In my view a single player experience is one that is a driven narrative without the need for real people interacting within, but what happens when we involve other players interactively in a multiplayer experience? We have a narrative that can be built on the actions and responses of other players towards your own involvement within the game. This is basically a response to so many dumbing this game down due to its lack of single player capabilities. The fact that we are introduced to a slower pace of action where players can duel without interruption from their foes from behind is a huge leap in multiplayer gaming! The people within this game can role play and decide where the game may develop too. I expect great things to come out of this and I sure as hell hope any who read this are persuaded by just a fraction so that they may give this gem a go. Skill is a must and it is the most rewarding experience I have witnessed this year.
War of the Roses is first of all a good game. Do note that this is a multiplayer-only game, with a medium sized community (perhaps 400 people playing on European servers at any given time) - there's no single player mode... Read Full Review
This game can be fun, it's largely based on Mount and Blade, Call of Duty and/or Battlefield. The combat system is very immersive and complex, but it has it's flaws. You swing left, right, stab, or hammer your sword from... Read Full Review