Was pretty fun, I feel like I did better than the last, especially using the hammer.:)
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My experience fighting ZN:Our unofficial gvg with ZN. Final score RET 6 ZN 2. Missed the last fight on record. WE DID CHURN BOMBS! Enjoy :D
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Huntrider
yo.
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I made a small video guide recently. Because some people were asking how the hell im exploding people. Awesome in a 5 man havoc in WvW and roaming to assault engagements in sPvP.
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*Aphro has no l33t skillz to do most of these >:[
15:12 :lol:. The rage post from one TC in the matchup thread got deleted by a mod. Most have accepted that crashing TCs RP events is a running gag by now; eg. Kenny dying in South Park.So we ruined TC's dolyak parade last night. TS was hilarious. I wish all you guys were there to see it. Grimm and myself were in a party to witness this epic event. Aphro was there tho I couldnt find him anywhere. Here's the video with comms. Enjoy :D
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Huntrider
there are more burst options than i was expecting there. i thought you'd just pull the earthquake > LF > phoenix > air burst one that most people use. then again, the new ele meta is focus :Pyo.
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I made a small video guide recently. Because some people were asking how the hell im exploding people. Awesome in a 5 man havoc in WvW and roaming to assault engagements in sPvP.
Â
*Aphro has no l33t skillz to do most of these >:[
illmatic87
Congrats on getting a legendary.
And man did SAB became a disappointment. Tried to go through 2-2 which is too ****ing long, and there Josh Foreman going about that people are complaining about too much content, which is just faceplam worthy. I think 2-2 is okay for the most part challenging wise, but god does it drag on and on.
World 2 is just ugh, and really a shame because there are some nice moments and ideas in it.
All I want to say is... Fvck World 2 in SAB.trastamad03
:lol: They sure really ramp up the difficulty, also dragging it out like hell while they were at it. I don't mind the challenge but I sure hope W3 and 4 will have shorter zones. I rather have more zones than have really really long ones, which I don't want to think how long zone 2 will take in trib mode.
[QUOTE="trastamad03"]All I want to say is... Fvck World 2 in SAB.Wanderer5
:lol: They sure really ramp up the difficulty, also dragging it out like hell while they were at it. I don't mind the challenge but I sure hope W3 and 4 will have shorter zones. I rather have more zones than have really really long ones, which I don't want to think how long zone 2 will take in trib mode.
[QUOTE="Wanderer5"]
[QUOTE="trastamad03"]All I want to say is... Fvck World 2 in SAB.Justforvisit
:lol: They sure really ramp up the difficulty, also dragging it out like hell while they were at it. I don't mind the challenge but I sure hope W3 and 4 will have shorter zones. I rather have more zones than have really really long ones, which I don't want to think how long zone 2 will take in trib mode.
Heh those darts might be annoying at times but I don't have a lot of issue with them, and there some nice placement of them. I found the pre nerf gysers (might still be annoying) in 2-1 to be much worse. Good god was that part a nightmare. I still think the length is the worse of this world.
[QUOTE="Wanderer5"]
[QUOTE="trastamad03"]All I want to say is... Fvck World 2 in SAB.Justforvisit
:lol: They sure really ramp up the difficulty, also dragging it out like hell while they were at it. I don't mind the challenge but I sure hope W3 and 4 will have shorter zones. I rather have more zones than have really really long ones, which I don't want to think how long zone 2 will take in trib mode.
The part that made me ragequit, was the gong. I mean there's no indication that i have to follow it. So I'm like watching it go down and thinking to myself, ok what was that for? Then I check a guide and see I'm either supposed to follow it and dodge the darts or kill myself and then wait for the last second. Yes thank you for hinting me to do that. Poor design. At least have a room with things rolling to show that OH the gong (or another object) is going to stop the darts.
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And those god awful assassins who still hit you while you stun them with the whip. Logic. They even hit you when you dodge, like you're mid-roll and you get hit, so much for invuln frames. Not to mention their dumb spammy gap closer which makes them invuln. to hit and have to fight them in tight corridors or narrow spaces.
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Hell, i'm not even a game designer but for crying out loud, these are supposed to be professional game designers that don't even know how to "teach" players through the environment, instead we have to go check out guides. Yea, that's fun. SO FUN.
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I honestly don't know why I keep coming back to GW2 (well it's cause some of the guys in the guild are fun to chat with, you know who are ;p) but every time there's something new that i wanna try out and get excited for, get horribly butchered and messed with thanks to poor design. Sorry that I don't have 6th gamer sense that I'm supposed to anticipate every freaking thing.
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GW2 devs should go play Dark Souls and learn to teach players through the environment.
Now this is how you rage. Well said Vess. :D  CTRL + Q to Enable/Disable GoPhoto.it  CTRL + Q to Enable/Disable GoPhoto.itThe part that made me ragequit, was the gong. I mean there's no indication that i have to follow it. So I'm like watching it go down and thinking to myself, ok what was that for? Then I check a guide and see I'm either supposed to follow it and dodge the darts or kill myself and then wait for the last second. Yes thank you for hinting me to do that. Poor design. At least have a room with things rolling to show that OH the gong (or another object) is going to stop the darts.
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And those god awful assassins who still hit you while you stun them with the whip. Logic. They even hit you when you dodge, like you're mid-roll and you get hit, so much for invuln frames. Not to mention their dumb spammy gap closer which makes them invuln. to hit and have to fight them in tight corridors or narrow spaces.
Â
Hell, i'm not even a game designer but for crying out loud, these are supposed to be professional game designers that don't even know how to "teach" players through the environment, instead we have to go check out guides. Yea, that's fun. SO FUN.
Â
I honestly don't know why I keep coming back to GW2 (well it's cause some of the guys in the guild are fun to chat with, you know who are ;p) but every time there's something new that i wanna try out and get excited for, get horribly butchered and messed with thanks to poor design. Sorry that I don't have 6th gamer sense that I'm supposed to anticipate every freaking thing.
Â
GW2 devs should go play Dark Souls and learn to teach players through the environment.
trastamad03
Here is our official gvg with DA. FInal score RET 4 DA 2. I included an extra fight in the beginning. It was not counted due to miscommunication on gg being called. ENjoy :D
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  CTRL + Q to Enable/Disable GoPhoto.it  CTRL + Q to Enable/Disable GoPhoto.itI pretty much finished with World 1 in Super Adventure Box. Earlier I beat zone 3 in trib mode, thus finally getting the King Toad's Pistol which is pretty cool, then I went through the zone again on easy to wrap up the bubbles and secrets, and gotten the meta for the world.
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