It may be a Family-Friendly game and it's also a fan-service game for it's Final Fantasy fans. #Real Scor

User Rating: 7.5 | Final Fantasy Fables: Chocobo's Dungeon WII
Anyone who has played a Final Fantasy game in their lives must have heard of the name Chocobo. A big yellow chicken-bird which has been one of Final Fantasy's biggest mascots for years and made its first appearance on Final Fantasy II on the NES back in 1988 in Japan. Since then Chocobo has had a few spin-off titles from Racing to Dungeon-Crawling, this is the first Chocobo spin-off game to be released for the Nintendo Wii.

Main story takes place where Chocobo and Cid are Treasure Hunters and looking for treasure. They find a Timeless Power gem to power his Airship, Cid and his partner Chocobo ended up being sucked into a vortex and end up in the quaint town of Lostime within the island of Memoria, which disappeared from the rest of the world fifty years ago. In the centre of the town of Lostime, they see the clock tower which rings known as the Bell of Oblivion every time it rings it makes everyone lose their memories.
Chocobo makes a new friend named Shirma, along the way they find an egg which hatched a young boy named Raffaello who is able to create a labyrinth of memories. It's up to Chocobo to recover the lost memories of the townspeople and reveal Raffaello's past and future.

Gameplay: You can either use the Wii mote controller or the classic Wii game controller of your choice which you can switch to at any time during the game. If you own a Wii Mote controller you can play upright or play it sideways. You're using the directional pad to move, A to attack, the - button to go to display menu and use any of your items or skills. When going through each dungeon you can choose what Job and each of them of their own abilities. You can chose from White Mage, Black Mage, Knight or Dragoon as you progress you'll unlock more jobs which do become useful from time to time.

Each floor on any Dungeon will be filled with all sorts of stuff from monsters, items and traps. Each step you take you can easily trigger a trap which can appear at any time which can either make you weak or heals you up or not being able to move. While attacking enemies you'll be tapping A to attack and will do damage to your enemies, each battle you'll earn EXP to level up and EXP points for whatever job you are equipped with, near the end of each floor after floor 10 you'll be thrown into a boss fight.

But however if you die in any dungeon you'll lose all of your items that you are carrying around with, this can be really annoying if you are carrying lots of healing items or you find a rare item you can't claim them back if you die. You'll be sent back to the town, but you can stock you items in a bank and also be able to purchase items or upgrade your weapons and armour. There are also mini-games to play and Pop-up card battle duels which you can play online against other Wii gamers using the Wi-Fi connection.

Graphics and Sound: Most Final Fantasy games have some of the best graphics and visuals for its character animation, art and rich environments. Chocobo Dungeon does the same thing, the characters are cute and charming and its environments are quite impressive from Shirma farm to the small town. But its Dungeon maps aren't that impressive, it's just the same background for each floor you go through, but it has a different map filled with all sorts of traps and enemies. There aren't really any camera issues since the game is viewing from above when it comes to crawling through each dungeon.

The only thing I really hated about this game was its voicing which is just really bad and cheesy, there is no option to changing it to Japanese it would have been nice if you could change it at any time because it is weak to listen to. If you're a Final Fantasy lover like I am, it has a great soundtrack with memorable themes and battle music from various Final Fantasy games being remixed; and its theme music "Door Crawl" by Ai Kawashima makes the game more interesting to play and listen too.

Overall: It can take you around 20 hours or more depending on the number of side-quests and collecting items at the same time. Despite its difficulty rating and awful voice acting, it can still be a fun game to play on your Wii but however this felt more like a fan-service game for its Final Fantasy fans out there. It would have been nice if Square Enix made this game more fun using the Wii mote controller like other Nintendo product games, but then again this is an RPG style game.