I don't think that a lot of people here really understand PC sales.
While console games have huge opening weeks and sell the majority of their total sales in the first few months, PC games have a much different way of selling. Most PC games sell more and more over time. At first the really demanding games like Crysis do not sell well because of their high specs requirements. Piracy is high becuase people don't see massive value in it and they don't know if their PC can really run it.
Over time though, as PCs get more capable, sales of the high end PC games start to increase. Soon basic PCs from major manufactures like HP and Dell can play these games on lower quality settings. Sales stay steady through these entire period. They are lower than a console games first few months, but they are steady over a few years.
This is one of the reasons why people misconceive that PC gaming is dying. They don't see the massive sales right away and figure that the game is a dud and nobody plays PC anymore. This is a faulty prediction as they are expecting massive sales, when massive sales usually don't come to PC games.
Also as long as there are PCs there will be games for them. Its a free to develop on platform with no licensing fees (if you choose to build the game from scratch). Its a platform that is extremely versatile to handle some of the most complicated games. Finally it is a platform that is in nearly every house in the developed countries of this world. You can't go wrong with PC gaming.
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