I don't believe that anyone will now start making open world/RPG/action-adventure games in cel shade, that is so two thousand and late.
Were talking about a game made based on being limited by Wii U's capabilities. If you want to know where standards are being set, check Steam's Green Light from the last 5 years. So maybe it will be the new standard for hand held games, cause indies and consoles are better off.
I've seen a ton of BotW, and yes there are interesting aspects added into the open world, like giving Link a way to use physics, the hot/cold gauge, and the horse collecting thing. But all they did was push the boundaries of what Zelda can be by doing standards already set by others, and then they sprinkled a little bit of their magic on top. The map might be huge, but we've seen that the huge blob in the middle is a ton of empty fields where you fight non-critical fights and unless you earn some kind of XP, Hearts, or crafting material from these fights, I don't see the purpose in such a big map.
Honestly, I want BotW, and at that time thought it would be amazing, but it is unclear how great it will actually be. While Horizon only seeing maybe an hours worth, and it is clear that it is something special, and since its a brand new IP, it started from scratch yet climbed so high.
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