Tales Of Symphonia 2 hype/info thread (56k)

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TAKE_IT_BACK

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#1 TAKE_IT_BACK
Member since 2008 • 3850 Posts

Tales of Symphonia: Dawn of the New World Screenshot

Tales of Symphonia 2

Console: Wii

Genre: RPG

Developer/Publisher: Namco Bandai

Release Date: November 11th

Tales of Symphonia: Dawn of the New World Screenshot

Story

***Minor Spoilers*** (From the first game)

Background

The game is set in the same world asTales of Symphonia, but right after the finale of that game. The two worlds of that game, Sylvarant and Tethe'alla, have been melded into one.

After the lands became one, maps were rendered useless and the climate went through many vast changes: desert towns became frozen wastelands and lakes dried up into valleys. All of this stems from an overlooked factor in the unification of the worlds: the spirit of the old Kharlan Tree, Ratatosk, still exists somewhere, and its slumber has sent the world into chaos.

To complicate matters, tensions are escalating between the people of the two worlds. The citizens of Tethe'alla look down upon the people of Sylvarant due to their inferior technology, and the people of Sylvarant fear the citizens of Tethe'alla for their power. Two years have passed since the worlds were first merged, and the citizens of Sylvarant have created an army, known as the Vanguard, with which to rise against the Church of Martel and the people of Tethe'alla.

One day, the Church of Martel goes to war with the Vanguard, and Sylvarant's city of Palmacosta is caught in the crossfire. Countless innocent lives are lost and the city is consumed in flames. This event comes to be known as the "Purge of Blood", a massacre allegedly led by the same Lloyd Irving who helped unite the worlds two years before.

Dawn of the New Worldpossessesmultiple endings: the game's conclusion is determined by the actions the player has made throughout the game. There are three possible endings in total.

Tales of Symphonia: Dawn of the New World Screenshot

Gameplay

Battle system

Dawn of the New Worlduses the "Flex Range Element Enhanced Linear Motion Battle System" (FR:EE-LMBS), combining aspects ofTales of the Abyss' andTales of Destiny's battle systems, to create a battle experience comparable toTales of Innocence'sDimension Stride Linear Motion Battle System. A key feature of this enhanced system is the Elemental Grid.Each battle location, skill, and monster will have an elemental attribute.The battlefield's element can be altered by using three skills with the same elemental attribute in a row.Changing the element of the field determines both the effectiveness of an attack, as well as the characters that can participate in Unison Attacks, which make a return from the originalSymphonia. A meter on the lower part of the screen indicates when the attack can be unleashed.Another returning element of the series are Hi-Ougis.

A fight between Emil and Decus.

Another new feature is the ability to capture, breed, and level-up over 200 monsters to fight alongside Emil in battle. Monsters can be recruited once they have been defeated in battle. In order to increase the odds of a successful recruitment, the element of the field should align with the element of the monster. An altered version of the ****cTalesaffection system will also help to persuade them to join the party.Although there is room in the party for ten members, only four of them can take part in any given battle. It is noted that Emil and Marta cannot both be out of the party, one of them must be the first character in the party, as neither the Symphonia Cast nor a monster can be set to the first slot. The monsters are controlled in battle by artificial intelligence.Monsters can be stored in a pen at the Katz Guild if they are not needed in the party.There are also several sidequests available from a list to choose from at the Katz Guild.

The party obtains both experience points and GRADE after each battle. Experience points are divided equally amongst all members of the party. Once a certain amount has been accumulated, each character or monster will level up, thereby improving their stats and possibly gaining new skills.Another way to increase a monster's status parameters is by cooking them special recipes, some of which can even cause them to evolve. The variety of recipes in the game allows for a kind of "monster customization."It is noted that the Symphonia cast do not gain levels through Experience points, (instead, they gain levels during plot events) and they also cannot be higher than level 50. The amount of GRADE received depends on how each battle is fought. From the second playthrough on, collected GRADE can be used to purchase powerful items, to obtain game bonuses, or to carry skills from one file to the next.

Tales of Symphonia: Dawn of the New World Screenshot

Videos

TGS Trailer

Gamplay

Gameplay Montage-Emil's Beginning

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box0rocks

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#2 box0rocks
Member since 2008 • 1006 Posts
i might pick this up my wii is collecting dust
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AlexSays

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#3 AlexSays
Member since 2008 • 6612 Posts

i might pick this up my wii is collecting dustbox0rocks

Why do you use your Wii to collect dust?

