@Madmangamer364 said:
@simuseb2 said:
Should they have kept or scrapped the Wii brand? Should it have been called Wii 2 instead of Wii U? Or, scrapping the brand, called it something more appropriate like Nintendo Six? (Or Nintendo Entertainment System 6?) Personally I reckon the latter would be better, as the Wii brand appeals to an audience that's long left Nintendo. (Which they have now realized). ANY name would have been better than the Wii U. I'm not going to go over that again though, as you all know exactly why Wii U is a stupid name.
I hope they look at Sony's very successful consoles and keep it simple next gen. Nintendo 7 (similar to how they started making Mario Karts numbered installments) would do fine, or Nintendo Entertainment System 7.
I hate to say this, but you're going to have to enlighten me on exactly why 'Wii U' is such a stupid name...
Here's the way I see it. The Wii was a brand name inspired by other successful brands, such as Google, Apple's i-products, and even Nintendo's own DS lineup. As a result, it became easily Nintendo's most successful and embraced console, and just about everything that sported the brand name in a five year span flew off shelves. Based on these facts, the only truly stupid thing Nintendo could have done was not using the brand name again for its upcoming console; the Wii's success justified continuing the brand.
Unfortunately for Nintendo, they forgot that names alone don't sell consoles, no matter how popular a brand may be. The 'Wii U' could be called 'Nintendo's Greatest Console Ever,' but as it stands now, it wouldn't be selling any better. Don't believe me? Look at how the Playstation Vita is selling right now and then come back and tell me that Sony's model is oh-so much better. It's really not that hard to see how this situation has come to be, but you actually have to get out of your own way and look at the truth.
For example, that audience that has supposedly long left Nintendo, who exactly are you talking about? It's all too easy to assume that you're referring to the mass audience that made the Wii such a hit, since it's such a regurgitated notion these days, but I wouldn't say that they left at all. Nintendo left them by focusing on a more expensive, more complicated, and ultimately, a far less appealing platform. When I think of audiences that have "long left" Nintendo, I look at the 40+ million additional players Nintendo had doing the NES days that have drifted away from Nintendo since, and I suspect many of those players actually came back around with the Wii, only to leave again with Wii U.
I realize that I'm probably wasting my time trying to explain any of this, so I'll just cut to the chase: The Wii U isn't a high-quality console. That's no knock on anyone that has and enjoys the system, but a better product wouldn't have so many trivial questions about what it's called nearly two years after its release. Just ten years ago, Nintendo's console had the most straightforward name you could ask for, and it didn't fare too well itself. The sooner this industry develops a mind of its own again, the faster everyone will start to see what's taking place... if it's not too late.
You aren't wasting your time, I get what you're saying. I do not, in any way shape or form, think that the Wii U's name is its biggest problem. Its main problems is being severely under powered, having no third party support (and missing out on most of the big multi-plats), poor marketing and having, as you said, a ridiculously complicated controller which ties back into poor marketing. Nintendo doesn't know how to convey why the average consumer needs the controller. So yes, I get all that. It's name isn't the only problem, it's just one of them. However, you seem to suggest that it's name ISN'T part of the problem. I'm going to have to disagree with you there.
My biggest concern with the Wii U name is that it doesn't properly distinguish itself from it's predecessor. There are STILL people who look at the Wii U and assume that its simply a peripheral. Of course, this is due to poor marketing, but guess what? The name of the console is part of its marketing. If the console was named more appropriately such as Wii 2, the consumer would immediately recognize it as being a sequel to a previously popular console. However, for many people, this isn't whats happening. They shouldn't need it explained to them that it's a new console, it should be blatantly obvious based off its name (which it isn't).
My second issue with its name is, yes, the branding. Don't get me wrong, it's perfectly reasonable for them to stick with their popular brand name. It makes sense, if the previous Wii sold as well as it did, why wouldn't the Wii U? I will respond directly to your fourth paragraph. I remember the Nintendo Wii craze. EVERYONE I knew was talking about it. My entire family, non-gamers, and gamers alike. Everyone was talking about it, everyone was excited about and most importantly, everyone wanted one. My sister promptly received one from her boyfriend at Christmas, and my own household got one the next year. Even to this day, I think it was an awesome experience to see even my grandmother giving it ago. That's the audience I am talking about. It wasn't long until this fad died out. Almost every household I visit has a Wii that is severely underused. Most people I know who own one, haven't used it since they pretty much got it and the only game they bothered with was Wii Sport (and maybe a party game or two that they picked up along with it). It was a fad. And even before the Wii U came out, I doubt they would ever duplicate this success with the same market. This is what I mean by appealing to an audience that has already left them. Even if this audience is still playing the Wii, hardware certainly doesn't matter them. They only got it for the basic motion controls and if that's the case, how can a Wii 2 appeal to them? Especially since the Kinect has already snatched them away. They would have to do something even flashier then the Kinect. Is it possible? Perhaps, but clearly Nintendo had no ideas (hence the tablet-controller). My point is that this audience is unreliable and difficult to predict, and I therefore think it was a bad idea to try and appeal to them a second time. Feel free to disagree though, I don't claim authority on this.
None of this is to say that it was the Wii's only audience. I truly think that the Wii U's userbase consist of mostly Nintendo fans who have been with them since NES, Super NES, N64, Gamecube etc. They are already on board, so the name of the console or anything else probably won't do terribly much to sway them. However, this is slowly diminishing and Nintendo needs MORE people in their userbase, not just old-school Nintendo fans, if that makes sense. I hope it makes sense why I think they should have gone back to the Nintendo brand as opposed to sticking with the Wii brand. I do not think that it would have automatically boosted its sales significantly, but it could have helped improving Nintendo's general reputation. The Wii brand, after all, has a negative stigma attached to it these days.
Again, I'm not implying that this is Nintendo's only problem, or even its biggest problem. It's just one of their many problems with the Wii U. Most of what you said is correct and the console isn't very high-quality.
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