There are a few posts on here that I'd like to respond to.
Too many to choose just one...But I'll try...
I suppose the thing that pissed me off the most recently was how everyone was butthurt over the Mass Effect 3 ending.
They were being so unreasonable and over-demanding.
If you don't like a game's ending, don't throw a hissy fit and send the developer angry emails. Just accept it. Mass Effect 3 is a great game otherwise, or so I hear. As long as the game as a whole is good, why does the ending matter so much? It's such a minor detail.
There are so many games I love that have mediocre endings, and I don't really care. If I enjoyed the game, I'm not upset over a sub-par ending.
The Mass Effect 3 wasn't even that bad. I can't believe people were petitioning Bioware to release an alternate ending.
You have every right to dislike the ending, but don't DEMAND a different one.
"Bu-bu-There's no sense of accomplishment!"
You played a video game for hours on end, YOU ACCOMPLISHED NOTHING! You're not entitled to anything.
It pisses me off how some gamers are some of the most over-demanding and spoiled people on the planet.
GeoffZak
If you're not even going to take the time to understand the issue, don't even try to lambast people for their opinions.
When a game's ending completely tosses any and all character development and decisions out the window in a complete about-face to the original theme and mood of the entire series, fans of that series have a right to demand that the developers go back and do it right. Video games aren't just "art" that can hide behind the whole "artistic integrity" argument, they're also entertainment that require input from the consumers. It's a commercial product, and customers have every right to demand a product that they buy live up to the standards expected of the company who develops that product.
And if you still want to hide behind "artistic integrity," Bioware already violated that integrity the moment they betrayed the soul of the entire trilogy with that half-baked ending. Most unhappy players are just requesting they return to the integrity inherent in every part of the series before the last 10 minutes of the last game.
"DLC is blasphemy!"Ryder_49
I think a lot of people don't have a problem with DLC in theory; I think they have a problem with how DLC has turned out in practice.
The problem is, the wide majority of DLC is extra outfits and weapons and crap like that, that doesn't actually add anything to the overall experience of the game. And DLC that does extend the experience of the game is usually extraordinarily short and subpar content compared to the original game experience.
Then, you have on-disc DLC and day-one DLC which seems like an obvious ploy to rip out chunks of the game and sell them as "extras" for more money.
For example, I recently picked up Final Fantasy XIII-2. I saw a section for unlockable character outfits, and I thought to myself, "Cool, I wonder how I unlock these?" After completing the game and never unlocking anything, I checked online and found out that all the "unlockable" outfits are all DLC outfits. But the feature is integrated directly into the core game, rather than being added on once you download the DLC. This tells me that they made this whole outfit feature from day one, but decided to rip it out of the main game and sell it off to players piecemeal to make more money.
The problem with DLC, ultimately, is that it's become a way for companies to milk more cash out of their customers, rather than a way to extend the life of their games as it was originally intended. What used to be free content that you would unlock through the progression of the game's storyline (or found by doing sidequests, time trials, beating high scores, etc etc) is now being called "unessential to the core game" so that they have an excuse to make more money off of it.
And the casual consumer just eats it up, happy to spend half again the original price of the game to buy content that would have been part of the game itself before this generation of consoles.
People who make excuses for terrible business practices/anti-consumer nonsense:Intrusive DRM, on-disc DLC, online pass, half-finished games at launch (PS3 Skyrim anyone?), etc. I understand liking a game or a company so much that you personally might look past something ridiculous to play a game. But making excuses and justifying these practices on the behalf of these game companies is just going to make it worse for everyone in the future. You're doing EA/Ubisoft/Activision's PR work for them and you're not even getting paid; on the contrary, you're being given less value for your dollar all the time. And you asked for it. famicommander
I couldn't have said this any better.
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