why the XB1 version is at 720P, go on IGN and read the interview with Mark Rubin:

  • Unfamiliarity with the console
  • They were more concerned with 60FPS
  • Incomplete SKUs (MS's fault)

He went on to say 1080P/60FPS will probably be hit on future COD titles on XB1.

In other word you keep hiding on those lame ass excuses.?

1-Who the fu**s know this hardware Turn 10,Sega, but not Activision or Dice some how.?

Dude no one knows the damn hardware is new,they did not get 1080p because the xbox one is weak sauce period,it has several bottle necks that will probably never get fix,much like the N64 carry his all its generation.

2-Yes they were and they still achieve 1080p 60FPS on PS4,on xbox one they fails,so did Dice which is a great developer.

3-This apply to all companies with xbox one dev kits,and some games are 1080p what is the excuse.? So sega can but some how Dice and Activision can't.?

Dude FPS engines are not like racing engines or sports they are not,they demand more power it has been like that for ages,so those engines demand more on xbox one and sadly the xbox one can't give more.

For Christ sake MS engineers were there all the time alone side Activison developers and they could not get the game to 1080p,then Rubin comes out and shoot that most are targeting 720p and name Titanfall by name to be 720p as well,another game with crappy visuals how can this be.? Killzone SF look better than BF4 while bee 1080p and running unlock at 40 to 50 FPS single player i am not talking about online.

Killzone make Titanfall look last gen,but some how you think is just early tools or incomplete sku..lol

Yeah he say 1080p 60FPS will hit the xbox one PROBABLY considering Activision track record with resolution,i would not put my money on it unless the game had xbox 360 graphics.

@multipass35 said:

eSRAM isnt being used in either BF4 or CODG, Infact its not really being used in any launch game from what i read. The Xbox One will be fine. Still looks better on BF4.

LINK..

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#47  Edited By StormyJoe
Member since 2011 • 7806 Posts

@tormentos said:

@Krelian-co said:

@Murderstyle75 said:

Everybody says 10% wouldn't make a difference but what if they were only 10% short?

the difference is way more than 10%, but seems like they are trying to make people think it was only that 10%

Yep that 10% GPU what will make is speed up the game 5 or 6 frames at the same resolution,it will never boost performance from 720p to 1080p.

@StormyJoe said:

@ROCKINGFOOL:

If you want to know why the XB1 version is at 720P, go on IGN and read the interview with Mark Rubin:

  • Unfamiliarity with the console
  • They were more concerned with 60FPS
  • Incomplete SKUs (MS's fault)

He went on to say 1080P/60FPS will probably be hit on future COD titles on XB1.

In other word you keep hiding on those lame ass excuses.?

1-Who the fu**s know this hardware Turn 10,Sega, but not Activision or Dice some how.?

Dude no one knows the damn hardware is new,they did not get 1080p because the xbox one is weak sauce period,it has several bottle necks that will probably never get fix,much like the N64 carry his all its generation.

2-Yes they were and they still achieve 1080p 60FPS on PS4,on xbox one they fails,so did Dice which is a great developer.

3-This apply to all companies with xbox one dev kits,and some games are 1080p what is the excuse.? So sega can but some how Dice and Activision can't.?

Dude FPS engines are not like racing engines or sports they are not,they demand more power it has been like that for ages,so those engines demand more on xbox one and sadly the xbox one can't give more.

For Christ sake MS engineers were there all the time alone side Activison developers and they could not get the game to 1080p,then Rubin comes out and shoot that most are targeting 720p and name Titanfall by name to be 720p as well,another game with crappy visuals how can this be.? Killzone SF look better than BF4 while bee 1080p and running unlock at 40 to 50 FPS single player i am not talking about online.

Killzone make Titanfall look last gen,but some how you think is just early tools or incomplete sku..lol

Yeah he say 1080p 60FPS will hit the xbox one PROBABLY considering Activision track record with resolution,i would not put my money on it unless the game had xbox 360 graphics.

@multipass35 said:

eSRAM isnt being used in either BF4 or CODG, Infact its not really being used in any launch game from what i read. The Xbox One will be fine. Still looks better on BF4.

LINK..

LOL! So, I should believe YOU over the lead developer at IW? Really? This is why I always say you are full of shit.

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Krelian-co

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#48 Krelian-co
Member since 2006 • 13274 Posts

@StormyJoe said:

@tormentos said:

@Krelian-co said:

@Murderstyle75 said:

Everybody says 10% wouldn't make a difference but what if they were only 10% short?

the difference is way more than 10%, but seems like they are trying to make people think it was only that 10%

Yep that 10% GPU what will make is speed up the game 5 or 6 frames at the same resolution,it will never boost performance from 720p to 1080p.

@StormyJoe said:

@ROCKINGFOOL:

If you want to know why the XB1 version is at 720P, go on IGN and read the interview with Mark Rubin:

  • Unfamiliarity with the console
  • They were more concerned with 60FPS
  • Incomplete SKUs (MS's fault)

He went on to say 1080P/60FPS will probably be hit on future COD titles on XB1.

In other word you keep hiding on those lame ass excuses.?

1-Who the fu**s know this hardware Turn 10,Sega, but not Activision or Dice some how.?

Dude no one knows the damn hardware is new,they did not get 1080p because the xbox one is weak sauce period,it has several bottle necks that will probably never get fix,much like the N64 carry his all its generation.

2-Yes they were and they still achieve 1080p 60FPS on PS4,on xbox one they fails,so did Dice which is a great developer.

3-This apply to all companies with xbox one dev kits,and some games are 1080p what is the excuse.? So sega can but some how Dice and Activision can't.?

Dude FPS engines are not like racing engines or sports they are not,they demand more power it has been like that for ages,so those engines demand more on xbox one and sadly the xbox one can't give more.

For Christ sake MS engineers were there all the time alone side Activison developers and they could not get the game to 1080p,then Rubin comes out and shoot that most are targeting 720p and name Titanfall by name to be 720p as well,another game with crappy visuals how can this be.? Killzone SF look better than BF4 while bee 1080p and running unlock at 40 to 50 FPS single player i am not talking about online.

Killzone make Titanfall look last gen,but some how you think is just early tools or incomplete sku..lol

Yeah he say 1080p 60FPS will hit the xbox one PROBABLY considering Activision track record with resolution,i would not put my money on it unless the game had xbox 360 graphics.

@multipass35 said:

eSRAM isnt being used in either BF4 or CODG, Infact its not really being used in any launch game from what i read. The Xbox One will be fine. Still looks better on BF4.

LINK..

LOL! So, I should believe YOU over the lead developer at IW? Really? This is why I always say you are full of shit.

no you should believe him because anyone with half a brain knows that 10% wont be enough to boost anything from 720p to 1080p, 1080p is twice the pixels on screen which need a significantly better setup. Good to see you came out of your cave, was missing you stormy, hope you dont make new accounts like the other lems is not fun that way.

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Heil68

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#49 Heil68
Member since 2004 • 60713 Posts

@TheEroica said:

So much for kinect not ruining the new xbox... :(

I know. :(

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#50 heretrix
Member since 2004 • 37881 Posts

It seems like the decision to run COD @1080p on the PS4 wasn't all that great of an idea. It doesn't run locked @60FPS like the PS3/360 versions, there are framerate drops in certain places.

So much for all that power. Either way, like I've said before it's pretty much a stupid argument, you are getting the same game anyway.