I'm reading comments on different websites and different posts on Destiny....And all end the same way, and you know what.. I totally get the frustration. Yup destiny player here.
Before the "next-gen" consoles came out, bungie gave us a glimps of "what the world of destiny had to offer us" they soothed us with promises which we as the player didn't even see a glimpse of what they foretold us before launch.
I'm not gonna talk what is bad or broken about the game, but moreof I'm gonna list a whole bunch of things that were NOT included (altough highly assuming these are cut down into dlc's throughout the upcoming 10 years). But maybe a few changes should have been there for us so that we were satisfied enough with what we got for the money that we had spent, at least for the core game and first 2 dlc's....
1. Proper storytelling and introduction
I began the game with being revived after like what? A thousand years by the traveler since I was one of the chosen ones. So I thought that just like in every other game I would get a proper introduction about, the race I chose. Who or what is the traveler? Who makes those little ghosts? Where do the Awoken and Exo's come from? Why are we all on earth? How did the people on earth die (the place you get revived seems like there was judgement day and some nuke blew everything to bits)? Who is that rebel exo that approaches you in 2 or 3 cutscenes and dissapears? Who is the prophet which listends to the voice of the traveler like he's some kind of god-like object and why are the fallen and hive attacking the traveler, and why do we need to defend the traveler from it? Did the traveler piss the fallen and hive of somewhere in history with some action the traveler did? Or are they just attacking the traveler and earth for no reason at all?
Why are the other races fighting between eachother on Mars like the Vex and Cabal? Why isn't the Cabal race just nuking Venus where the core of the Vex is or vice versa (same goes for fallen and hive)?!?! Or why isn't any race nuking the traveler from within the orbit? It's there just floating fully exposed and waiting to just be nuked at any moment....it's not logical and it's plainly stupid
Factions...What are factions?When going to the tower, you get introduced to the different factions which you could choose from and represent while waging war against aliens that threaten earth and the traveler. But other than gaining points for your faction for some generic non-so-interesting legendary weapons and armory its totally useless.
(later below detailed thoughts about this matter.)
2. Factions
Some things which just had to be there at launch in my opinion are the following.
- Faction storylines:(it didn't have to be much, but a 5/6 quests per faction just to get to know your faction background info. Such as who are the (co-)founders of your faction, motives and ambitions of the faction you are representing. And are they awesome legendary soldiers which you could eventually get one of their gear pieces or something?)
- Faction wars: (A system that you pick 1 faction for the upcoming month, and for that entire month you battle in pvp and pve earning points for your faction which lifts that faction up in ranking. When at the end of the month being the number 1 faction gaining acces to unique gear or cosmetics solely bound to the different factions)
- Faction guildhouses or social areas:(Be honest, when representing a faction or guild or legion in other games, you want to show the other guilds that your faction is the most awesome one with uniquely designed banners or faction class items by the faction leader or something like that)
3. Different gamemodes also non-shooting ones.
- Sparrow racing
- Space-battles with your spaceships
- PVP Battle royale with no limits on how many exotics you could wear, so you could make your own set of gear-combo
- Vehicle warfare with only spikes and/or tanks, sparrows
- Grimoire card game, we have a shitload of those somewhere gathered on the bungie website. Why not adding card stats and make a mini-card game of it, hell you could even apply it to getting cards through looting treasure chests which would make it very interesting and fun instead of the constant generic material loot.
4. Larger exploring content on planets and more lively cities with more than 2 social spots like the Tower and Reef
- More social spots on each planet and not only on earth or the reef.
- More lively breathing environment with big capital cities and non-aggressive people/race npc's so that you don't feel like your in the tower with only 15 people while you know there are millions of players playing on the entire globe.
- More explorable zones on the planets instead of the ini-mini zones you fly through with your sparrow in less than 20 min. Dude your on a HUGE planet and 20 min flying through isn't giving me a feeling like I had while exploring Skyrim or the Witcher 3 landscapes.
5. Fun and convienent things I would have like to see more or at least at the launch of game or first 2 dlc's
- Trading items between players (or at least friends)
- Auctionhouse
- Grimoire Lore collection book in-game
- Teleports in social zone's
- Adding more value and functionality for the currency used in-game (Glimmer)
- Mini games on loading screen or venturing the inside of your ship while on auto-pilot whatever.
- Crafting gear
- Remoddeling your gear cosmetics. For instance you have a exotic weapon but you'd like to try a different cosmetic model from a weapon you do like and the same goes for armor. This would make you connect more with your own unique character and so you would also stand out in the crowd of players by showing your awesome chararcter.
So this was about it, if I would be brainstorming more about it, I could probably pop up more at screen but to be honest. If I can think about these things, the the devs at bungie already thought of it a looong time ago. But decided to only give us the crumbles of the big piece of cookie we got promised by them but never received at launch or early game after 2 dlc's. This lead to a huge dissapointment after launch.
Altough probably these things will eventually get in game after a ton of dlc's and expansions. Is this really the way to go with future triple A games on launch? With so little content at start, and all companies go with a "10 year plan" ?
Tell me if i'm totally wrong though...I just think that you should buy this game in about 3 to 5 years later if you want to have a huge chunk of content to be played with more refined storylines and more playable gamemodes.
Place a comment if you have other ideas that just had to be included in the vanilla destiny and 2 dlc's to have kept the satisfaction high enough for the destiny players.
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