For me these are definitely some of the hardest...
1. Finished the Endless Setlist 2 in Rock Band 2 on Expert (the platinum drums symbol is so worth it :D).
2. Completeed all Brawl Challenges
3. Finished Metroid Prime 3 in Hyper Mode.
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For me these are definitely some of the hardest...
1. Finished the Endless Setlist 2 in Rock Band 2 on Expert (the platinum drums symbol is so worth it :D).
2. Completeed all Brawl Challenges
3. Finished Metroid Prime 3 in Hyper Mode.
Boss Battles on Intense with MK after I had done that I did it with Lucas and Sonic(I suck with them)
Hard to say.I did an amateur speed run on Twilight Princess with a rough time of 6:55,although in actuality,considering the standards already set by previous speed runs,it's still a terrible time,and even worse now.I did a Bitter,Blood Berry-only challenge in No More Heroes a few days ago.Rewarding,but not too impossible.I plan on trying a low percent,Hyper Mode difficulty run in Prime 3,and maybe a Minimum Hyper Mode (the Phazon powers) eventually,and I expect both of those to be extremely hard.
haha lol Now, on a more serious note, that reward would probably have to go to the Master Sword puzzle in LOZ:TP. For those who have played the game, they know what I'm talking about. That puzzle was so hard, and took me a LONG time, even on my second playthrough. I hope I never have to do something that hard again lol Also, congrats on completing the Endless Setlist on Rock Band. I could NEVER have enough patience to do that.lolConnecting to Brawl online.
shoryuken_
That move is awesome.8) I hope the next Zelda has neat tricks like those, only with tougher enemies. and more neat tricks. and the (awesome) hurricane spin. where the hell did it go? oh, i forgot that the magic bar for some reason disappeared in this zelda >_> but then again, the hurricane spin was present in minish cap, which also didnt have a magic bar (even though that charge bar looked alot like one).[QUOTE="zeldaluff"]
Learning the back slice in Twilight Princess :P Took me a good hour or two, and I'm not completely sure why
FFCYAN
3)The first time trying to get the Luigi's Purple Coins star in Super Mario Galaxy
2)Beating Metroid Prime 3 on Hyper mode had some tough spots, but I managed to beat it 100%
1)completing all 81 challenges and beating all 27 fightson champions mode (Punch-Out) I may never be able to do this!
Any of the X challenges on Trauma centre: Second Opinion. Good lord. A distant second is perhaps the true final boss of No More Heroes on the Bitter difficulty, finishing the last level of House of the Dead:Overkill with no deaths and getting every star (and I mean EVERY star) on Mario Galaxy. And people say the Wii is for casual gamers.
beat the star cup in mario power tennispowerstar1
THIS! That was really hard, but I'd say the absolute hardest thing was beating Bald Bull, Mr. Sandman, and Donkey Kong in Punch-Out!!
Also, the challenge in Super Mario Galaxy where you had to blow up the trash with those bombs took me hours and hours to complete.
The Water Temple in Twilight Princess was also a real time-suck.
[QUOTE="powerstar1"]beat the star cup in mario power tennisblankshore
THIS! That was really hard, but I'd say the absolute hardest thing was beating Bald Bull, Mr. Sandman, and Donkey Kong in Punch-Out!!
Also, the challenge in Super Mario Galaxy where you had to blow up the trash with those bombs took me hours and hours to complete.
The Water Temple in Twilight Princess was also a real time-suck.
i completely forgot that bomb challenge. it doesnt matter if you know that each bomb has to be in one of the small golden things as fast as possible, it just wouldnt work. every now and then i'd get so pissed i'd hit the robot for minutes with ground pounds, spin ground pounds and regular punches :P?.? The controls in SCL were the only good part of it. The core gameplay was horrible, but the controls worked. I didn't have any problems at all getting the game to do a vertical/horizontal dash/slash. Okay maybe a few times on the final boss, but besides that...Trying to control Soul Caliber Legends.
Good lord, it was horrible.
danger_ranger95
[QUOTE="danger_ranger95"]?.? The controls in SCL were the only good part of it. The core gameplay was horrible, but the controls worked. I didn't have any problems at all getting the game to do a vertical/horizontal dash/slash. Okay maybe a few times on the final boss, but besides that...Trying to control Soul Caliber Legends.
Good lord, it was horrible.
Chojuto
I hated them
In Broken Sword, there was this puzzle that was really difficult, not because of the puzzle itself, but because of how you have to use the wii remote to complete it. I can't remember if I was ever able to finish it, but you have to like hold the A button while rotating the remote around in a circle to hit the right three numbers and unlock a safe door. Talk about challenge.
Mega Man 9. No specific part. The whole game. I am at Wily's Castle and can't beat the twin devils...
Metroid Prime 3; not any specific enemy, I just get lost and have no idea wtf to do.
Brawl's intense boss battle and beating 100 man in under three minutes.
There was one boss in Resident Evil Umbrella Chronicles I remember to be VERY difficult when playing with a friend... Had a steel visor thing... Punched REALLY hard.
Probably beating SSBB bosses on Intense, MP3 on hyper mode, and purple coin challenge in Toy Time Galaxy.
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