I like boss fights with: good music, changing and/or sequencing behaviors in either the boss or the environment, a way to fight the boss either by using something obtained from or relating to the dungeon/area, overall vibe of this particular baddie being a boss.
Doesn't need to be a giant like from god war franchise or whatever, doesn't need have a deep booming voice that you'd have to be deaf on another planet to not hear, hell the boss could be a rabbit and it might just work with all my favorite features! :)
Some Examples...
Bosses I love: Stallord from The Legend of Zelda Twilight princess, The Great mighty poo from conkers bad fur day, All of the Metroid Prime series final bosses, Ghot (Snowhead Temple) from The Legend of Zelda Majoras Mask,.... I'll add more if I can remember some names...
Bosses that are good: All the Nintnedo hand and face shooty bosses (I know their overused but they're still addicting and could be built upon as a concept for future bosses! They also have an interesting history according to some of Nintendos execs and developers =P). barinade from the legend of zelda ocarina of time, Majoras incarnations from the legend of Zelda Majoras mask, the Zodiak summons from final fantasy 12, I'll try to remember some names for here too.
Bosses that I hate: half of the 'bosses' that appear in mmo's (the list is long but many of them are from JRPGs and other oriental mmos), Ganondorf from the legend of zelda twilight princess (hey Ganon, ya wanna go fishing?), all Goomba bosses from the Mario franchises (I doubt even a helmet would help these stepping stools),... I'll try to remember more here as well.
About set to fall asleep, I'll post more later... maybe.
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