I don't care, its already crippled. No friend requests and no messaging friends. So its useless.
I rarely use Miiverse for communicating with friends, only for the occasional stupid joke or screenshot.
But I post all the time to Miiverse in general, and the 3DS version has the same functionality as the WiiU in that regard. Playing games with the mindset of sharing an experience through a screenshot or observation is what makes Miiverse great. That's the real meat of Miiverse, so the 3DS version isn't crippled whatsoever for me.
Also, the installation process says that friend functionality isn't available yet, so it's probably coming eventually.
@Madmangamer364 said:@Bardock47 said:
@Madmangamer364: I agree that Nintendo has their magic and charm with them, But is seems very Squandered of late...its like your favorite band all of a sudden putting out average or disappointing albums when they can do so much more!
Nintendo continues to settle for base hits when it needs homeruns. At this point, I think even Nintendo fans are becoming desperate to see Nintendo knock one or two out of the park, so it just becomes more depressing for many when they're not coming close.
3D World and Link Between Worlds are those homeruns, though. Nintendo is still capable of nailing it with software... they just have terrible PR.
To change those analogies, it's like your favorite band all of a sudden puts out amazing albums but only sells them in some mom and pop music store in their home town. On vinyl. And for some reason they can't be converted to digital. Okay, that analogy doesn't work my way. :p
And Nintendo is hitting homeruns, but only during commercial breaks? I don't know, I just feel like both analogies are missing the fact that Nintendo is still making great games. They've just done a terrible job of telling the world about them.
Nintendo never said they had a big announcement. That was all media hype.
This happens EVERY TIME, though. At some point, Reggie or whoever makes these reveal decisions needs to learn how to properly tease them. "We have a new demo of Donkey Kong with gameplay you might not expect from the series." Cranky Kong pogos like Scrooge McDuck. That's AWESOME. But instead, nobody knew what to expect, so Cranky Kong is in the new DK game, yippee.
But I'm starting to think that they love the attention so much that they don't mind disappointing everyone every time. They don't realize how much that backfires. It leaves us with the impression that Nintendo doesn't have anything good up their sleeves, even though we know some amazing games are in development.
A Link Between Worlds is a better GAME while Skyward Sword is a better EXPERIENCE.
That's a really good way to put it. Link Between Worlds does a lot of things right, but I'm not going to remember much of it down the line. But I'll remember Skyward Sword for years because so much of it is so good, despite some of its shortcomings.
@BrunoBRS: This year showed potential, though. Most of the planned stuff was actually good content, like live demos for good games and interviews with the developers. If they stick with this format but actually put some time into organization and preparation, it would be worth watching. My impression of the old format is that it was almost entirely worthless.
I've never watched the VGAs but had nothing to do tonight so I tuned in. I expected nothing special from Nintendo and that's what we got. DKC looks great, but Nintendo should've just said "hey we're showing DKC" to keep everyone from being disappointed. And Reggie downplayed his Samus pin, but that had to be deliberate. If he was only wearing it because it was on his desk and he figured his Retro companion would appreciate it, then he's bad at his job.
As for the show itself, it was one of the worst productions I've ever seen. I think it would look really awesome on paper if you just lined up the trailers and guest interviews and demos, but the actual product was horrible. If they would've just played it straight with Keighley as the sole host, like in their e3 coverage, it would've been a much better show. They also needed to write a better script. It seemed like they wrote it for a live audience but it was a mostly empty room. Fix those things and it would've been really cool to watch.
They're in the business to make money, greed in this context isn't nefarious, it's natural. Don't fool yourself, Nintendo is just as greedy as MS and Sony, they just approach it in different ways (they're cheap but attempt to charge just as much, they refuse to drop their software prices, their digital offerings aren't discounted, for example). They're Japanese....they act polite and humble, as is traditionally their culture, but it's the same ends they strive for through different means.
