http://www.eurogamer.net/articles/digitalfoundry-2016-we-built-a-pc-with-playstation-neo-gpu-tech?utm_source=eurogamer&utm_medium=email&utm_campaign=net-daily
comparing ps4 neo target to neo target below its an average framerate increase of 67%, this means that if not bottlenecked by a tablet CPU (as they used an i7) the same games, settings and resolutions the PS4 can run at 30fps the neo will run on average 50fps
1920x1080 (1080p) | PS4 Target 1080p | Neo Target 1080p | Neo Target 1440p | Neo Target 1800p | Neo Target 4K |
---|---|---|---|---|---|
The Witcher 3, Console Settings, Post-AA | 33.3 | 64.6 | 44.3 | 31.4 | 23.4 |
Rainbow Six Siege, Console Settings, MSAA Upscale | 67.1 | 121.9 | 80.8 | 55.5 | 39.7 |
Far Cry Primal, Very High, SMAA | 46.2 | 64.0 | 42.7 | 29.8 | 22.1 |
Grand Theft Auto 5, Console Settings, Post-AA | 49.5 | 80.8 | 57.1 | 35.0 | 27.6 |
Mirror's Edge Catalyst, Medium/High, FXAA High | 70.6 | 98.9 | 57.9 | 43.3 | 31.6 |
Rise of the Tomb Raider, Console Settings, SMAA | 40.8 | 73.1 | 50.4 | 35.2 | 26.2 |
Crysis 3, High, SMAA T2X | 50.9 | 89.2 | 55.9 | 36.1 | 26.7 |
..."It's not as crazy as it sounds. The leaked graphics specifications for PlayStation Neo are a match for the latest AMD graphics core, codenamed Polaris, released to the public recently in desktop GPU form as the Radeon RX 480. We're looking at 36 compute units based on 'improved' AMD Graphics Core Next (GCN) architecture - just like the RX 480. The difference comes in terms of clock-speed. The RX 480 runs at a maximum 1266MHz while Neo's GPU runs at 911MHz - a necessity for a small, closed box system."...
..."While there's not a direct equivalent to PlayStation 4's GPU in the Radeon line-up, the Pitcairn GPU found in the Radeon HD 7850, R7 265 and R7 360 is close enough. PS4 has two extra compute units, but they run at 800MHz. We have a Sapphire R7 265 in hand, running at 925MHz - down-clock that to 900MHz and we have a lock with PS4's 1.84 teraflops of compute power."...
..."In our Face-Offs, we like to get as close a lock as we can between PC quality presets and their console equivalents in order to find the quality sweet spots chosen by the developers. Initially using Star Wars Battlefront, The Witcher 3 and Street Fighter 5 as comparison points with as close to locked settings as we could muster, we were happy with the performance of our 'target PS4' system. The Witcher 3 sustains 1080p30, Battlefront hits 900p60, SF5 runs at 1080p60 with just a hint of slowdown on the replays - just like PS4. We have a ballpark match, and we would expect to see similar on our 'Neo' set-up."...
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