Most of you already know about the so called disk read error with Brawl having to do because the game being Dual layered. Yet the same thing is happening with Mario kart. This is the statement from Nintendo.
Japan - Brawl disc read errors return, but this time it's Mario Kart"The exact same issue that happened to Japanese gamers that bought Brawl is now happening with Mario Kart Wii. Some people that purchased the game are complaining that their Wii cannot read the disc, and the game is freezing/crashing. Nintendo has once again stated that the problem is due to Mario Kart Wii being a double-layer disc. Nintendo will clean your Wii for you, which should do away with the problem. I would be very interested to find out if the people experiencing the Mario Kart Wii problem also purchased Brawl."
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Notice the key word or statement made from Nintendo "Nintendo has once again stated that the problem is due to Mario Kart Wii being a double-layer disc".
However Mario Kart is not a double-layered game it's a single layered game at 4.31GB. This leads me to believe that the Disk read error has nothing to really do with double layered discs but rather a cover up for faulty DVD driver hard-ware. This can also be caused like Nintendo said of the building up of dust over periods of use which will lead to disk read errors which in future games Nintendo will no longer cover after the 12 month warranty. But this however does not explain why the Wii is having such hard time reading normal disk sized games like Mario Kart which the Wii should be able to read since users were able to play all their older games other than brawl which were all on normal disks with the dust build up.
It has been confirmed on other sites as well that it is a single layered game.
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