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SMR-Venom

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#4 SMR-Venom
Member since 2007 • 6500 Posts
I hype AA. Mainly because of Vesperia, it probably raised the bar for the "Tales" franchise. Won't stop me from getting it though. It seems to be the best RPG on wii :D
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dtno132

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#5 dtno132
Member since 2008 • 1662 Posts

[QUOTE="box0rocks"]i might pick this up my wii is collecting dustAlexSays

Why do you use your Wii to collect dust?

=)

Anyway I'm getting this.

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gongytron

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#6 gongytron
Member since 2004 • 463 Posts
yea i hope this game gets more popularity because the board is really slow really close to release. im thinking that this one will get an 8/10 or an 8.5 if were lucky. I doubt anything less than an 8 b/c the first got like an 8.8.
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Nevlim

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#7 Nevlim
Member since 2007 • 5312 Posts

aaaaaarrrrrrggggg

I NEED this game right now!!!!!

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red_sovereign

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#8 red_sovereign
Member since 2007 • 1936 Posts

aaaaaarrrrrrggggg

I NEED this game right now!!!!!

Nevlim

aaaaaaaarrrrrrrgggggggg me too

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wooooode

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#9 wooooode
Member since 2002 • 16666 Posts
I hate turn based battle systems which is why I loved this game.
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-Oath

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#10 -Oath
Member since 2008 • 8014 Posts
Once again, Ill be getting it day 1, but I wont play it until I beat 30+ other games I havent beaten yet.
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TwilightSoilder

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#11 TwilightSoilder
Member since 2007 • 1831 Posts
About time we got a thread like this. :D
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Sonick54

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#12 Sonick54
Member since 2005 • 7947 Posts
November came so fast. I need a break from vesperia :D
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red_sovereign

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#13 red_sovereign
Member since 2007 • 1936 Posts

NovemberSonick54

is just an awesome month. i seen a list of titles on all plats and there are some serious titles that are gonna flood then drought the holiday season. im UBER excited

hope you guys pre-ordered you games...they will sell expeditiously

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TAKE_IT_BACK

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#14 TAKE_IT_BACK
Member since 2008 • 3850 Posts

I hype AA. Mainly because of Vesperia, it probably raised the bar for the "Tales" franchise. Won't stop me from getting it though. It seems to be the best RPG on wii :DSMR-Venom

Yeah, I'd say AA too because if Vesperia only got an 8.5, GS must not be the biggest fans of the series. It'll be interesting to see though.

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deactivated-62cbf5c22ef38

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#15 deactivated-62cbf5c22ef38
Member since 2004 • 16051 Posts

I hate turn based battle systems which is why I loved this game.wooooode

yeap... :) action RPG GREAT.. or mix action-turn-based RPG :P but classic turn-based drive me crazy... :P (exc blue dragon, I think)

Once again, Ill be getting it day 1, but I wont play it until I beat 30+ other games I havent beaten yet.-Oath

same here exc I`ll get a used copy.. sono day 1, pry week 1 :P

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alexh_99

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#16 alexh_99
Member since 2007 • 5378 Posts

Never played one. I might look up the plot (more detailed) of the original so i can get this.

I will probably get it for christmas if the reviews are good

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red_sovereign

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#17 red_sovereign
Member since 2007 • 1936 Posts
ill do it for ya
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alexh_99

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#18 alexh_99
Member since 2007 • 5378 Posts

ill do it for yared_sovereign

Thanks

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red_sovereign

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#19 red_sovereign
Member since 2007 • 1936 Posts
yo
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firefox59

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#20 firefox59
Member since 2005 • 4530 Posts
I haven't been this excited for a game since Brawl. I can't wait!
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Lunar52

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#21 Lunar52
Member since 2006 • 2538 Posts
i might pick this up my wii is collecting dustbox0rocks


Then play it.

I can't wait for this game. TOS is one of my all time favorite games.
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LoG-Sacrament

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#22 LoG-Sacrament
Member since 2006 • 20397 Posts

i think a "gotta catch em all" is in order.

anyway, ill be getting this game.

