@tormentos said:
@i_p_daily said:
That's pretty funny coming from a guy who has a pic of an OLD game in his sig lol.
I was playing Alan Wake American Nightmare on my X last night, its good to have that option of not having to use my 360. Do I use BC a lot? no but at least I have that option.
Besides you cows keep saying Sony is pro consumer, well they haven't been pro consumer since they started winning again.
Oh please stop the damn hypocricy the only reason you lemmings lobby for BC is because sony drop it,and MS got some broke shit one,in fact you can't downplay the PS5 one when the xbox one sucked 10 times more, it started 2 years after launch with few games and most of those games were indies and arcade games,most of the big games were not even supported.
If you want to know how BC was done right look at sony who had a BC consoles before MS even enter the damn market in 2001,oh and the PS3 2 complete generations of games,total hardware based BC nothing outside PC was even close,and lemmings didn't care the xbox 360 BC was total shit again with only some few games,and to make things worse you need it a damn HDD when MS use to sell a damn unit without HDD,so if you had a core 360 you could not even play xbox games on your 360 that shitty it was.
Sony dropped it,nintendo dropped it and both scorch the xbox sales wise,sony included it now because of preasure for fanboys.
Hell the xbox one is not even BC with the xbox or xbox 360,you download a damn digital copy of anygame that is supported,is not even BC per say you are not physically playing the game from the disc,and if you don't have internet yeah you have zero BC on xbox one.
Why the artificial separation between game consoles and micro-computers when game consoles are also micro-computers?
MS supported PC/MS-DOS abstraction layer + PC/MS-DOS command-line and ROM based MS Basic command-line interface since the original IBM PC before any Japanese micro-computer vendor entered the market.
Intel and Microsoft supported and respected BC before Sony! This is why I hate Motorola (kitbashing 68K instruction set which broke legacy software) and IBM PowerPC (fuking supervisor instruction set keeps changing).
MSX standard is Microsoft's entry into the 8bit gaming micro-computers market before Sony's PS1.
MSX standard has MS Basic command line and MS defined hardware specifications which include a games cartridge slot.
Commodore VIC-20/64/128's command-line OS is MS Basic LOL.
MS Basic command line was licensed to many 8 bit/16 bit micro-computer vendors with different hardware.
MSX standard is MS's attempt to commoditize various MS Basic based machines into a single MS standard. Note the letter "X" in MSX which is later reused for Xbox** and DirectX brandings.
**Xbox's DirectX has Direct9.X, DirectX11.X and DirectX12.X variants from PC's DirectX 9a/b/c, DirectX11.1/11.2/11.3 and 'etc'.
MS's "X" letter usage is consistent since 1980s. MS Basic was Bill Gate's software project and He governed Microsoft from its start to January 2000. Bill Gates was involved with the original Xbox. My point, the letter "X" branding has been used with MS's products for years.
After MSX, read https://en.wikipedia.org/wiki/Amiga_Hombre_chipset Commodore-Amiga's PA-7150 RISC CPU selection has Windows NT qualification (MIP R3000 CPU wasn't qualified for Windows NT), hence Amiga CD64 game console would be Windows NT PA-RISC + SGI OpenGL capable. This is during Sony's PS1 era. Commodore went bust in 1994 and MS found another hardware partner with Sega. Sega exited hardware business which force MS to create its own Xbox hardware.
HP's PA-RISC CPU later evolved into Intel Itanium CPU. Intel Itanium can run both PA-RISC HP UX legacy apps and X86-32. AMD64 (X86-64) killed Itanium. If Commodore-Amiga was still alive, Commodore would end up with AMD64 CPU. Also, key engineers from HP RISC CPU R&D and AMD Taiwan created a business called NVIDIA in 1993.
Amiga Hombre's 3D chipset is based on HP's PA-RISC IP with licensed SGI OpenGL API compatibility. Commodore also has plans to enter the Windows NT OpenGL compatible accelerator market and offer PCI OpenGL card for the PC market. HP and Commodore was involved with Amiga's AAA chipset and Hombre_chipset
The concept of Windows NT with 3D accelerator game console has existed since the early 1990s.
PS; Commodore was ATI's 1st large OEM customer.
Commodore's Windows NT with RISC CPU and API 3D acceleration gaming PC concept continued to present-day Windows 10 (modern X86 CPUs has RISC internal cores with X86 decoder/HW translators).
I'll take you on old man.
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