I always play minimum 1680x1050 (one step below 1080) and usually 1920x1200 (1080 equivalent on a PC monitor). Anything less than that and I know its time to upgrade my hardware, because at that point it is console quality visuals. I play most of my stuff on the PC because it looks so much better than anything else available. Case in point I bought ME2 on the XBox so I could carry over my character, traded it in the same day for the PC version because it was upconverted 720p and the jaggies, resolution, textures, and lighting/shadows were horrendous compared to the PC version.
I feel the same way about FSAA, I'm almost to the point where if a game doesn't have the option, I'm not buying it. Jaggies are impossible for me to ignore and they drive me insane. IMO this day in age everything should come with FSAA compatibility through the game or driver... I'm looking at you Unreal 3 engine...
If that is PC elitism so be it. I expect good visuals when I'm playing a game and you simply don't get that below 1680x1050, with FSAA and Aniso.
EDIT: As to the above, it is correct that all console games run natively at 720p and are upconverted to 1080, the current hardware does not have the horsepower to render visuals at 1080p.
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