[QUOTE="CarnageHeart"] GTA4 is superb. The social system was a big step forward. As opposed to interacting with people in extremely limited, predetermined ways, one is able to chose how and when you interact with people. The games (be it driving home drunk, bowling, playing darts, going for a helicopter ride or what have you) are fun, the dialogue was great and it was hilarious how badly things could go. I was really on the outs with my cousin after we got loaded, I tried to drive up home drunk, got into it with the cops, lost a door, and he fell out of the open door. He was then run over by the pursing cop car. The icing on the cake was that when my cousin phoned me the next day from the hospital and asked me to pick him up, I agreed, but something came up, so I kind of left him hanging once again :lol:.
The physics and cover systems made for some amazing fights/chases. *SPOILER ALERT* The bank job was amazing *END SPOILER*. Rear ending a car and then listening to the horn blare because the now unconcious driver was slumped against it was really cool, as was hitting a heavier vehicle and then bursting through the windshield and tumbling down the street. And it was really cool how guys could be out of the fight but not dead (I tended to put the wounded out of their misery, but listening to them plead for their lives and/or implore surviving buddies to call ambulances was always funny in a grim sort of way).
And the story and characters were the best the series has seen (the colorful characters, including not only the people you ran into but the DJs) were the best a series has seen, which is really saying something, since the writing of the GTA games (barring the PSP games) was always strong (characters like Tenpenny and Carolina are classic).
Of course, if gamers hate quality and just prefer poorly done 'wackiness' they have an alternative.
smerlus
I'll agree with a few things you've said. The social interaction was a big step, Drunk Driving in GTa leads to funny situations, you did name the unanimous best mission in the game, and the story and characters were great.
Now that that's over with I don't see how social interaction was a big step in the right direction. You had Roman, a whiney jackass, Brucie, a stereotypica jock, the jamacian who was hard to understand without subtitles and some useless girlfriends, an irishman and a black guy. The only ones I found actually enjoyable to hang out with were Brucie and the Irish fellow. The rest is like picking 4-5 people you don't like from work, hanging out with them and saying it was fun just because you can hang out with them.
Naming random things that happen in a game is also situational. Yesterday playing SR 2 I saw a tag team match of two pimps fighting two cops after one pimp ran over and slapped a ho. There were trash bags and cinderblocks being thrown, batons changing hands and this all culminated with on cop getting tossed head first into a brickwall and landing in the most painful position while the other one met his end by being thrown into the ambulance trying to save the first cop.
Darts was a skillless game that was the worst interpretation of darts i've ever seen. I have better bowling games on my cellphone and if you think sitting in a copter and watching the city go by is fun...DO NOT BUT SR 2... even the most boring activity will make you %^&* your pants in sheer joy.
Of course if gamers hate fun (since when is a game that's rated over an 8 poor?) and just prefer 10,000,000 count polygons and cut scenes, they have an alternative.
Extensive customization and quality storytelling don't have to be mutually exclusive (KOTOR offered quite a bit of customization and an incredible plot) but I'll take interesting characters and strong writing over the ability to create a shemale who leads a gang of pirates or what have you.
*Shrugs* Gaming is all about fun. If you are soiling yourself on a regular basis while playig SR2, it appears that its the game for you.
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