That's not greed. Greed goes well beyond normal business practice. Nintendo made a fortune on the Wii and DS, and they're set to blow through that money on their own employees and their investors if the WiiU doesn't start to turn a profit. So I don't know who's greedy here. If Iwata stole a bunch of Nintendo's profits, that would be greed. If running a business is automatically greedy, then so is earning a salary. Not everyone who runs a business is evil.
And if piracy truly is the reason, this does not disprove my point that it is indeed about control.
And what's wrong with that? They want to control the assets they create and own. It would be irresponsible for them NOT to protect them, as these projects take a ridiculous amount of resources to create and maintain. You talk about consumer rights, but content creators have rights as well. If they can create content that people are willing to pay the going price for, then they deserve every penny of that.
And the more years go by, the more people who aren't die-hard Nintendo fans will laugh and move on to companies that choose to live in the present.
Now this is true. I don't really disagree with your main point, just in the motivations you're assigning to Nintendo. I get just as frustrated when people call developers lazy for not doing what they want in a game. There's almost always a better explanation than to hastily ascribe it to the ugly depths of human character.
A reasonable person might respond with "sales don't matter" when someone tries to troll them with sales figures for something they enjoy. The WiiU selling abysmally doesn't make me enjoy it any less, and it doesn't make me ashamed of my purchase.
The WiiU in particular is treated as a joke simply because it hasn't sold well in its first year (as evidenced by this thread), and people love to throw that in the face of anyone who has a WiiU and loves it. In that sense alone, a personal sense, I can see why someone might say that sales don't matter, even though they should know that sales always matter in the long run.
If someone means that sales don't matter from a business standpoint, then, well.... yeah.
@Pierst179: Yeah, I think its a really nice touch. I know that the battery life is affected by this feature, but that doesn't bother me. Is there anything else about the 3D feature that may cause strain of any kind? Like, is it bad to have the 3D up all the way, because so far thats how i've been playing, and I just wanna know if thats bad for my 3DS in any way, other than battery life.
No. It's made to be used.
I always keep the slider all the way up. It adds something to every game I've played.
Wrong. This may have held true in the past, but gaming has evolved past the point of a pure software incentive. Paying customers care about their rights as consumers (especially in this day and age of digital distribution). Customers care for a great many things other than just great games, if this weren't the case, we'd be seeing the Wii U rocketing off the sales charts.
What consumer rights have Nintendo violated? If you're talking about digital software being lost if you lose your console, that's simply not what happens. The Wii and 3DS were like that, but Nintendo fixed that problem by introducing Nintendo Network IDs (which will come to the 3DS soon). Your purchase history is stored on Nintendo's servers, and Nintendo can remotely transfer your ID from a lost or broken console to the new one. It's not as easy as a user-accessible cloud account, but that's certainly not a consumer right.
If people are under the wrong impression and they REALLY care about that kind of thing (and I don't think most people do), then it's simply a messaging problem. Nintendo explained initially that the ID can only be used with the console on which it was created but also that they would change that in the future. They did change it sometime over the last year, but apparently nobody knows about it.
As for the TC, why don't they do accounts? I think a lot of Nintendo's decisions that strike us as nonsensical as consumers rightly are, but aren't for them. Nintendo wants strict control over their software and they more than likely see the emergence of the digital age (and unified accounts) as a potential threat to that control. I can see no other reason why. I also believe it has partly to do with greed. I don't think Nintendo has any trouble making things as inconvenient as possible to encourage people to re-buy a game when they make it more of a hassle to jump through their hoops to get it back if something happens. Many can't be bothered and you can rest assured that Nintendo has made money off the laziness of others because they've made it so troublesome.
So I think it's an anti-consumer policy to help make them money and retain control mostly.
Greedy? Anti-consumer? I don't think it's anything as nefarious as that. They do stuff like this for anti-piracy reasons, and they're clearly not as good at it as they should be. They don't hate you. They're not against you. They don't want to swindle you out of your money. There are more sensible reasons for these things.
