As in every Zelda game it all comes down to a pure hearted and very determined boy in green to save the world. Surprizingly the power of the triforce and the constantly returning Ganon have nothing to with the problems that plague hyrule this time around. This time Link seems to have been reincarnated to deal with a much more different enemy, an enemy that began no more than a centimeter tall. A powerful Minish wizard has created a hat that grants extreme power to it's wearer. Originally, the hat was supposed to be used for the good of human children but the wizard's student stole the cap and intends on using it's extreme power for his own use. Before you know it, Zelda is turned to stone because of the powerful mysterious ability to manipulate magic within her bloodline and Link, being the bravist guy around, takes up the challenge to rescue her and, if at all possible, stop the rouge minish.
I loved this game because if nothing else the whole thing was a brain twisting puzzle. The story is awsome as well and the characters are full of life. If you are stuck on a puzzle you could play mini-gamesm, go treasure hunting, or even collect figurines. I couldn't stop playing this one, it's perfect as a GBA game to bring with you on long trips.
Other Helpful Reviews for The Legend of Zelda: The Minish Cap
THE GOOD: Bright and colorful visuals. Variety of weapons and items. New and classic Zelda gameplay. THE BAD: Short adventure. Lackluster side quests. So many Rupees, but nothing to buy. No Epona. The Legend of Zel... Read Full Review
The Good: Classic Zelda formula is familiar, but changed enough to deliver a fresh new take on the series; amazing graphics, some of the best on the GBA; balance of shrinking to Minish size and staying regular size is pe... Read Full Review