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butters0

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#23 butters0
Member since 2008 • 84 Posts
[QUOTE="Nevlim"]

aaaaaarrrrrrggggg

I NEED this game right now!!!!!

red_sovereign

aaaaaaaarrrrrrrgggggggg me too



ARRRRRRRRRRRRRRRRGH! Who dossent! :D
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g1rldraco7

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#24 g1rldraco7
Member since 2008 • 2988 Posts
I was soo excited when this game was announced for the wii. I have the first one on gamecube and I preordered it as soon as it could be!. I'm going to be the first in line to pick up my copy. Too Bad they didn't put a cool gift with it like so many games
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red_sovereign

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#25 red_sovereign
Member since 2007 • 1936 Posts

im also uber excited that it 'looks' great, like graphically wise. i wonder why i havent heard any discussion about that. the revisited towns look very nice. i was surfing through some a few days ago and the towns look like they are gonna be very fun to treasure hunt through again.

ooooOOoOO i hope they keep the wonder chef in the game;)

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SER69

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#26 SER69
Member since 2003 • 7096 Posts
iz wantz me tis game.
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TAKE_IT_BACK

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#27 TAKE_IT_BACK
Member since 2008 • 3850 Posts
Updated the OP with some videos, if anyone is interested.
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TAKE_IT_BACK

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#28 TAKE_IT_BACK
Member since 2008 • 3850 Posts
2 more days!!!
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SER69

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#29 SER69
Member since 2003 • 7096 Posts
Didnt see the Boxart... so, here it is:
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red_sovereign

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#30 red_sovereign
Member since 2007 • 1936 Posts

is that some kind of official tales logo on the top left?

i think i wanna get an exphere tattooed on my right hand. lol..jp...or am i >_>

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-Oath

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#31 -Oath
Member since 2008 • 8014 Posts

Didnt see the Boxart... so, here it is: SER69

I absolutely hate it. The JPN one is amazing though.

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SER69

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#32 SER69
Member since 2003 • 7096 Posts

[QUOTE="SER69"]Didnt see the Boxart... so, here it is: -Oath

I absolutely hate it. The JPN one is amazing though.

I agree.
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AlexSays

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#33 AlexSays
Member since 2008 • 6612 Posts

I like the American boxart more than the Japanese, actually.

But I guess that's just me.

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TAKE_IT_BACK

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#34 TAKE_IT_BACK
Member since 2008 • 3850 Posts

I like the American boxart more than the Japanese, actually.

But I guess that's just me.

AlexSays

I agree with you, the JPN boxart has more characters on the front, but it doesn't have enough color.

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SER69

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#35 SER69
Member since 2003 • 7096 Posts
[QUOTE="AlexSays"]

I like the American boxart more than the Japanese, actually.

But I guess that's just me.

TAKE_IT_BACK

I agree with you, the JPN boxart has more characters on the front, but it doesn't have enough color.

You must hate MadWorld boxart then. :P
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AlexSays

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#36 AlexSays
Member since 2008 • 6612 Posts
[QUOTE="TAKE_IT_BACK"][QUOTE="AlexSays"]

I like the American boxart more than the Japanese, actually.

But I guess that's just me.

SER69

I agree with you, the JPN boxart has more characters on the front, but it doesn't have enough color.

You must hate MadWorld boxart then. :P

Actually, I do. lol

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clicketyclick

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#37 clicketyclick
Member since 2008 • 7136 Posts
[QUOTE="AlexSays"]

I like the American boxart more than the Japanese, actually.

But I guess that's just me.

TAKE_IT_BACK

I agree with you, the JPN boxart has more characters on the front, but it doesn't have enough color.

I agree as well. The colour scheme of of the NA version looks like a sunrise, aka. dawn. Get it? Get it?

It grabs your attention better than a bland white box with a group photo of typical-looking anime characters.

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TAKE_IT_BACK

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#38 TAKE_IT_BACK
Member since 2008 • 3850 Posts
[QUOTE="TAKE_IT_BACK"][QUOTE="AlexSays"]

I like the American boxart more than the Japanese, actually.

But I guess that's just me.

SER69

I agree with you, the JPN boxart has more characters on the front, but it doesn't have enough color.

You must hate MadWorld boxart then. :P

Meh, Madworld's is okay, but it could be a lot better. Again, having just a character with a white background isn't all that interesting.

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TAKE_IT_BACK

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#39 TAKE_IT_BACK
Member since 2008 • 3850 Posts

I agree as well. The colour scheme of of the NA version looks like a sunrise, aka. dawn. Get it? Get it?

clicketyclick

I get it!:o

It grabs your attention better than a bland white box with a group photo of typical-looking anime characters.

clicketyclick

Exactly what I mean. The JPN boxart just has a crappy background.

