@Chozofication said:
Nobody wants to buy cruddy last gen ports of blockbuster games. IF, Nintendo had a powerful console to ride out the generation, and then stopped being inward looking and start to look outside the box by building up more of a hardcore fanbase, YES people would buy multiplats. The reason games don't sell on Nintendo consoles is Nintendo's fault, and they could rectify that.
Will they? Hell no but they could.
They could make an effort to get across how much multiplat support means to them, and show that they mean that by asking what developers want (ala Ps4), and after a while games would start to sell great on their consoles. It's all about effort, and Nintendo does the minimum. Nintendo consoles are built by Nintendo, for Nintendo and if anyone else wanted to come along for the ride, they could. Nobody wants to though, for good reason.
There is just a huge disconnect between Nintendo and 3rd party's and that is the root of the problem.
If their consoles went from being Nintendo's platform to a platform designed for everyone INCLUDING Nintendo games, all would be well.
Y'know, I could almost buy that argument IF we were just referring to the Wii U, but when it comes to the state of third party support on Nintendo consoles, we're not. This is the same song and dance that has been played for at least three consoles now, and its origin probably stems from at least a gen or two before it. At this point, the talk about the how and why third party titles continue do poorly on Nintendo consoles has become so cheap, it's pretty much being given away to anyone willing to take it. I'm just not one of those people, though.
That's not to say you don't bring up any valid points with your reply, though. I would agree that Nintendo consoles are built with Nintendo's best interests in mind at that particular time. I also think there is a major disconnect when it comes to Nintendo platforms, including the portable ones to a degree... but it's more to do with the interests of Nintendo's audience and the games most third party publishers (especially western publishers) typically provide than Nintendo's hardware policies. If you wanted to see how third party games can survive on Nintendo systems, just take a look at the games that have actually proven to be successful in recent years? Guess what, they're anything but the kind of games that have been released thus far on the Wii U, only to bomb.
Frankly, there's next to no evidence to back up your claim that a more powerful system is the solution, not to mention it totally disregards any potential shortcomings that could come with Nintendo releasing a $400+ system just to try to prove your theory. I'm not going to say if Nintendo has truly made any efforts to reach out third party publishers or not, as I'm not behind those closed doors. I just assess things based on what I can see, and in this case, that's a history of third party franchises outside of a very specific group of games struggling to find a sufficient group of Nintendo players to appeal to, regardless of the relative strength of hardware involved.
Until there's concrete evidence to suggest otherwise, I'm inclined to believe what YearoftheSnake5 said and see this group of people you speak of as a small, albeit very vocal, minority. Normally, I'd say "we'll see," but at this point, I've seen the ending to this story so many times already, I don't think it's worth making suspense over again. lol
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