We all know the gig by now QTE's are more of a gimmick nowadays which ruins and takes the player away from the experience and everyone seems to hate'em and yet they keep popping in every new modern game! are they really just a gimmick?
But my first exposure to QTE was in RE3(It was before shenmuu!) where you got to choose one of 2 important actions the character was able to perform kinda of like heavy rain QTE's except the entire freaking game isn't just that anyway it seems like people blame God of war for popularizing QTE's but that's incorrect RE4 introduced this "Press random button OR DIE" button way before GOW.
and TBH it kinda fits in GOW's gameplay,for one its already a hack'n'slash so you're button mashing and UNLIKE in RE4 where i almost broke my controller because i was killed in the B.S krauser QTE even in GOW 2 where zeus is about you one hit K.O you get at least 2 seconds of time to react in the krauser QTE's you get a microsecond!
I actually know 2 games that make really good use of QTE and almost make it feel like a natural part of gameplay(something that i always wished was true about GOW) POP T2T for example has a "Speed kill" which is a QTE and you can fail it but here's the catch! there's no random button prompts instead your dagger of time slows down time just enough for you to strike and when you tap the button right when the time is stopped you get an insta-kill if you don't the prince fails... it ties in with the story of POP and it ties in seamlessly within the gameplay!
Another game which uses QTE's perfectly would be DMC4 nero's devil arm which is basically a QTE machine but unlike kratos's iconic "O" grabs you don't get random button prompts which completely breaks you from the experience instead you use it for everything in the game.. you use it to grab enemies from distance,you use it to catch enemy projectiles to throw at them etc the game doesn't slow down time and neither does give you a button prompt you are expected to do it by this point!
^^THAT is freaking amazing.. its such a shame that every modern game seems to have adopted more or less the primitive RE4 QTE into all types of action adventure games,RPG's,shooters you name it! all with the same random "Press X to not die" prompts or 'Press X to do this" totally uncreative garbage,
and In closing.. we really have to ask ourselves how did we go from this:-
To THIS:-
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