This is a good game, it's just not looked at as a good game.

User Rating: 9 | Call of Duty: World at War X360
This game is like the second child when it comes to the Call of Duty series, with Call of Duty 4 Modern Warfare being the bigger brother/sister. As you play through this game, it seems like a more linear version of Modern Warfare; as larger events happened in Modern Warfare (which were very well spread out and time, not flooding the player with insignificant events), this game seems to have much smaller but many more significant events.

A fun epilogue, that does not have to do anything with the single player campaign, is a Nazi Zombie mode. The objective of this mini-game is to survive as long as possible in a deserted building. Killing or making contact with any bullet or knife, can grab you points to purchase ammo and new weapons, as well as barricades to hold the zombies out of the house. Grenades work pretty well against them too, but they blow in half and still trail after you while cut in half. This mode can be unlocked when you complete the game, and can be done with other friends of yours.

The multiplayer seems to be much more balanced than the beta did. The similarities between CoD 4 and CoD5 multiplayer are almost identical, with a three kill streak unlocking radar, five kill streak unlocking artillery, which is identical to air strike form CoD4, and a seven kill streak nabbing you attack dogs. The point system and everyhting else seem to be similar.