[QUOTE="rawr89"]dont listen to shawty. he got it all wrong. first off, if the game supports 720p, 1080i & 1080p, it means you can upscale the res from 1280x720(progressive) to 1920x1080(interlace) and 1920x1080(progressive), just like how you can change the resolution of your desktop/pc games. you'll notice in most pc games that if you up the res, there will be less jagged edges/clearer images. now, as for the TV, it will NOT upscale it to 1080p IF you set your ps3 to output it in 720p. that means, all the res stuff will be controlled through your ps3 and NOT through your TV. shawty does not understand the difference between upscaling the res and scaling the res to fit your tv screen. if my 13.3-inch laptop can output movies in 1080p resolution and my 60" HDTV can do the same, then why arent they the same in size?? it's because the 1080p image needs to fill out your screen, BUT, they are still 1080p. so, in shorter terms, no matter what the res you're playing, your TV will scale the image to fill your screen i.e. it will not increase the resolution. so if you're playing a 720p game, your 1080p HDTV will let the 720p image fill out the 1080p screen. meaning, it will stretch the image, like how standard cable television looks stretched out when watching in widescreen. it does not mean that standard cable tv shows have higher resolution because they dont get sharper or clearer when stretched out, it's just that they fill the whole tv screen. what im trying to say is, if you change the resolution of your desktop from 1280x720 (720p) to 800x600, then the icons get bigger, and their edges will get rougher, right?? that is what the ps3 does when upscaling 720p games to 1080p. in turn, the monitor still displays your desktop in fullscreen, right? that's how your 1080p HDTV works. it will 'scale' the image to fill your screen. if it doesnt do that, the desktop will be displayed like a small box on the center of your screen with black borders. both 800x600, the difference is that one is 'scaled' to fill your monitor screen, and one is literally downscaled to 800x600. on a side note, you can not tell the difference of 720p games to 1080p on a 32". you need at least a 50" to tell the difference. also, there's no point in purchasing a 1080p tv because most games run on 720p native, and even if you up the resolution, it's not that big of a leap because only the resolution will be affected i.e. no change in texture detail, etc. that is, if you have to budget your money. but if money isnt an issue, then buy the 1080p since the PS4 will definitely be 1080p native (hope so). :DRyan_Som
Actually in this case, you're wrong. TV upscaling and changing resolution on a PC are NOT AT ALL the same thing. When you choose a higher resolution on PC, you're telling the computer to re-render the game AT that higher resolution. This coupled with increased texture detail, AA, AF, and other options is why a PC game running at 1080p will ALWAYS look better than a console game running at upscaled 1080p. Upscaling on a TV is just that: Upscaling. You're literally stretching the image to get it to fit. On a PC when up the resolution, you're actually CHANGING the game's native resolution. Assuming the PC can run it, 1080p on a PC will always be native. Aside from some arcade games, this gen of consoles is only capable of Native 720p and upscaled 1080p.
Oh, and by the by, stretching an image to fill a screen. I believe I mentioned it earlier. Oh yeah, it's called UPSCALING. :P Upscaling generally speaking degrades picture quality, not increases it.
Just to correct you, upscalling and stretching are two totally sperate things. Stretching the image is litterally making it stretch to fill the screen, hence the name 'fattyvision'. This will distort an image and make it look fatty. Upscaling is different, upscalling means that the processor trys to guess and fill in the empty pixels with the information its recieving (or similar to that) and not just stretching it.
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