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dylanmcc

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#40 dylanmcc
Member since 2008 • 2512 Posts
I like the US box art better.
I don't want to look at this game because I know I can't have it! At least till another 3 months. I hate complaining about the same thing but I'm sure you all would too if you were in Aus.
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firefox59

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#41 firefox59
Member since 2005 • 4530 Posts
I liked the US one until the next user posted the JPN one. It like the style of it much better.
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GamerBoy53

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#42 GamerBoy53
Member since 2008 • 2666 Posts
I almost bought the first ToS a couple days ago. It was lacking a case though so I didn't. It would have got too damaged without a case.
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Zeus-Guy

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#43 Zeus-Guy
Member since 2004 • 728 Posts

Its likely that I'll buy Dawn of the New World; I've been waiting over a year for this one and still looks promising, even though some of the (Japanese) footage I've seen on Youtube has been a tad dissapointing. Besides, I'm more familiar with Symphonia (having played it 6 times) and I can't buy Vesperia due to not owning an XBox 360.

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strieeyes

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#44 strieeyes
Member since 2003 • 1397 Posts
I absolutely cannot wait for this game!
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TAKE_IT_BACK

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#45 TAKE_IT_BACK
Member since 2008 • 3850 Posts

Bad news guys. IGN review is in, and it aint so good...

Presentation
The menus and overworld map look great, but the original Japanese suffers greatly in its translation to English, making most of the story and dialogue a big mess.6.5

Graphics
Again, the menus and maps are presented really well, but the in-game graphics are nothing we didn't see on the GameCube. Some of the character animations are good.7.0

Sound
The original Japanese voice track probably would have been easier to listen to, as the English translation hardly makes sense, anyway. At best, the music is forgettable -- at worst, it's aggravating.5.5

Gameplay
The real-time battles can be fun, but everything else from the linear quests to the monster hunting feels dated. Haven't we played this game, oh, 100 times before?6.5

Lasting Appeal
Dawn of the New World is a very long adventure, and there are some extras waiting for you once you've completed it.7.0
PassableOVERALL6.7
(out of 10 / not an average)

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TwilightSoilder

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#46 TwilightSoilder
Member since 2007 • 1831 Posts

Bad news guys. IGN review is in, and it aint so good...

Presentation
The menus and overworld map look great, but the original Japanese suffers greatly in its translation to English, making most of the story and dialogue a big mess.6.5

Graphics
Again, the menus and maps are presented really well, but the in-game graphics are nothing we didn't see on the GameCube. Some of the character animations are good.7.0

Sound
The original Japanese voice track probably would have been easier to listen to, as the English translation hardly makes sense, anyway. At best, the music is forgettable -- at worst, it's aggravating.5.5

Gameplay
The real-time battles can be fun, but everything else from the linear quests to the monster hunting feels dated. Haven't we played this game, oh, 100 times before?6.5

Lasting Appeal
Dawn of the New World is a very long adventure, and there are some extras waiting for you once you've completed it.7.0
PassableOVERALL6.7
(out of 10 / not an average)

TAKE_IT_BACK
Ouch :|
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TAKE_IT_BACK

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#47 TAKE_IT_BACK
Member since 2008 • 3850 Posts
[QUOTE="TAKE_IT_BACK"]

Bad news guys. IGN review is in, and it aint so good...

Presentation
The menus and overworld map look great, but the original Japanese suffers greatly in its translation to English, making most of the story and dialogue a big mess.6.5

Graphics
Again, the menus and maps are presented really well, but the in-game graphics are nothing we didn't see on the GameCube. Some of the character animations are good.7.0

Sound
The original Japanese voice track probably would have been easier to listen to, as the English translation hardly makes sense, anyway. At best, the music is forgettable -- at worst, it's aggravating.5.5

Gameplay
The real-time battles can be fun, but everything else from the linear quests to the monster hunting feels dated. Haven't we played this game, oh, 100 times before?6.5

Lasting Appeal
Dawn of the New World is a very long adventure, and there are some extras waiting for you once you've completed it.7.0
PassableOVERALL6.7
(out of 10 / not an average)

TwilightSoilder

Ouch :|

Seriously:| I'll still buy it though.

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GameOverKayo

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#48 GameOverKayo
Member since 2007 • 471 Posts
IGN murdered my hype.
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-Oath

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#49 -Oath
Member since 2008 • 8014 Posts
Rofl, Im enjoying this game more than the first and it got a lower score than the first.
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Darkmagcite

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#50 Darkmagcite
Member since 2008 • 460 Posts

I really can't wait for this game.

I loved the original on the GCN -- though after reading IGN's recent review, it's kind of upsetting. :-( Not nearly what I expected to get from them.