The definitive version of a handheld masterpiece! :idea:

User Rating: 10 | Zelda no Densetsu: Yume o Miru Shima DX GBC
While the Game Boy version of this game played and handled well fine for it's time, the Game Boy Color version of this game gave it something which the previous hand-held version had lacked. Mainly, color! Now the characters were more fun to look at then ever before, plus there were new things to do in this version as well! There was the fun ability that by doing certain things, in video game pictures could be taken which added to the fun. There was also a brand new dungeon in which Link could choose a brand new tunic that depending on a player's preference, either increased attack or increased defense (I've always been good at defending my character, so I always chose attack.) Those additions already enriched an already very good game. By nature, this is the first game in which Link finds himself not in Hyrule. He is instead in a place called Koholint Island, a place isolated from the west of the known world (and it might have even been a predecessor to "The Wind Waker" albeit on a much smaller scale!) Link meets new characters such as Marin, Talon, the Wise Owl Kaebora Gaebora, a Chain Chomp, a town populated solely by animals, and for the first time, goes on a trading quest which would become a much more common practice in the N64 games, the next two Game Boy Color games, "The Wind Waker," and "The Minish Cap." There are also old as well as new enemies to fight as well. The new enemy bosses include an evil genie in a bottle, a floating eye enemy, a deadly angler fish, a swooping hawk, and a deadly fireball just to name a few! And this is just to wake the Wind Fish from his eternal slumber. And there's also a plot twist that while it might have been used before, still comes as a shocker considering all the characters Link met on the island and all the habits that they have. But this game proved that epics did have a place on the handheld, and they were definitely fun to play as well! This game was great and continues to remain an inspiration for hand held game developers everywhere! That's why I love this game! :idea: Enough said! ;)