@ladyblue said:
@jg4xchamp said:
@FireEmblem_Man said:
@jg4xchamp said:
@charizard1605 said:
I'm surprised at how good this game actually looks :|
You shouldn't be. For all of Nintendo's drawbacks, one thing they don't mess up too often (it does happen, just not often) is their premiere franchises. Zelda's dynasty warriors game is going to be a more than competent dynasty warriors game. Shallow and repetitive as ****? of course it's going to be that. Anyone pretending those games aren't, isn't well versed in the rest of the genre.
But, the Zelda stuff is going to be used in clever ways and adds new wrinkles. Midna dropping Majora's Moon, because **** it for instance is awesome. It's a game that should at the least be fun on a very basic level even if the overall experience will be an average hack n slash that relies more on its target dummy headcount than actual genuine satisfaction in gameplay.
TBH with you Champ, at least the combat looks better than Skyward Sword
That's not saying much. Skyward Sword's combat is a fucking novelty. Slightly interesting that it works 1:1, but fucking pitiful in terms of actually being satisfying or entertaining in combat.
Combat isn't close to being bad, & zelda has never been about the combat. That might all change with the new Zelda U, hope they don't make it a trash game like skyrim or witcher.
Capcom>>>Plat
Capcom is the true king of the genre.
Ummm.... Zelda has always been about combat since Zelda 1? You might ask why? Well, since the first game, you have Link traveling all over an open world map and you have moblins coming at you left and right (up and down as well) and with many of them, it's hard to stay alive with just 3 hearts. With the dungeons, there were little puzzles as some rooms require you to defeat enemies to get keys and items and Link has to fight his way to get treasure and artifacts through a maze.
Same as Zelda 2, I honestly don't understand why everyone hates it as there is only a few that enjoy it, you always had to fight your way through a maze and level up to get even further through the game.
LTTP is the first Zelda game that added more puzzles in the dungeon design, but still, you had a lot of tougher enemies in the Dark World than the light world, plus it introduced the spin attack and pegasus boots.
I could continue on but I don't want to make a long post about it. Plus I don't want us to ruin the special moment we have over different opinions.....
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