Easy question , easy answer.
As a series and as a single game , do they stack equally?
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I like both. Never feel a need to know which is better. I play games to be entertained, bot series do that for me. Good enough to me.
I have no idea why so many are still obsessed with half life, a dead game. Halo is a much better series.
Halo highhandedly transitioned FPS to console, no comparison.
FPSs existed on consoles before Halo.
Or do you mean the main focus of the genre?
My friend, existing and transitioning are two different things.
FPS no longer pc genre.
Halo highhandedly transitioned FPS to console, no comparison.
FPSs existed on consoles before Halo.
Or do you mean the main focus of the genre?
My friend, existing and transitioning are two different things.
FPS no longer pc genre.
But Halo 1 came in 2001.
And they were manny great FPS that were only on PC / Unreal 2004 Battlefiend 2 Painkiller etc/ untill 2007/2008 when Bad Company came to consoles.
I find Half-Life, as a series, to be an incredibly boring and overrated group of shooters.
Would rather play Halo.
Funnily enough I played both Halo and Half-Life for the first time this year (as well as all the sequels/expansion packs for those games)... and I think Halo is the better of the two but by a small margin. It would be a wider one if Halo didn't have some repetitive sections towards the end (something Half-Life 2 doesn't suffer from thanks to solid pacing throughout).
Now, if you extend Half-Life to include its two expansions I'd say Half-Life would win this as IMO the expansions for that game were better than the original game.
Half Life has multiple good campaigns, Halo has one. Half Life actually has good level design, pacing, and more variety in each individual game than the Halo's put together.
That said I'd much rather play Halo multiplayer at its peak - Halo 2, then any of the Half Life games. That said there were better PC shooters, than both of them. That's without getting into Metroid Prime 1 and 2, or third person shooters like the 2 Max Payne games and Resident Evil 4 which were a class or two for my money above them.
Half-Life pushed the genre forward.
Halo pushed the genre back so it works better with a gamepad.
At the day of its release Halo was a mediocre FPS by PC standards.
Half-Life may not have aged well, but Halo was never good to begin with.
Half-Life, any day of the week.
No. Half Life has better pacing, world building, level design and narrative.
I will say that Halo has a lot more memorable music though, that In Amber Clad is godly.
Very difficult for me to answer as I love both series immensely... On the one hand, I still consider Half-Life 2 to be my favourite game of all time. However, as a series, I'd have to say I've gotten more enjoyment out of all the Halos.
It's better, The only good half life was 1, 2 was overhyped fun and the episodes were just small rooms of fun.
It's much better. (both campaign and MP)
Halo 1, 2, and 3 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> HL 1 and 2 (and episodes). HL3 could be a 10/10 and the series still wouldn't compare to Halo.
I enjoy both for their own separate reasons and I don't need to have this dilemma. Because of number of installments I think Halo is now more relevant, though. This is accentuated by the correlation between quantity and quality. On the other hand, because of its sheer popularity, it gets bashed for being too casual while from my experience I can tell that Halo actually requires a fair amount of skill.
I enjoy both for their own separate reasons and I don't need to have this dilemma. Because of number of installments I think Halo is now more relevant, though. This is accentuated by the correlation between quantity and quality. On the other hand, because of its sheer popularity, it gets bashed for being too casual while from my experience I can tell that Halo actually requires a fair amount of skill.
Speaking of which, I think difficulty should be taken into account here too. The Half-Life 2 games are really easy thanks to some ho-hum AI, and they have poor higher difficulty implementation (damage values shift a bit making enemies damage sponges but the game isn't more "challenging' because of it). Halo doesn't this problem with it's difficulty levels even if some of the later ones (ODST) were on the easy side.
Halo highhandedly transitioned FPS to console, no comparison.
FPSs existed on consoles before Halo.
Or do you mean the main focus of the genre?
My friend, existing and transitioning are two different things.
FPS no longer pc genre.
ignoring COD and its clones. FPS is still PC genre
even console FPS suck on console with controller let alone PC centric FPS we are getting now adays like metro and shadow warrior.
halo is miles better than halflife as far as i'm concerned. the gunplay, the lore, the ai, i could go on and on. in fact, i'd say anyone who thinks otherwise is flatout delusional.
LOL. Halo has like worst level design ever. half life trump halo in every way from level design to core gameplay mechanics. and gunplay in First half life game is still best ever only dethrone by FEAR. hl2 gunplay was weak but still better than halo.
@jg4xchamp: the half life campaigns suck bro. The highs in the halo campaigns are way better than anything in any half life. How the he'll does Half Life have more variety? Halo has small corridor levels that expand into giant open areas with vehicles and all kinds of different weapons and approaches. What variety does half life have?
Silent Cartographer, Assault on Control Room, Halo, The Maw, almost all of Halo 3>>>>>>>>>>>>>>>>>>>>
HL destroys that FPS training wheels game.
salty because halo isn't on PC, god?
@Legend002: that's because you don't even play as a character in half life. Gordon Freeman is one of the worst video game "characters" in gaming.
You felt like a ghost cam with a crowbar or gun attached to it. That took me out of the game immediately....
@Ant_17: No they dont
Only by the fact that HL revolutionized AND evolutionized FPS genre as a whole at the same time cant be unbeaten that easily from commercial success games like HALO.
Halo had its moments no doubt but for example .... The impact HL3 will have to FPS fans vs Halo 5 will be on entirely other level. And that means and says alot about this comparison
They both are in different classes but are great games. Both had an impact on me when I first played them and can't be replaced. To pick one over the other is pointless.
HL destroys that FPS training wheels game.
salty because halo isn't on PC, god?
MCC is coming to PC, and no fucks would be given that day.
Half-Life pushed the genre forward.
Halo pushed the genre back so it works better with a gamepad.
At the day of its release Halo was a mediocre FPS by PC standards.
Half-Life may not have aged well, but Halo was never good to begin with.
Half-Life, any day of the week.
+1
Half-Life pushed the genre forward.
Halo pushed the genre back so it works better with a gamepad.
At the day of its release Halo was a mediocre FPS by PC standards.
Half-Life may not have aged well, but Halo was never good to begin with.
Half-Life, any day of the week.
+1
+2
What variety does half life have?
You're arguing that series known for its copy-pasted levels have more variety that Half-Life?
Half-Life series are a textbook example of gameplay variety in shooters.
Literally every chapter you're introduced to at least one new mechanic.
This thread should be restricted to those who've played both.
This thread was ought to be raided by millenial Halo fanboys who have never played Half-Life at all, let alone back in 1998.
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