Does the story follow much or any of alttp?
Not at all. The link to LttP is for fan service, that's all. But the story is one of the best aspects of the game, even though it's mostly told in the first and last five minutes of the game. It's a charming little story.
It's hard for me to rank this game amongst the other ones. It does some things perfectly but really disappoints in other areas. In the end, Skyward Sword was a much more memorable game for me. There are very few things about LBW that I'll be able to remember in a month. A few moments near the end are really awesome, but that's about it.
@Videodogg: It's tied to your account. We don't have access to it on our side, but Nintendo does. If you call them with your situation, they can revoke access to your account from the previous WiiU and tie it to your new WiiU. So it technically is still tied to hardware, but all of your purchase information from your Nintendo ID is stored on Nintendo's servers, so it can be moved from console to console. This was detailed by the host of Radio Free Nintendo after he lost his WiiU in the Colorado floods a few months ago.
It's not as easy as logging into a different console and instantly accessing your stuff, but really, how often does anyone do that? In an emergency, like a lost or stolen or broken console, Nintendo can transfer your account to new hardware. It's not ideal, but for the vast majority of people, it will never be an issue.
No one is going to buy a WiiU just because it has a console-wide achievement system. You're right about people buying certain games because of achievements (though I think that has lessened quite a bit over time), but it's not going to push someone to buy a console.... unless the games are already there and they would've gotten it anyway.
As for a better account system, that would be nice, but why would that push someone to buy a console, or why would the current system keep them from it? Your purchases are tied to your account on the WiiU, not the hardware, which was the biggest problem for Wii and 3DS. There's a ton of room for improvement, but I don't know of anything they could do that would make people buy the WiiU because of it.
Nintendo is right. It's all about the games. This other stuff can't drive sales like a strong software lineup can.
Wow, they actually replied and fixed it. I'm impressed. I'm not used to customer service being this quick and helpful.
I had an issue with Club Nintendo recently, and they responded within a business day with a very thorough and polite message. And it even turned out to by my own dumb fault in not understanding how digital games were registered.
Damn, I started Last Story a while back before taking a break, but now started it back up (I'm about 2/5 finished) while also starting up Xenogears (yes, PSX Xenogears). I'm hoping playing both simultaneously isn't too much of a hindrance as my goal is beat Xenogears ASAP so I can start Xenoblade (yeah I know they aren't directly related, but I still wanted to play Xenogears first).
The Last Story is pretty short, so you'll finish that well before Xenogears.... if you don't throw the disc out the window first. It's one of the most frustrating games I've ever played, in certain parts.
It's been years since I played Xenogears, but I remember being really impressed by it. And knowing the backstory of Xenogears will give you a good backdrop for the story of Xenoblade. They're related thematically if nothing else, though that doesn't really become clear until the very end.
@nep321a: Then it should be even easier! :p
If it's something you like doing, there's no point in hiding it. Especially with Nintendo, it seems that pretty much everyone our age has memories of Nintendo from their childhood. That should be a point of shared experience, not contention, I would think. At least, that's how it's been for me.
But the reality is, when you are an adult with a full time job and other responsibilities, there is simply less time and less desire to play games. I used to play games avidly from age 10-24. After that, my interest in gaming dropped like a rock as I became more interested in other things in life. I used to play about 20-25 games per year. Now I only play about 1 game per year. I guess that makes me a casual now?
That makes the WiiU the perfect console for you. It's relatively cheap, and the few games you'll actually have time to play need to REALLY be worth the time. It sounds like Nintendo's games will do that best for you.
I'm 29 as well, but I'm still more of an avid gamer than you are. But even I could get by with just a WiiU. I have a 3DS and PC as well, and there's way too much for me to play.
And about what people think about you for playing Nintendo games.... don't worry about it. If that's the reason for a girl to lose interest in you, then good riddance, right?