Cute and fun!

User Rating: 8.5 | Final Fantasy Fables: Chocobo's Dungeon WII
Ahhh, Chocobo's Dungeon. Anyone else remember this game back in the day on the original Playstation? Well I'm glad to say that there has been some improvement to the original formula. Not much mind you, but just enough. The Job System has been added to this game and it makes for a unique twist to the random dungeon crawler of yesteryear. It's a little on the easy side at first, but it gets progressively harder as you go, easing you into frustration rather then throwing you into it. The dungeons are still randomly generated, and while they look mostly the same at first, there is actually a few different textures used so it usually doesn't have too much time to wear on you.

Game play is a blend of action and turn based in that every step you take or action you choose gives whatever monsters in the dungeon with you a chance to move or react in kind. There are a number of jobs to choose from (about 10 or so), though you have to unlock each of them by finding specific memories in order to have access to them. Every time you enter a dungeon you are able to pick and choose which job you'd like to play as, such as knight, dragoon, black mage, white mage as well as a number of others. You advance these in the usual way; by killing monsters who might or might not drop job points (or some other equally useful item, or sometimes even nothing at all). Every level gains you slightly better stats and HP while every Job level provides you with a new skill related to whatever job you are currently using. It's a simple addition, but It's enough to put some strategy into an otherwise non-strategy based game.

It would have been nice to be able to rotate the map to some degree to get a better view of whats going on around you, but this isn't a necessity as there is a tool that basically highlights all the grids around you, showing where you are allowed to move and which grid actually contains the monster you want to attack. Story line seems interesting so far in that you are transported to a world somewhat separate from your own in which there is one town, and a bell tower that makes everybody within range of the bell forget....just about everything. Chocobo has to make people remember by entering their memories (which translates to a dungeon crawl for our famous yellow feathered avian to complete). Not a great game but not a bad one either, I have fun with it every once in a while when i've got nothing better to do. Because of the ease of the first several dungeons this game would probably be a good one to start someone on who has never played an RPG before.

EDIT:: Having played the game a little bit longer I can further say this game is not for those who dislike doing the same thing over and over. There is a lot of "Grind" to this game as you will have to often go back into the same dungeon multiple times and fight the same monsters over and over in order to increase your stats and abilities to the point that you are able to advance.